View Full Forums : Getting tired of being lied too


Roxxx
05-12-2005, 01:40 AM
I am a high end raiding druid, I have invested more time into this game then life it self. I use to be content with knowing I was a part of an elite family no matter what guild I was in. Now that I have been tring to keep up with SOE and all the druid boards about what is said and promised buy SOE ( I know things take time, but #@$% 4 month's is too long to see something ) I have no reason to believe anything from them.

I personaly am feed up with the idea to be nerfed buy 25% in ALL feilds just to take a stance and regain what we have lost buy taking a STANCE ( thats not even been put into play yet ) to regain what has been nerfed, with the abilities we had to be nerfed an additional 50%.

Tired of being lieded to, tired of being ignored, tired of wasting my time.

Everything that SOE has put out in the past 6 months have told me personaly that I have wasted the past 4 years of my life.

We ask for Faster heals, we get nerfed Anicent spells.

We ask for a HoT, we get a longer DOT( which means **** in a group situation )

We ask to be 80 % of a Cleric, We get a higherheal at a higher mana cost.

We ask to be 80% of a wizzard, we get a lower DPS Ancient spell.

NOTHING, I MEAN NOTHING has improved Druids that hasnt effect every other preist class for the same if not MORE in a benifenital way.

Sorry Moderaters... But you have been sucking on the cows milk for too long... we need a representive with some balls to call things out.

The warriors took a stand, and got listen too, we should do the same. We should also see some results. I am tired of LFG as a high end Druid for hours at a time, I am tired of being ignored, I am tired of being lied to. I want to see some action, Hopefully withen game.

Who else feels the same way?

Roxxx the Drunk Rebel

Nimchip
05-12-2005, 02:16 AM
Sorry to dissapoint you, but moderators (or at least me) do not have direct communication to SoE or any means of "pressuring" them to change something. We just moderate these boards and that's it. We don't get anything from SoE, nothing. So not sure why you say that we're "sucking on the cow's milk for too long". =\

As for the heal changes, please read my post. I agree that faster casting heals would rock for us.. but for the time being we only have what's been given to us at the moment. Look at the facts in there and judge the new heals for yourself.

Nimchip
05-12-2005, 02:19 AM
Moved this to the Unkempt section. It's a rant... please don't feel offended by the move.

wanderinglefty
05-12-2005, 05:29 AM
Roxx,

The druid situation, or at least my situation as a druid frustrates me considerably also and I have made several posts on this and other websites to that effect. I don't have as much time in as you do nor am I as uber, but I have a considerable time investment also, about 3 years.

Having said that ..to quote you..

"I have invested more time into this game then life it self."....
and...
"Everything that SOE has put out in the past 6 months have told me personally that I have wasted the past 4 years of my life."


If the game ended tomorrow would you have wasted 4 years of your life? I hope not, for me if the game ended tomorrow, I have met friends, and had a good time along the way. Sure some frustrating times also, and right now my in game situation is very frustrating also.

I haven’t put as much time in it as you have, been playing 3 years but, I myself have put more time into this game than I should. But, if you really believe that you’ve invested more time into the game than life itself, and that the last 4 years have been a waste because of how Sony is handling the druids, maybe you should reevaluate things. It’s a game, sure there’s more to it, its ….. maybe its like a bowling league, you could bowl by yourself but its not as fun. So we get in “leagues” and meet people, become friends and play on a regular basis. Being the best in the league gives a lot of personal satisfaction. Being thrown out of a league would be …..frustrating. Learning that your chosen class may have limited ability compared to some other classes is …. frustrating.

Being the best at something is great, being in a uber guild or being the best on server would be great but at what price? Some maybe able to do this with less time than others I suppose, as for me I don’t expect I’ll ever be “uber” now. I think some other classes are easier to maintain “uberness” than druids but that’s just an opinion.

But what can we do about it? I think not a lot. Sony is going to revamp the druids however they want to, I doubt they want to eliminate druids from the upper guilds or raids so if you are already in one, and if your friends stick by you and if you hang in there odds are you’ll pull thru to better days. I think they want all the classes there at the end game, now matter how crazy it seems to us in the trenches. I also think some classes get more attention at certain times than druids and that Sony doesn’t mean for druids to be a powerhouse toon now, but again that’s personal opinion from my observations.

As for me, I’ve been asking myself when was the game “fun”. It’s been a while… I like the old world better so that’s where I may be headed, for a while anyways. I think my next goal in EQ is to get a different class built up an in a family guild and quit chaseing the uber guilds (Came close but I never made it in one myself)

I guess in short I’m saying… don’t let Everquest rule your life. It’s a game, play it and have fun. If it’s not fun, create a new char or play it a different way.

If none of this works for you, maybe play another game. If being at the top in a game is your thing, it might be easier for you to be at the top if you play a recently released game.

If that doesn’t work, hey … maybe a real life bowling league would do the trick.

Sony frustrates me also but ……

It’s just a game, think about it.

Lanamien
05-12-2005, 08:25 AM
I personaly am feed up with the idea to be nerfed buy 25% in ALL feilds just to take a stance and regain what we have lost buy taking a STANCE ( thats not even been put into play yet ) to regain what has been nerfed, with the abilities we had to be nerfed an additional 50%. Care to explain what field it is we took a 25% nerf in? None of our spells went down 25%, Ice around 10%ish and Fire went up. Our heals just got a nice boost on them too. No idea WTF you're talking about...

As for the "4 months" of being lied to, I could be wrong and can't actually check cause of their site acting up right now but could of sworn the "stance" thing wasn't mentioned until March or April, giving it a max of 2 months you could of been "lied" to about, but thinking more of maybe 1 more then 2. Even though in that announcement they also stated they would not make them live until they could figure out how to impliment something along the lines for Shaman too with out over powering them since they have the ability to slow mobs as we do not.

Scirocco
05-12-2005, 11:16 AM
I've already posted what the Dev Team told me about druid stances. If you expected changes to be made to the game faster than that, consider that TDG probably has more moderators than the Dev Team has members.

The fact is, EQ is an old game with a declining player base. I am happy that there is still a Dev Team left to make changes. Some of these changes are going to take longer than many of us would like. Just the way it is.


Sorry Moderaters... But you have been sucking on the cows milk for too long... we need a representive with some balls to call things out.

Thanks, I don't need any more testicles. I'm happy with the three I have. They make a nice clanging sound in a stiff breeze.....

Panamah
05-12-2005, 11:24 AM
I am a high end raiding druid, I have invested more time into this game then life it self.
Now that's just sad.

teialiscious
05-12-2005, 11:51 AM
High-end raiding Druids aren't broke AT ALL.
High-end raiding Druids weren't broke BEFORE 5/11/05 patch and improved heals.

When Druid's in my guild get to focus on DPS (yes there ARE a few encounters like this :D ) we usually post 2-3 Druids in the top 10 DPS for the encounter.

When the Main Tank's HP's are dipping a bit too low, Druids can effectively patch him up with spam heals while a DI lands or mob gets deaded.

Druids in my guild are exclusively responsible for keeping Rampage tanks up on 95% of encounters.

There are just so many roles for a raiding Druid to play and we fill all of those roles really well. I can't see how a high-end raiding Druid would be frustrated. I can see how Druids who spend their time grouping and soloing have some room to be disappointed still (as they need different tools), but as a high-end raiding Druid myself your frustration confuses me.

Teaenea
05-12-2005, 11:59 AM
I really can't understand the gripes about the new Chlorotrope. Sure, it uses a lot more mana before, but, SI now heals more than trope did for less mana. It's also lower level than trope so less prone to fizzles and affected by lower tier focus items than trope.

We have the same healing power we did before, earlier, with an additional boost in high end healing.

Cassea
05-12-2005, 12:14 PM
High-end raiding Druids aren't broke AT ALL.
High-end raiding Druids weren't broke BEFORE 5/11/05 patch and improved heals.

When Druid's in my guild get to focus on DPS (yes there ARE a few encounters like this :D ) we usually post 2-3 Druids in the top 10 DPS for the encounter.

When the Main Tank's HP's are dipping a bit too low, Druids can effectively patch him up with spam heals while a DI lands or mob gets deaded.

Druids in my guild are exclusively responsible for keeping Rampage tanks up on 95% of encounters.

There are just so many roles for a raiding Druid to play and we fill all of those roles really well. I can't see how a high-end raiding Druid would be frustrated. I can see how Druids who spend their time grouping and soloing have some room to be disappointed still (as they need different tools), but as a high-end raiding Druid myself your frustration confuses me.

And for Druids who do not raid?

I don't even feel like logging in anymore. Maybe WoW is worth a shot.

-Cass

Kaidman
05-12-2005, 12:20 PM
I don't even feel like logging in anymore. Maybe WoW is worth a shot.

Good luck. I tried WoW for a month, it is too solo/casual oriented. Might be exactly what you're looking for.

Kaidman
05-12-2005, 12:42 PM
When Druid's in my guild get to focus on DPS (yes there ARE a few encounters like this :D ) we usually post 2-3 Druids in the top 10 DPS for the encounter.



Warden Hanvar (5/2/05) (http://spykeekuya.com/Parses/FightData_hanvar_0502.html)

Tunat 1.0 (4/29/05) (http://spykeekuya.com/Parses/FightData_tunat_0429.html)

Tunat 1.0 (5/4/05) (http://spykeekuya.com/Parses/FightData_tunat1_5_4.html)

I like to talk a lot of smack with our wizards about druid dps ^_^. We can put out some good dps on a 5-8 minute fight (most high-end raid mobs) when there is little need for druid heals, aka Warden / phylactery Tunat. I'm really liking the changes to rains so far, as you can see my high hit count in Warden parse I was alternating 2 rains + ancient. 400+ dps on Warden is crazy considering his 10 second AE stun and spell slow (which was not getting cured).

Tunat 1.0 fight 2 nights ago Teia broke 500dps, I believe my parse was around 480dps. The guy that posts them on our website wasn't there so I don't have those parses, was just another guy who lists dps in GC a lot of fights.

I'm using 45% fire focus on anguish ear, 20% mana pres on anguish neck, and 23% detrimental haste from tacvi belt. Teia is using 45% focus from qvic boots, 20% mana pres on quarm neck, and swaps in a 23% detrimental haste from Time I believe. We have fun blowing up the few mobs where we aren't needed for healing.

Using rains + solstice strike combo I can blow 13.5k mana in about 6-8 minutes. Chain nukes from engage til dead, as you can see in the Tunat parse on 5/4/05 I actually got summoned within first 5% and wacked a few times by him =p Our warriors are all using BBoB and 2.0 combo, a druid has to be trying damn hard to take aggro from a warrior. Offensive stance is going to be fun.

Negian
05-12-2005, 03:22 PM
The base damage has been lowered on our swarm line too =/ I noticed last night that Wasp swarm took a considerable hit, hour cholor now has between 2100something to 2800ish ?? Mana was also bumped up on both spells.

Our dots are the same they have a range of damage. I was using SI last night for the first time since I got chloro and it's way more constant healing for less mana =/ I did crit heal a few times for about 9800 on Chloro but the crit rate was way higher on SI. I used to crit over 1k on wasp swarm but maybee almost reached 800 last night not really sure where the nerf on our dots comes from. SoE really does like nerfing druids.

Netura
05-12-2005, 03:34 PM
They nerfed damage per tick but added longer duration to dots which increased total damage.

Nimchip
05-12-2005, 03:36 PM
Once again, the total damage of our dots is actually MORE since they are longer duration now.

Netura
05-12-2005, 04:33 PM
They nerfed damage per tick but added longer duration to dots which increased total damage.
Nim stop copying me!

Remi
05-12-2005, 04:42 PM
Once again, the total damage of our dots is actually MORE since they are longer duration now.

That's true, but only if the dot lasts the entire duration. Wasp swarm was great in that it was a short duration and could be used with group kills. Not all raid kills are the boss mobs that last longer than a minute. Effectively, for mana/damage efficiency, our dots are now best used soloing. The longer duration reduces their efficiency for grouping and on non-boss raid mobs. The good news is that is saves a spell slot or two now for our 3.5 sec heals. :p

Fenier
05-12-2005, 05:06 PM
Vengance is still under 30 second duration if I recall.

Personally I rarly dot in exp groups anyway, with the exception of my click armor (Orb/MM Blade). Go go Anicent Chaos Frost and Qvic Gloves with DF3 and Discordant Ice Focus.

Aelfin
05-12-2005, 06:08 PM
WS & SD could be put to great effect in fire and rss. not so much, now.

Nimchip
05-12-2005, 06:51 PM
I never dotted in exp groups except for time orb and such, so it doesn't affect me at all... i dotted a lot soloing however. The main detrimentals i cast on exp groups are Hand of Ro, Sun's corona, GB on occasion to help lower atk so that i can heal more smoothly and to help lower AC for dps classes to plow it down faster.

So perhaps the dot issue is just a problem with perspective among druids. I know for a fact that the groups i mostly join have already good dps and to cast a dot in it would be a waste of mana, so i didn't do that. The mobs would die fast enough as it is. Perhaps it is because i am the only healer in the exp groups I join, so i have to focus more on keeping the group alive.

The way i see is that if your group needs dps and you're casting (old) dots on mobs, you probably will need to cast them again since your dps is kinda low. However you could be 2ndary healer and cast dots when you're not helping to heal and such... so i guess like i said that it's based on perspective and play style.

Taeyn Kaidyrsi
05-12-2005, 10:31 PM
I cast DoTs in exp groups quite frequently. It's my mainstay. Especially, if I'm healing, snaring, and debuff/damage.

Pulvani
05-13-2005, 09:30 AM
I frequently use dots also. In fact, I went ahead and maxed out Critical Affliction before I got more than one rank in Fury of Magic ;) I use tribute to reduce mana cost on dots (affliction efficiency, I think it is) and it makes it pretty much worth it, even in an exp group. If nothing more, why not cast a clicky dot like the orb? It's free dps. Just be careful if there is a chanter in your group so you don't dot the mob she's trying to mez... :shuffle:

Ashtiem
07-22-2005, 10:00 AM
Once again, the total damage of our dots is actually MORE since they are longer duration now



I'm a level 65 druid and I don't want to complain so much as make an observation. :) Unfortunatly, I've never had much opportunity to accumulate all the LDoN and DoN spells as I have a regular group of friends I xp with and they much prefer regular zones over the instances.

IMHO DoT'ing isn't much use in a group situation as my first DoT usually doesn't have time to wear off before the mob is dead. (in no way referring to raid encounters) I can easily count how many times I've had the time or reason to cast more than 1 or 2 of my DoTs on a mob and see them run out before the mob dies. A dblue mob usually dies from 'other classes' DPS well beforehand. Why DoT something for 250-270 dmg for 3 ticks (by then mob is dead anyway) when I can nuke once for 1.9k (SF) and we can move on to the next mob that much sooner? :)

I love my DoTs but since level 60, I've mostly had to reserve them for the longer fights in raids and the occassional solo session.
Well, thanks for listening. :wavey:

Taeyn Kaidyrsi
07-22-2005, 02:46 PM
IMHO DoT'ing isn't much use in a group situation as my first DoT usually doesn't have time to wear off before the mob is dead. I find even if the DoTs don't wear off before the mob dies, they are still doing more damage than my nukes. Especially, as I tend to use Winter's Frost rather than Sylvan Fire because of the efficiency. I wasn't happy when our DoTs became longer duration. But I started watching how many ticks of damage I got and then added up the damage.

Wasp Swarm is 289 damage per tick for 454 mana, Winter's Frost is 1357 for 305 mana, and Sylvan Fire is 1761 for 435 mana. I generally get in 7-8 ticks of Wasp Swarm. That's 2023-2313 damage. Even those few times I only get 6 ticks from Wasp Swarm, that's 1734 damage. With focus, those numbers are higher, but I don't get that kind of damage consistently from either of my nukes. Once I have either Solstice Strike or Glitterfrost, I will have to reevaluate DoTs vs nukes.

I prefer to use DoTs because they are rarely resisted. It's a huge plus for me that they also rarely get me aggro. It may be different with Solstice Strike or Glitterfrost, but Sylvan Fire and Winter's Frost are resisted or partially resisted entirely too much. It's kinda frustrating when 2 ticks of a DoT does more damage than my nuke :wink:

While my preference is for DoTs, I'll switch to nukes instead if the situation favors nuking. If we have wizards outside the group nuking, I'm not going to get those 7-8 ticks, so I don't DoT. If we have an enchanter, I also tend to nuke instead of DoT. Unless I'm playing the enchanter, then I'll DoT because I know what the enchanter is doing. I also consider my mana. If I'm not healing and I'm not dropping below 80%, then I'll often DoT in addition to nuking.

Kamion
07-22-2005, 03:37 PM
In most raid situations (aka all save tuna 1.0 =p), vengence line of DoTs isn't worth casting. But in XP groups, they're great dps.

When I'm in a xp group, I usually cast the following: Hand, SD (orb), VotSun, Temptest wrath (waiting for timer on tunare), VoTunare, Snare, than nukes. Depending on the group makeup, even tunare will last the full duration (6 ticks for me.)

Even though it was nice to have 6 tick Wasp for xp groups, the new rains is a nice substitute. Only problem I still see in our DPS is the fact that E`ci / Glacier don't have a resist mod.




==========================
==========================

Tunat 1.0 Parse for Kamion (DRU)

Total damage: 129,975
Fight duration: 3:28
DPS: 624.88
Average hit: 817.45
Max hit: 8505
Spells Used:
Direct Damage: Solstice Strike
Damage over time: Vengence of the Sun, Wasp swarm, Swarming death (orb), Immolation of the Sun, Temptest wrath
AE rains: Tempest Wind
Debuffs: Season's Fury

Focus Effects Used:
Spell Haste: Affliction haste V, Quickening of Solusek,
Damage: Thunder of Anguish, Pyrilen Vengence,
Mana Preservation: Consvervation of Bertoxxulous, Avariciousness of the Aneuk
Agro modifier: Serpent's Silence


Miscellaneous:
The raid had 4 druids with epic 2.0 on it. I had another druid cast all resist debuffs. I was grouped with a bard who had Ancient: Call of Power, but no epic 1.5 or 2.0. I have maxed AA's, including DON aa's -- but no 7th year vet reward. At 20% I got summoned and died, that's why duration is so low.

oakdad
07-22-2005, 06:11 PM
Well I am still waiting for my stance.

RubyilenneCrystal
08-01-2005, 11:09 AM
Aye, in true druid style I have a plan on how to get SOE's attention.....
First we hit them with a leaflet drop, then do some door to door canvasing.
I mean come on guys, its not all bad surely. OK maybe its time to learn how to play a Nerco :P

Shamarra
08-01-2005, 11:24 PM
Care to explain what field it is we took a 25% nerf in
Now I love this statement coming from a toon whose sig pic is a dark elf, you did know DE can't be druids right?, <YOU right? druids be can?t DE know did>in a plate armor helmet, an armor type druids cannot wear, <DRUIDS plate wear don?t also>which leads me to believe our 'druid' is in fact a cleric...<CAN be DE plate wear and both> nice try.

Aluaeia
08-01-2005, 11:38 PM
I'm a dark elf druid ^_^

hooray for guise.

Juniper
08-02-2005, 02:31 AM
He's got the Qvic hat altered by Abysmal quest to have a plate graphic, with the DE mask from the Casino. What a twisted web of assholes we are to each other.

Sildan
08-02-2005, 03:50 AM
Wood Elf Druid with plate helm look

Nimchip
08-02-2005, 04:20 AM
Now I love this statement coming from a toon whose sig pic is a dark elf, you did know DE can't be druids right?, <YOU right? druids be can?t DE know did>in a plate armor helmet, an armor type druids cannot wear, <DRUIDS plate wear don?t also>which leads me to believe our 'druid' is in fact a cleric...<CAN be DE plate wear and both> nice try.

/chuckle

yea he's using the guise from the casino, which used to drop in lguk but was nerfed to never drop again or rather to function only on bards and rogues. It is, however, obtainable via the casino. It gives the owner dark elf illusion clickable from inventory.

Fenlayen
08-02-2005, 04:46 AM
twisted web of assholes

Don't know why but that brought a VERY wierd image to my mind :moon:

Kaidman
08-02-2005, 05:43 AM
Now I love this statement coming from a toon whose sig pic is a dark elf, you did know DE can't be druids right?, in a plate armor helmet, an armor type druids cannot wear, which leads me to believe our 'druid' is in fact a cleric... nice try.

Burn the witch. I always thought Lanamien was a Shadowknight, now we know he's a cleric thanks to Shamarra. Should've put on a robe at the same time, Shamarra would've took a few days to figure out the class with a silk robe and a plate helm in dark elf form.

Shamarra
08-03-2005, 08:02 AM
/shrug. If he is a druid then the statement makes even less sense.

Vowelumos
08-03-2005, 10:52 AM
Now I love this statement coming from a toon whose sig pic is a dark elf, you did know DE can't be druids right?, <YOU right? druids be can?t DE know did>in a plate armor helmet, an armor type druids cannot wear, <DRUIDS plate wear don?t also>which leads me to believe our 'druid' is in fact a cleric...<CAN be DE plate wear and both> nice try.


There have been some fairly prominent druids on this site he always seemed to look like dark elves, and I am sure if you did a search you would find quite a few threads detailing plate graphic armor for druids..


Toodles ;)

Taeyn Kaidyrsi
08-03-2005, 12:42 PM
I tried our improved rains on our raid in Qvic this week.

They were resisted repeatedly.

But then, everyone else was having resist problems too. Even the wizard with lures and the necro with taps. So ... guess I can't complain too much. At least, we were all miserable together.

Kaidman
08-03-2005, 01:43 PM
M'shas and Zoo are very resistant to just about everything. Our rains don't have a great resist check, but now they are similar to a regular nuke as far as resists are concerned instead of having triple resists all the time like before the change.

bilmani
08-03-2005, 03:43 PM
Use Karana's Rage, Stormwatch, and magic dots on Msha's. Just be careful nothing is mezzed in camp if you do use Karana's rage. Another good alternative is going afk.

Vekx
08-03-2005, 05:04 PM
M'shas and Zoo are very resistant to just about everything. Our rains don't have a great resist check, but now they are similar to a regular nuke as far as resists are concerned instead of having triple resists all the time like before the change.

I just noticed this also. Was this planned or a bug?

Kaidman
08-03-2005, 05:17 PM
Rains used to have an added 20% chance to be resisted or something like that for some stupid reason. About 4 months ago SOE finally removed that extra resist check so now they work well. So yes rains working well now was planned when they removed the extra resist check.

Taeyn Kaidyrsi
08-03-2005, 05:27 PM
Another good alternative is going afk.Or maybe mem one of those low level nukes so I'm not using any mana. Would probably end up doing the same damage :wink:

Iqthinxa's Ravs were absolutely the worst. It was finally suggested we try melee. I actually did more damage then.

I did try Karana's Rage, and the bug DoTs. Didn't think to try Stormwatch. Next time I'll try that.

Juniper
08-03-2005, 06:15 PM
I'm thinking it was planned, since Zoo and M'Shas have been that resistant since the first guilds entered Qvic and no changes have been considered, though I wish they would. I think I finally just starting meleeing with my Time primary for the proc damage (not a bad idea for Cynosure either if you get a few bad resists of Discordant Feedback).

Qwenya
08-08-2005, 01:22 AM
Now I love this statement coming from a toon whose sig pic is a dark elf, you did know DE can't be druids right?, <you right="" druids="" be="" can?t="" de="" know="" did="">in a plate armor helmet, an armor type druids cannot wear, <druids plate="" wear="" don?t="" also="">which leads me to believe our 'druid' is in fact a cleric...<can be="" de="" plate="" wear="" and="" both=""> nice try.

Several have already posted to clear up this so I will not repeat it. If you click on that sig it leads you to his Magelo which does show he owns a guise of the deceiver and is a druid of Tunare.

But, before Shamarra sniffs me out, Qwenya is indeed a cleric. I used my standard sign in and password for this board without thinking. I do however have a level 70 druid named Rizpah. She is older than Qwenya. Qwenya was my alt made to play twinks with friends. When I joined Club Fu on BB, clerics were needed and mine was level 54 so I levelled her up to 55 quickly (the guildleader's required minimum for raiding Velious) and ended up switching mains because I loved to heal and the cleric was a better fit.

I still love my druid and work on her and am doing her 2.0.

So there you have it....True Confessions.
</can></druids></you>

stanlenia
10-27-2005, 10:40 AM
ANd here is a druid desireable plate graphic helmhttp://everquest.allakhazam.com/db/item.html?item=5262

Woodelfous
10-27-2005, 11:29 AM
But druids get ports, we aren't that out of ballance. I think what they should give us is like some type of innate single female track. That would be better ballancing. If you think about it.... getting your freak is much better than ubber heals or nukes any day.

Dayuna
10-30-2005, 09:45 PM
just keep in mind MMORPG stands for Many Men Online Roleplaying Girls =p

Dari
11-01-2005, 12:52 PM
just keep in mind MMORPG stands for Many Men Online Roleplaying Girls =p

:lmao:



note: I'm a real girl.