View Full Forums : New Expansion: The Serpent's Spine Announcement


RuadhTheRed
07-11-2006, 07:18 PM
SONY ONLINE ENTERTAINMENT ANNOUNCES
THE SERPENT’S SPINE™ EXPANSION FOR EVERQUEST®
Players Will be Introduced to the Drakkin, the First New Player Race in
More Than Three Years

SAN DIEGO, CA – July 10, 2006 – Sony Online Entertainment LLC (SOE), a global leader in the online games industry, today announced EverQuest® The Serpent’s Spine™, a new expansion for the Massively Multiplayer Online Role-Playing Game (MMOPRG), EverQuest. EverQuest The Serpent’s Spine will only be available via digital download beginning in September for the price of U.S. $29.99.

“In an ongoing commitment to introducing new features into EverQuest, The Serpent’s Spine introduces the Drakkin, the first new player race since the Frogloks were added to the game seven expansions ago,” said Chris Sturr, Senior Brand Manager, Sony Online Entertainment. “In addition to the new race, players of all levels will benefit from this expansion, as we are including content for levels 1 to 75.”

Players will also be able to explore a new starting city, Crescent Reach, which contains merchants, quests and combat. As in the last expansion, there will be new dynamic features such as auras, traps and destructible terrain. Players will be able to reach level 75 with new spells, raids and abilities.

About EverQuest The Serpent’s Spine
Nestled in a great ravine in the Serpent Spine Mountains is an ancient abandoned ogre city now called Crescent Reach, which is home to a new race born to protect the future of dragon kind, the Drakkin. Six dragons defied the council of the ancient dragons of the Nest and chose to create a new race to protect their future. The Drakkin are borne of humans touched by a dragon's blood and their colors and appearance represent the dragon that created them. Rapidly aging and reaching maturity in only months, the Drakkin forget their human beginnings and make their pilgrimage to Crescent Reach, the home of their dragon creators and the rest of their kind.

EverQuest The Serpent’s Spine features the following:

* New Player Race: The Drakkin have been created from both human and dragon blood to protect the future of all dragon kind. Several colors and customizations will be available to make each Drakkin character unique, such as elegant scale markings and horns.
* Level Cap Increase: Players can now reach level 75, complete with new spells, abilities, raids and quests for greater power.
* Content for Levels 1 to 75: Play through every level of the game without ever leaving the Serpent Spine Mountains.
* New Starting City: Crescent Reach is a fully functioning city with all that is required to learn and thrive in EverQuest, including merchant, quest, combat and tradeskill areas.
* Dynamic Features: New zones, NPCs, destructible and interactive objects.
* New AAs, Spells: Experience new spells and Alternative Advancement abilities.

The EverQuest base game is required for this expansion. For more information on EverQuest The Serpent’s Spine, please visit: http://everquest.station.sony.com/


Source: http://eqplayers.station.sony.com/news_article.vm?id=50187

Feel free to comment and speculate in this thread.

Aldier
07-12-2006, 02:22 AM
Considering what I have read and the nature of the new Drakkin. I feel it will be very unlikely that the druid class can be selected from this new race. I am picturing a similar class selection to that of the other large races (barb, ogre, troll, vah shir). Oh well, maybe its time to make that bot to play with.

Madie of Wind Riders
07-12-2006, 05:04 AM
I am excited that they have finally announced it!! Looks like we all have some great things to look forward to :texla: .

The screenshots aren't that impressive, still looks like there is a lot of Asian influence in the architechture - hehehe.

Fenier
07-12-2006, 07:35 AM
The screenshots aren't that impressive, still looks like there is a lot of Asian influence in the architechture - hehehe.

Seeing that the six dragons are from The Nest, I would assume that would be expected in their new home.

Dari
07-12-2006, 09:28 AM
So the new race is Iksar V1.5 ?

Lylan
07-12-2006, 10:25 AM
Background information on the Drakkin:
http://eqforums.station.sony.com/eq/board/message?board.id=Veterans&message.id=255484&page=1

Not what I expected, but I kinda like it =)

Since they are humans touched my dragons, maybe the "green" drakkin will be able to be druids and rangers since humans can be druids and there is the implication that the classes available will be related to the color you pick.

~ Lylan

Alaene
07-12-2006, 06:52 PM
It's definately high time that a new playable race was able to select druid as a class. I think Rangers and Enchanters are in the same boat.

Not that it's a top priority consideration, but it would be nice to see some different faces on these classes after 7 years.

Eldrynn
07-15-2006, 02:50 AM
I personally hate new expansions. HOORAH! to those guilds on those select servers who are already done with the content, but I am still so far behind I will be playing this game forever just like SOE wants.

I really like going through the game at my own pace that "real life" allows. I know I'm not ready, hell 5 more levels will be almost unthinkable since I am married. I get my raid nights and that's it, period.

Dreydon
07-30-2006, 02:11 AM
yay a reason to xp again!

Tenielle
08-28-2006, 04:23 PM
when is the nda lifted?

Wyre Wintermute
08-28-2006, 08:41 PM
when is the nda lifted?
I'm not sure on that yet, but I've seen on many sites so far (including Sony's EQ forums) that the classes for drakkin are all except: Beastlord, Berserker, and Shaman. Basically everyhting a human can be a Drakkin can be I guess *shrug*

-Wyre

BTW you can stop and check TSS info at:
http://eqplayers.station.sony.com/expansions/theserpentsspine/index.vm

Fernwick
08-29-2006, 03:29 PM
Looks like blue or green can be druids. Blue might be better since they get magic resistance instead of poison.

Eldrynn
08-30-2006, 01:21 AM
Looks like blue or green can be druids. Blue might be better since they get magic resistance instead of poison.
WTFO?

Fanra
08-30-2006, 06:22 PM
Serpent Spine Offical Website lists the Drakkin Classes

------------------------------

Atathus the Red
Master of War and Fire

Red hair and scales innate fire resist

Warrior, Shadowknight, Cleric, Rogue, Bard, Enchanter, Wizard, Mage, Necormancer

----------------------------

Draton’Ra the Black
Master of Shadows and Secrets

Black hair and scales innate disease resist

Warrior, Shadowknight, Cleric, Rogue, Bard, Enchanter, Wizard, Mage, Necormancer

--------------------------------

Venesh the Green
Master of Nature and Creation

Green hair and scales innate poison resist

Warrior, Ranger, Monk, Cleric, Druid, Rogue, Bard, Enchanter, Wizard, Mage

-------------------------------

Osh’Vir the Blue
Master of Serenity and Peace

Blue hair and scales innate magic resist

Warrior, Ranger, Monk, Cleric, Druid, Rogue, Bard, Enchanter, Wizard, Mage

----------------------------------------

Mysophar the White
Master of Wisdom and Spirituality

Silver hair and scales innate cold resist

Warrior, Paladin, Monk, Bard, Cleric, Enchanter, Wizard, Mage

----------------------------------------

Keikolin the Gold
Master of Enlightenment and Knowledge

Gold hair and scales minor innate resist to all

Warrior, Paladin, Monk, Bard, Cleric, Enchanter, Wizard, Mage