Madai
09-05-2002, 07:42 AM
Each point can be done separatly.
1. add storebought alchemy to the forage table. I should be able to forage up the occaision oakmoss or sandalwood. it'll be useless to me, and most druids will destroy them or sell them for the vendor, but some druids will be able to hawk ware to shamans at a price mutually beneficial to both classes, thus reducing the cost of alchemy and increasing druid/shaman cooperation.
2. Add in forage modes: food/normal/quest. Food mode focuses on the non-rare stuff from a zone, increasing chances of getting your pods, roots, et cetera. Normal is normal. quest mode increaeses zone specific forages and rares.
3. Reduce the hp/ac on PotG/PotC, make it stack with the SLN/NS line, and more importantly make it stack with Aegolism and HB/Reso line. currently PotG adds 200 hp and 4 ac over NS. I'd say that that a 200 hp, 4 ac, 6 mana/tick buff that stacks with aego would be great for a druid. And I'M SICK OF MY BUFFS NOT STACKING WITH CLERIC BUFFS!
4. Add a spell, or spell line, of heals with 1 shot DS-like procs with aggro. i.e. druid casts "Boon of thistles" for 320 mana. (6 sec cast time) Tanks is healed for 400 hit points. next time monster hits tank, monster suffers 400 points of damage, and thinks tank nuked for 400. Note: a druid would do faster, more efficient damage or faster, more efficient healing by alternating Nature's Touch and Wildfire.
5. Add two buffs- each requiring an imbued gem. the plains pebble imbue would likely be a group attack/str/dex/agi/ac/fr/cr buff, or perhaps add a proc. (Might of Karana's Storm). MAKE IT STACK WITH EVERYTHING! The imbued emerald buff would likely be a sta/hp/ac/mr/pr/dr buff(Mother's Protection). MAKE IT STACK WITH EVERYTHING! Due to the need to spend 200 mana to imbue before casting these karana only and tunare only buffs, the mana costs for the actual cast would likely be 200 mana lower than if they didn't use imbue. These buffs don't need to add that much, they don't need to boost every attribute I listed, they just need to STACK and contribute.
From a coding standpoint, 1 and 3 and 5 are easy to code in, I can see how 2 and 4 would be tricky to code.
Guiding principles should be these:
Rather than take abilities from other classes, add new abilities.
The druid's power comes from nature, the shaman's power comes from the spirits, the cleric's power comes from the Gods. This means, among other things, they should stack :P
Allow druids to STACK BETTER with buffs of other classes. there's 15 buffs allowed on a person, and 3 healing classes. more than enough buff slots to let druid buffs occupy 1 or 2 slots.
1. add storebought alchemy to the forage table. I should be able to forage up the occaision oakmoss or sandalwood. it'll be useless to me, and most druids will destroy them or sell them for the vendor, but some druids will be able to hawk ware to shamans at a price mutually beneficial to both classes, thus reducing the cost of alchemy and increasing druid/shaman cooperation.
2. Add in forage modes: food/normal/quest. Food mode focuses on the non-rare stuff from a zone, increasing chances of getting your pods, roots, et cetera. Normal is normal. quest mode increaeses zone specific forages and rares.
3. Reduce the hp/ac on PotG/PotC, make it stack with the SLN/NS line, and more importantly make it stack with Aegolism and HB/Reso line. currently PotG adds 200 hp and 4 ac over NS. I'd say that that a 200 hp, 4 ac, 6 mana/tick buff that stacks with aego would be great for a druid. And I'M SICK OF MY BUFFS NOT STACKING WITH CLERIC BUFFS!
4. Add a spell, or spell line, of heals with 1 shot DS-like procs with aggro. i.e. druid casts "Boon of thistles" for 320 mana. (6 sec cast time) Tanks is healed for 400 hit points. next time monster hits tank, monster suffers 400 points of damage, and thinks tank nuked for 400. Note: a druid would do faster, more efficient damage or faster, more efficient healing by alternating Nature's Touch and Wildfire.
5. Add two buffs- each requiring an imbued gem. the plains pebble imbue would likely be a group attack/str/dex/agi/ac/fr/cr buff, or perhaps add a proc. (Might of Karana's Storm). MAKE IT STACK WITH EVERYTHING! The imbued emerald buff would likely be a sta/hp/ac/mr/pr/dr buff(Mother's Protection). MAKE IT STACK WITH EVERYTHING! Due to the need to spend 200 mana to imbue before casting these karana only and tunare only buffs, the mana costs for the actual cast would likely be 200 mana lower than if they didn't use imbue. These buffs don't need to add that much, they don't need to boost every attribute I listed, they just need to STACK and contribute.
From a coding standpoint, 1 and 3 and 5 are easy to code in, I can see how 2 and 4 would be tricky to code.
Guiding principles should be these:
Rather than take abilities from other classes, add new abilities.
The druid's power comes from nature, the shaman's power comes from the spirits, the cleric's power comes from the Gods. This means, among other things, they should stack :P
Allow druids to STACK BETTER with buffs of other classes. there's 15 buffs allowed on a person, and 3 healing classes. more than enough buff slots to let druid buffs occupy 1 or 2 slots.