View Full Forums : Remove Greater Curse found!


Nadia brell
09-10-2003, 02:58 PM
cost: 800 adventure points (in Takish theme)

so you need 16 Takish "normal" adventures
(assuming group is all 65, successful adventures are 51 each)



beats the hell out of paying 100k for the spell

Sawin
09-10-2003, 04:38 PM
*does a jig to end all jigs*

Guess I better get started on those dungeons, I'd sell my soul for RGC, but 800 adventure points should be easier to come by. 100k for RGC? Wow its cheap on your server lol on TT it is 200k if one is even for sale.

King Burgundy
09-10-2003, 04:59 PM
Wow, I can finally get this spell.

Of course, this is after I finally finished getting RC3 last night. Blah! ;)

Moridin the Mad
09-10-2003, 07:11 PM
What about the more casual player? How many adventure points do the lvl 30-50 spells cost?

I've never been hardcore about this game at all. My highest character is a 53 druid, but one thing is for sure. I have always been able to get the majority of my spells. Now, even if the lower level LoDN spells are only 100 aventure points that is about 10 adventures for me! Considering that I will only have time/desire to do 1 adventure every other day it will take a very long time before I ever get any of these spells, let alone gear. Honestly, I would like someone to tell me what is so bad about buying spells from merchants for plat.

Also, I definately do not equate spells to melee gear. I think the equivalent thing for melees would be skillups, discs, etc. Imagine having to do 20 adventures for weaponshield :X

greggo rumbletum
09-11-2003, 03:16 AM
We got one of the reaserch components for RGC last night in Ruj, had the rest so that was a good as buying it :)

Also got a Card of Bristlebane (which from memory is for moonfire)

Cheyenne Goldenleaf
09-11-2003, 03:36 AM
We find component for research spell in Mistmoore last night. Congratulations to us and big hugs to SOE

** tight hugs !!**

aeiouy
09-11-2003, 04:22 AM
Since you will be able to get the spells with the same amount of time invested as ANYONE else in the game, I am not sure what you are complaining about.

Do you want it to be EASIER for YOU to acquire these spells because you play less? Can you explain why that would be reasonable?

The reasons why they are not available for plat are obvious. They want people to spend a little time and effort to acquire them. Equivelent plat costs would mean similar spells might actually cost several hundred k from a vendor. Would you find that any more palatable than having to do the adventures?

The ability to acquire items for equivelent effort is a godsend for casual players. The fact that you would complain about it is fairly boggling.

Sylphan2
09-11-2003, 04:50 AM
Level 24 spells seem to cost 12 or 24 points. Level 44 spells seem to all cost 72 points.

Palarran
09-11-2003, 05:36 AM
Is it restricted to the Takish theme? Or is the reason you only see it there that you've done mostly Takish themed adventures?

Balise
09-11-2003, 07:43 AM
As you do adventures of a certain theme (Takish for example) you can see more and more items on that particular theme's merchant.

The points though are cumulative so it doesnt matter where you get the points so long as you have them, but if you cannot see the item on the merchant then you cannot get the item anyways.

So...for example, I did a hard and an easy dungeon of the EC wayferers, I can see items that cost up to 150 points now on the EC merchant. I dont have 150 points or even close to due to spending them on spells, but I can still see items worth up to 150 points on the EC vendors.

At least that is how I understand it. So in order to see what you can or will be able to buy you need to put a good spread in the different themes.

Nadia brell
09-11-2003, 08:57 AM
even if you have "global" points,
you many not be able to buy items

Ive got
=============
1 MM win
16 Takish wins
2 Ruj wins

Even tho I have 969 points
I can only view up to 100 point purchases at MM vendor
I can only buy up to the 50 point purchases at MM vendor

think of it as Theme <strong>faction</strong> if you will ;)

Autumn10
09-11-2003, 08:58 AM
I thought it indeed DID matter where you got the points? Like for example you can't spend points from MM dungeons for stuff in Rujarkian Hills. I didn't even think you were allowed to spend them in a different camp, at least according to someone else's post.

fran9876
09-11-2003, 09:06 AM
<blockquote><strong><em>Quote:</em></strong><hr>I thought it indeed DID matter where you got the points? Like for example you can't spend points from MM dungeons for stuff in Rujarkian Hills. I didn't even think you were allowed to spend them in a different camp, at least according to someone else's post. [/quote]

You earn points in each dungeon and you get theme points tallied. You also have a total points of the 5 themes. You can spend the points at any camp, but some things are exclusive to a zone camp, you might find item A in EC but not in Sro. The view window shows more options for purchase, the more of that theme's points you earn. If you never do the Everfrost theme adventure, you will never see any of the Everfrost items for sale, even though you may have 1000 points from Nro or EC. I would suggest going to the 5 camps and looking at the adventure merchants' items. That will help you understand it much better.

Kaledan
09-11-2003, 09:21 AM
<blockquote><strong><em>Quote:</em></strong><hr>
I didn't even think you were allowed to spend them in a different camp, at least according to someone else's post.
[/quote]

Don't believe everything you read on Ez-board. You can spend points from any camp at any camp, providing the items you want to buy are unlocked for you.

soru

Moridin the Mad
09-11-2003, 09:35 AM
<blockquote><strong><em>Quote:</em></strong><hr>Do you want it to be EASIER for YOU to acquire these spells because you play less? Can you explain why that would be reasonable?[/quote]

Technically yes, but only at the lower levels. I think that as you gain more levels you should have to spend more time getting your spells. I was merely pointing out that the way the system is currently setup it prevents low level casual players from even getting one spell in a reasonable amount of time.

Nadia brell
09-11-2003, 10:07 AM
<blockquote><strong><em>Quote:</em></strong><hr>
it prevents low level casual players from even getting one spell in a reasonable amount of time. [/quote]

level has nothing to do with it

a level 65 spell costs 650 points (13 adventures)



may takes 13 adventures for lower level players to get their spells too

Batou062671
09-11-2003, 10:28 AM
One thing about the 'faction' and points to spend. You could say build up 1000 points with one faction. At that one place you could buy anything up to 1000 points. You spend all 1000 points you have earned and go to a new dungeon. You earn 500 points. You can spend those 500 points at either the new or the old dungeon wayfarer camp. Seems not too bad to me.

Teaamilie
09-11-2003, 10:51 AM
<blockquote><strong><em>Quote:</em></strong><hr>providing the items you want to buy are unlocked for you.[/quote]

I don't understand....please elaborate? :)

Thanks!

Batou062671
09-11-2003, 10:56 AM
Each wayfarer camp keeps track of how many points you earned at that camp. You can not spend more than that at any particular camp. For example, if you have 50 points at North Ro and 100 points at south Ro and 500 points to your name. Even though you have 500, you can't buy a 500 point item. You can only buy a 50 point at North Ro or a 100 point item at South Ro.

kineada
09-11-2003, 11:31 AM
<blockquote><strong><em>Quote:</em></strong><hr>Even though you have 500, you can't buy a 500 point item. You can only buy a 50 point at North Ro or a 100 point item at South Ro.[/quote]

BUT, you can buy five 100-point items in at South Ro. Like someone already said, it's a camp faction thing. You can gather points from any camp but each camp will only sell you stuff based on how many adventures you had done for them.

It's a new version of EQTimesink(tm), and possibly the funnest and most entertaining way to do it. The mobs are challenging, the timelimits make you balance progress against risk and the rewards are appropriate for the time spent.

No longer camping a mob eleventy billion times for that robe of insane casting that's a rare drop from a rare mob that only spawns on blue moons but twice on blue moons that fall on Sunday.

You get to run through a level appropriate dungeon, gaining a healthy amount of exp and possibly a rare drop from a rare mob that only spawns on blue moons but twice on blue moons that fall on Sunday. But the best part is even IF you don't get that rare drop from that rare mob, you can still get something nice after a few adventures.

You can adventure at your own pace so if random_uber_17 spends 100-adventure hours and gets random_uber_sword_01 in a week, you can get that same sword by spending 100-adventure hours in three months.

Saffun
09-11-2003, 01:44 PM
Guys words of aparition dropped for me in the third adventure i did , was also the easiest one i did.
Ive seen many rare words drop hold off on buying the spell with adventure points.