View Full Forums : Monster Shroud Experience Ratio

11-13-2005, 12:59 PM
If I just make a Monster Shroud and solo it with single mobs, instead of Monster Missions...............I am lvl 58 and lets say i create a lvl 25 Monster Shroud, what ratio of experience will I get killin a lvl 20 mob vs a lvl 50 mob if i were using my main character?
Is it half?

11-13-2005, 01:21 PM
While I don't have the exact ratio number... the exp is... way way way way less. Monster Shroud (NOT to be confused with Monster Missions) exp is really really bad :|

11-14-2005, 11:48 AM
You get the static xp from killing the mob when shrouded. IE if you were to shroud down to level 1 and kill a white con level 1 mob you would get 1 xp.

11-14-2005, 01:44 PM
Sounds right to me. Which means that while you are getting 'full exp', the 1xp point you got when you were level 1 was awesome while now at level 70 your exp bar won't move at all.

Would have been much nicer to introduce some kind of proportionality to it, such that if you gained 10% exp in your shrouded form that would translate back to 5% exp (or whatever) gained on your main, regardless of the actual exp points gained.

That would make shrouds useful at least imho.

11-14-2005, 01:54 PM
Shrouds are fairly useful in some content. They are a far better answer to the "we can't find the right class to come group with us" problem than the monster missions. Higher levels shrouds aren't as effective however due to the improved gear and AAs players will have. Just like there's a large difference in a lvl70 w/20 AAs and a lvl70 w/1200 AAs, there's a similar (but not that large ><) difference between lvl70 and shroud lvl70.

11-14-2005, 06:19 PM
Shrouded Rogues can not open chest during a trial run.