View Full Forums : Aura Listing:
03-24-2006, 11:36 AM
Increase Spell Damage by 30%
Increase Haste v3 by 30%
Critical Damage Mob(30)
Mitigate Melee Damage by 3%, 0 total
30 Regen / Tick
4 Disease Counters Cured / Tick
Increase Mana by 6 per tick
Pets: Increase All Skills Damage Modifier by 10%
Increase Chance to Riposte by 10%
Increase Chance to Parry by 10%
Increase Chance to block by 10%
Set Healing Effectiveness to 5%
Increase Proc Modifier by 2%
Increase AC by 90
The Other Terri
03-26-2006, 07:53 PM
These the only classes that got Auras? Am curious.
03-26-2006, 08:00 PM
03-26-2006, 09:43 PM
How do you folks think druids made out against other classes on these?
IMO ours definately has a use, but some of the others are pretty sensational.
03-26-2006, 11:03 PM
I feel less than enthusiastic about ours than I was back around the release of PoR.
They took 1 aspect of each class and matched an aura to that.
Monks are known for avoidance.
Warriors need ac.
Chanters = mana regen.
Bards = over haste and nuke boost song effects.
Druids = regen. Apparently that was the only thing left that was somewhat slightly what we do, I guess. I do not think druids got the best, but I don't think we got the worst end of the deal either.
03-27-2006, 01:00 AM
It added to an ability that we have, as well as addressed one of our more long term concerns in reguards to curing. All in all I think we came out of it alright.
03-27-2006, 02:23 AM
What dissapoints me is that each of the other class auras is applicable in general play. Mana regen, ac, additional defence.... always useful.
Druids regen is always useful, but insignificant by comparison - the real benefit of the aura is of course the cure.
I do wonder why it's only disease - I genuinely don't think it would be overpowering if it also cured poison and curse counters. Even if that were the case, it would still be situational - you don't need cure's in general play.
Not that I'm complaining, just trying to look at the big picture :)
03-27-2006, 07:48 AM
Rytan was not ok with it curing more then one counter type. Druids in beta perfered Disease over Curse, even tho we pushed for Disease/Poison.
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