View Full Forums : Abundant Healing


Fenier
03-14-2006, 08:09 PM
This was mentioned in another thread, but posting it here so everyone can see it.

As of tomorrow, Abundant Healing will be refunded. The change is live on Test, and Kyth confirmed it will go to live with this patch.

-Fenier

Kamion
03-14-2006, 08:35 PM
bout time, and i feel somewhat responsible for making this change happen ;p

Netura
03-14-2006, 09:47 PM
I'm sure you were Kamion. Rlly.

Berserk
03-14-2006, 10:53 PM
Why, it's not working?
Sucks because the spell description sounded like a nice AA.

Fenlayen
03-15-2006, 01:09 AM
Why, it's not working?
Sucks because the spell description sounded like a nice AA.

For some people it's conflicting with Gift of Mana, So you would never get a GoM proc on straight heal spells.

Dreleen
03-15-2006, 07:27 AM
Yay what is that like 25 AAs?

Mannwin Woobie
03-15-2006, 10:16 AM
If you bought them all, yes. 5 levels / 5 AA's per level.

Kamion
03-15-2006, 01:04 PM
I'm sure you were Kamion. Rlly.

Someone asked why Abundant healing wasn't just removed from the game once the bug was discovered and a dev posted that some people may like AH more than GoM. Than I explained how there's virtually no one would agree with that and the AA should just be refunded, so if there are people who feel like that, they can rebuy it.

Mannwin Woobie
03-15-2006, 02:29 PM
Actually, they can't. It has been removed.

Keyera
03-15-2006, 07:22 PM
hmm, i had 7 unspent AA last time i played....AH will refund me 25...will i lose 2 aa?

bilmani
03-15-2006, 07:28 PM
No you wont lose any. With the 25 refunded from AH i have 55 saved now!

duralupal
03-15-2006, 11:54 PM
So I wonder if this is gone not to return? And if so will there be a new/different AA introduced to take its place?

Nimchip
03-16-2006, 01:54 PM
Not that we will miss it anyway.

Cassea
03-17-2006, 11:05 AM
This was a major addition (if it ever worked!) to our healing power. I am not happy that they removed it because now the pressure to fix it is off Sony IMHO.

I'm glad for those who took it but I question when this will ever get fixed. I'm sure this huge ability was intended to help druid healing and now that it has been ripped from the page book I expect something else.

Does anyone know what the highest level did healwise and what the approx proc rate was? On the books it sounded great.

-Cass

Galain
03-17-2006, 03:17 PM
This was a major addition (if it ever worked!) to our healing power.

250/tick was a major addition??? What are the mobs hitting for that you fight?

sliggoth
03-17-2006, 04:06 PM
I mainly found it helpful when healing vs dots, especially some of the aoe dots. Instead of having to keep dropping fast heals on the casters/ dps if AH happened to kick in on them I could pass them on one round of healing.

It was very situational but especially on some of the dodh mission bosses I know it saved us a time or two. Also, when soloing some of the more challenging (for me) named an AH going off let me slip an extra nuke or two into the heal/ dot/ nuke cycle.

So overall it depends on your situtation. In regular groups AH helps a bit but doesnt mean much. For raiders its insignificant. For those of us who are doing stuff in between, on the touch and go fights it sometimes gave that little extra edge needed to win.

Im definitely going to miss it.


Sliggoth, druid/ tradeskiller of 7th Hammer

duralupal
03-17-2006, 04:28 PM
The bottom line is it was an extra tool that we were supposed to get and....never did. So it should either be fixed or we should get something else.

Dayuna
03-18-2006, 03:27 PM
Abundant Healing (http://lucy.allakhazam.com/spell.html?id=8169&source=Test), no clue what the proc rate is on it because I never watched my spell window closely enough to see who was getting it or parsed it on myself. I would wager a guess at 15% though, didn't happen too often as far as I could tell. While it was an improvement and something that might be worth buying if you're looking at absolutely capping your heal power, it was in fact forcing a choice between getting a GoM proc or getting an AH proc. The majority of players believe that GoM was the better ability of the two if given a choice and therefore AH was removed until it could be fixed. I think it's possible we'll see it again soon if they can work out how to get it to happen, either re-placing it in the DoD AAs, or include it in a later expansion.

Cassea
03-18-2006, 03:28 PM
250/tick was a major addition??? What are the mobs hitting for that you fight?

250 AH
60 Regen
10 Aura

320 per tick

now add reptile to the mix and yes it does help us a ton.

All this little stuff "can" put us over the top. Add Convergence of Spirits and suddenly we might be able to keep a tank up when otherwise they might have fallen.

-Cass

stratofortress
03-18-2006, 05:53 PM
AH sounded good on paper, but I never seen it do anything really good in action.

GoM is a great AA.

AH should be retooled to maybe an AA that allows for a chance at a heal crit'ing for 3 times base with focus and AAs added in. /shrug

Dayuna
03-18-2006, 09:01 PM
250 AH
60 Regen
10 Aura

320 per tick

now add reptile to the mix and yes it does help us a ton.

All this little stuff "can" put us over the top. Add Convergence of Spirits and suddenly we might be able to keep a tank up when otherwise they might have fallen.
All of that stuff combined is all well and good, but we're discussing the effectiveness of the AA here. All of the extra stuff you mentioned can be going on with or without the AA. There's not a commonly seen situation where a 250pt HoT spell is going to save the day, especially one that cannot be relied upon.

If you wanted to keep AH in it's current form, it might be a lot more worthwhile if it was a guaranteed proc at its best, since that effectively raises the total healed and adds the 250hp/tick to the equation. As it stands, it's just fluff.

Noken
03-18-2006, 11:07 PM
The bottom line is it was an extra tool that we were supposed to get and....never did. So it should either be fixed or we should get something else.
Agreed, and Daynua is correct, even if it was fixed it'd still be the sort of AA only worth geting after about 900 points.

duralupal
03-19-2006, 11:25 AM
Well, after this long that describes a lot of us :P

Merlinwolf
03-19-2006, 04:14 PM
i had abundant healing 5 ever since the day DoDh came out, and i cant remember it ever going off once, if it did, i didint notice, im glad i got my aa refunded personally....

Fenier
03-19-2006, 04:23 PM
The caster can not tell if it procs.

I've had it proc on me from a cleric patching me however.

Never - ever - purchased the AA myself, since I learned it was broken early on.

Soloun
03-21-2006, 04:15 PM
I only bought first rank then heard about the problem so stopped. I thought it would be a good addition to our healing kit.

I have seen it work even at rank 1, there is a message although that may have been from when I cast on myself and it fired.

If we get something new along similar lines that would be good as long as all other classes get the same, that said I will live without it either way.

Keyera
03-21-2006, 05:56 PM
now that it is removed, this point is moot, but:

caster could tell when it proced. there would be a message saying so in so is bathed in a healing light or something. i had it audio trigered and could hear each time. i actualy had it proc alot., but the amount it healed sucked. i hope if/when they bring it back, they up the healing a bit.

so glad they removed it for now tho, as GoM is soooo much better.

Cassea
03-22-2006, 11:50 AM
On a side note... I wish we would get a report when Reptile procs on someone we casted it on. The only indication I get is when it happens to cirt - on normal procs we do not get a message.

-Cass

Dari
03-22-2006, 01:31 PM
I get enough spam that I've had to filter out, thanks. When I first started using Reptile, my SK partner let me know how often it proc'd and for how much. (Kinda funny to see the msg for SoTR when you cast in on an iksar-Drathos always tells me he gets the message, "You see no change"...) Now I just occassionally ask him so I can see if it's been stealth nerfed...not that SoE would *ever* do that :shuffle: