View Full Forums : Druid Draughts


Weathered Woods
12-30-2002, 01:31 AM
how unbalancing would it be if we got a resistadjustment to our high end nukes. i'm talking about neg10 or 50, something in the range of draughts. would that along with our debuffs be too overpowering?
let me hear your thoughts.

Fayne Dethe
12-30-2002, 09:00 AM
I dont feel its really necessary if Verant makes a change to Ecci's Frosty Breath. We can fire debuff enough to make fire nukes land pretty well without Draughts. However, Ecci's is where we need adjustment as it has no negative resist modifier so it gets resisted far too often, especially on mobs where you really need cold debuffs to be effective. Hand of Ro has a negative 200 resist modifier, Ecci should either have around that or at least negative 100. After all, you generally arent casting Ecci all the time, but only for mobs that are semi-resistant to cold so that is when negative to resist is most important.

Khardan
12-30-2002, 09:21 AM
<em>something in the range of draughts</em>

jes to clarify, all wizzie nukes have a slight negative resist adjustment, it is a benefit of the class. a Draught is simply a fast casting, lower damage, (thus lower mana cost) nuke

And as Fayne mentions we already have resist adjustments of sorts for our fr and cr nukes

Khardan

Role Meggido
12-30-2002, 04:10 PM
I think a valid point in this is that druids are traditionally victims of additive handicaps. In the example of nukes, druids have worse numbers, ratios, hit rates, etc. This may be a non issue, but I always thought it kind of preverse. It would seem that balance should be on a small number of factors not on a wide ranging set.

Waddlin
12-30-2002, 09:36 PM
I was excited to see this on test...hope it goes live...SOOOO much better than fire
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lucy.fnord.net/spell.html...ource=Test (http://lucy.fnord.net/spell.html?id=3695&source=Test)

Teaenea
12-31-2002, 10:28 PM
I assume you mean Lures and not draughts.

Wizards get lures for two reasons.

1. Their specialty is Nuking. It is there primary job. They need to be able to land them more often than any other class. While druids do some nice damage on nukes, we are a little more capable than that.

2. Wizards have no way of debuffing mobs resistances, other than the staff of temporance flux (6pts I believe)

Druids, by 65, can already debuff fire for over 100 (Hand of Ro, fury of ro) and hand of ro is almost unresistable (-200 adjustment). Our magic based DoT's are very difficult to resist. And now we can debuff Cold. Winter's Fury is -50 to resist as well. So, realistically, druids are doing very well in this matter.

Stormhaven
12-31-2002, 11:57 PM
Actually, the initial reason wizards got lures was because their old Kunark nukes were on the same resist table as dragon's breath AE's. When VI tagged this as a bug, wizards found that their nukes no longer landed on green orcs, much less dragon-level encounters. Lures were, more or less, a compromise between the two.

Weathered Woods
01-01-2003, 05:01 AM
i don't mean lures though. that's a speciality of the wizard class, doing guaranteed damage with a nuke. the ratio on lures is less than on other nukes to compensate for that.

no, i mean, a small adjustment to the resists on our nukes. in most groups (tier1 only so far) by the time i get ro's sundering on without getting aggro, my nuke will get the kill shot, doing about half the damage it should do, just because the mob was killed too fast. if i don't debuff, i get many resists. i just feel that a small adjustment (neg10 resistadj or similar) would work against full resists, but at the same time not guarantee a full damage nuke every time, as this would be unbalancing. our debuffs would still be required to land our nukes on high end boss mobs and the like.

another issue is pvp. i nuke myself, 190fr, with wildfire and get 3 full resists in a row, followed by a 30. doing little damage is fine, but full resists are discouraging and make it very hard to fight similary equipped opponents, let alone much better equipped ones. debuffs help a little, but they can easily be dispelled and someone can still have high resists, even with debuff on.
resists on our nukes should be a handicap. thats why i don't suggest lures. but a slight adjustment to our high end nukes (wildfire+) is something i can't see a problem with. we suddenly got neg10 adj to winters storm... (/dodge nerf bat)

L1ndara
01-02-2003, 06:59 PM
The higher level wizard draughts have a n50 adjusts (their lower level nukes have n10.) It makes a huge difference. Try high level mobs like Krigers in the towers in BoT without malo and you'll be getting lots of very partial hits while the wizard will be hitting full. I was getting lots of partials on Winter's Storm last night too on those mobs, very strange. Going to Luclin today was utter and total rapture as my rains and nukes were all hitting full.