BGrifter
11-28-2002, 12:26 PM
The one area of my game that seems to be severely lacking, is a solid understanding of how the various debuffs we have stack with each other and when exactly to apply them, so I figured i'd toss a post up in the hopes of getting a little advice. :)
I've not had the opportunity to make much use out of any of our fire debuffs aside from being designated to stick Fixation on Vox once, in general i've found in XP groups my mana is better spent nuking as the mob will be dead before any significant benefit would be taken from a debuff or DOT. With the addition of a few new debuffs in the 62-64 range i'm beginning to wonder if this has changed. (plus the fact i'm looking at dealing with a few larger mobs if all goes well in my enrollment process to a new guild and would like to be adequate at the role of debuffer)
From what i've gathered at a quick browse of Lucy, the worthwhile debuffs we gain in PoP are Hand of Ro, Fury of Ro and E'ci's Frosty Breath. How do these stack with earlier debuffs? (I know E'ci's is a special case, more referring to the first two) How long do you personally wait for stacking debuffs and in which order do you cast them?
My best guess so far is that you'd stack Ro's Fiery Sundering, Hand of Ro and Fury of Ro in that order. (39 is the cutoff for duplicate DOTs correct? ex. Drones stacking with Winged Death. so no Fixation)
Is Ro's Illumination worth a look assuming you're facing a single large target and can avoid aggroing adds with it? (Lucy just stopped loading so I can't compare the stats with the other debuffs at the moment) What does it stack with? Anyways, hopefully this is enough to spark a little discussion on the topic. :)
I've not had the opportunity to make much use out of any of our fire debuffs aside from being designated to stick Fixation on Vox once, in general i've found in XP groups my mana is better spent nuking as the mob will be dead before any significant benefit would be taken from a debuff or DOT. With the addition of a few new debuffs in the 62-64 range i'm beginning to wonder if this has changed. (plus the fact i'm looking at dealing with a few larger mobs if all goes well in my enrollment process to a new guild and would like to be adequate at the role of debuffer)
From what i've gathered at a quick browse of Lucy, the worthwhile debuffs we gain in PoP are Hand of Ro, Fury of Ro and E'ci's Frosty Breath. How do these stack with earlier debuffs? (I know E'ci's is a special case, more referring to the first two) How long do you personally wait for stacking debuffs and in which order do you cast them?
My best guess so far is that you'd stack Ro's Fiery Sundering, Hand of Ro and Fury of Ro in that order. (39 is the cutoff for duplicate DOTs correct? ex. Drones stacking with Winged Death. so no Fixation)
Is Ro's Illumination worth a look assuming you're facing a single large target and can avoid aggroing adds with it? (Lucy just stopped loading so I can't compare the stats with the other debuffs at the moment) What does it stack with? Anyways, hopefully this is enough to spark a little discussion on the topic. :)