Fornax
07-01-2005, 01:47 PM
Hey all, I had a question about Ikkinz2 single group trial. I have been trying to get through the 3 group trials and all the bs to be able to request the raids sometime in the near future for the guild. I went through Ikkinz1, after many beatings and alot of my exp going to the DD, we finally won, anyhow, I have been going through Ikkinz2 now and im having a hard time seeing what to do here.
I tried the 2 tank set up, druid healing OT and cleric on MA, slows, etc. Yeah, no, 0 dps later i wanted to try soemthing else, even at ~12% health the named have about 100k hp left. So i went to a different strategy group being necro, chanter, cleric, tank, druid, shammy. I know the mobs in the hallways repop, and 2 inside the nmaed room do as well, plus there are 9 mobs surrounding the named and you are going to get hit with the AE's, got that so far.
If we let a dot finish off the last mob (ghost) while MA is gtg to engage one named, we always get the second named adding, and if any healers are close he is heading after them, so the only thing i could figure to do in that case is place healers in the hallway and manipulate the add named. Tank tanks first named, named 2 adds, healers are in hallway, he rushes to healers and leashes back to spawn point, after 3 times he stays put. Necro just dps and FD in case, have had chanter runing the tank from halls, shammy sometimes gets eaten by trying to run in to slow, as the DPS output on the named is super fun. Using this method has gotten really close, but if anyone dies on the first named, may as well not kill it because i know as well the remaining named will rez its other half, and that model will summon you and splat you b4 you can hit exodus..repeatedly.
I have read that you can fight them one at a time, but I dunno how thats possible, have had the 2nd named rush the group whether we were in there with the tank in the corner or not, so. Even chanter chain runing to help healers with mana the named are still rough and hit like mad. With the healers being a cleric with max heal AA's, plus me, and i have max heal AA's, tanks have been 11-13k hp, all a group are well geared, etc, so i still cant find much other of what to do?
If we dont get the duo named first shot after the 9th ghost drops, now anytime you enter the room you have 2 named to deal with since you have to run thorugh the middle of both of the rooms since they are leashed, so no singles there. If someone has done these or recently, could I get some help with this, seems maybe i overlooked something, a way to do them each single without getting raped...anything please would be great 8)~
Thanks
Fornax
I tried the 2 tank set up, druid healing OT and cleric on MA, slows, etc. Yeah, no, 0 dps later i wanted to try soemthing else, even at ~12% health the named have about 100k hp left. So i went to a different strategy group being necro, chanter, cleric, tank, druid, shammy. I know the mobs in the hallways repop, and 2 inside the nmaed room do as well, plus there are 9 mobs surrounding the named and you are going to get hit with the AE's, got that so far.
If we let a dot finish off the last mob (ghost) while MA is gtg to engage one named, we always get the second named adding, and if any healers are close he is heading after them, so the only thing i could figure to do in that case is place healers in the hallway and manipulate the add named. Tank tanks first named, named 2 adds, healers are in hallway, he rushes to healers and leashes back to spawn point, after 3 times he stays put. Necro just dps and FD in case, have had chanter runing the tank from halls, shammy sometimes gets eaten by trying to run in to slow, as the DPS output on the named is super fun. Using this method has gotten really close, but if anyone dies on the first named, may as well not kill it because i know as well the remaining named will rez its other half, and that model will summon you and splat you b4 you can hit exodus..repeatedly.
I have read that you can fight them one at a time, but I dunno how thats possible, have had the 2nd named rush the group whether we were in there with the tank in the corner or not, so. Even chanter chain runing to help healers with mana the named are still rough and hit like mad. With the healers being a cleric with max heal AA's, plus me, and i have max heal AA's, tanks have been 11-13k hp, all a group are well geared, etc, so i still cant find much other of what to do?
If we dont get the duo named first shot after the 9th ghost drops, now anytime you enter the room you have 2 named to deal with since you have to run thorugh the middle of both of the rooms since they are leashed, so no singles there. If someone has done these or recently, could I get some help with this, seems maybe i overlooked something, a way to do them each single without getting raped...anything please would be great 8)~
Thanks
Fornax