View Full Forums : Power Leveling


Lotharun
08-17-2006, 11:33 AM
I'm back [i think] after three years. I'm looking to use my Druid to PL a Ranger. There is a really nice faction quest in So Ro near the beach that lets you raise your Freeport faction and also level up a newbie using a kill count quest. I'm looking for quests like this that might ease the way to L65, then L70. Any idea's where I might find a guide, or do any of you have any tips I might try? Thanks in advance.

Duteronemy
08-17-2006, 01:46 PM
I have yet to find a good compilation of tasks listed in any one guide or spot.

Lotharun
08-17-2006, 03:56 PM
I have yet to find a good compilation of tasks listed in any one guide or spot.

I haven't either. I spent an hour or two going through the Alla database of quests and eye'd all of the Excellent rated quests I happened to bump into. The camine quest was listed as excellent and the posts raved about the nice xp, but that's only enough to get you to L19-ish. Then what?

Finding a nice repeatable quest for later levels would be nice. If I just wanted to pure PL, I'll pull up to a camp of mobs that don't run in some hot-spot zone and go to work.

xyu101
08-17-2006, 04:18 PM
There are many repeatable tasks which give nice exp. They are called monster missions.

Lotharun
08-17-2006, 04:49 PM
There are many repeatable tasks which give nice exp. They are called monster missions.

I've been gone for a few years. Monsters missions? If you were Pling an alt, this how you'd do it?

xyu101
08-17-2006, 08:58 PM
http://eq.forums.thedruidsgrove.org/showthread.php?t=14186

Monster missions can be obtained by a group of at least 3 people. Currently very popular ones are in icewell and the names are Dain 1, 2 and 3. You can easily find a group there (unless you are KOS to the ice dwarves). Dain 3 can give more than one AA of experience at level 70 for 45 minutes of work. Plus there is no penalty if you die in an MM.

ToKu
08-18-2006, 05:44 AM
What lvl is said ranger your PL'n? What lvl is the druid? And why wasnt killing mobs a option?

If said druid was 70 with a decent ammount of HP (my druid could PL a alt to 50 quickly with 6k hp buffed back in the day with DS pl'n) you can do it in a week or so to at least 55ish, depending on if ya cared about faction.

MM's are nice but you still have to have 3 ppl in your group to do them I believe (I havnt done a MM since I finished my Dain's.)

Duteronemy
08-18-2006, 12:10 PM
Well, MM's aren't really what I would normally think of as tasks which are given by taskmasters in general iirc. A guide for "missions" I have yet to see, the ones that were released, oh lord, after ldon I guess and were supposed to be soloable for the most part. If anyone knows of one I'd love to see it.

Lotharun
08-21-2006, 05:13 PM
What lvl is said ranger your PL'n? What lvl is the druid? And why wasnt killing mobs a option?

If said druid was 70 with a decent ammount of HP (my druid could PL a alt to 50 quickly with 6k hp buffed back in the day with DS pl'n) you can do it in a week or so to at least 55ish, depending on if ya cared about faction.

MM's are nice but you still have to have 3 ppl in your group to do them I believe (I havnt done a MM since I finished my Dain's.)

Druid is L70 with about 10k/ 10k and FT capped -- serveral hundred AA. My Druid is only 5k/5k, so I'm borrowing a friends to PL. The Ranger is now L36...was not created when I first posted.

I have him in Mistmore at the moment. I pull the castle -- about 10 - 15 mobs and thorn them down on the Druid. After a few self heals, nothing pulls them off the Druid. Then I work quickly as I can to stab each one best I can with the Ranger. I miss a few, but XP is good.

I put the Ranger in the group and AEd a few at L35 but the Ranger got no XP. Haven't tried it at L36, yet. What level does the Ranger have to be get XP with a level 70? Does the L70 Druid have to kill mobs that will give him [the Druid] XP in order for the Ranger to also get XP?

I think City of Mist is my next stop, or I might head over to Maidens Eye to Quad or Charm kill with the Ranger grouped and invis. If you have any better idea's, I'd love to hear them.

~thanks.

Sanoliene
08-21-2006, 05:16 PM
47 to get xp with a 70.

basic formula is you can get xp with someone one and a half time your own level.

Lotharun
08-21-2006, 05:21 PM
And why wasnt killing mobs a option?

Oh, it is and that's exactly what I'm doing now...sort of. I'm just trying to be as efficient as possible. PLing is a game in itself and one I enjoy emensely. If there are new tricks, I'd love to learn them. Should be L50 by this Sunday if I can manage the play time. I'm thinking about going back and doing a Beast Lord + a Mage group together PL'd by the same Druid as well. Fun, fun.

Lotharun
08-21-2006, 05:23 PM
basic formula is you can get xp with someone one and a half time your own level.
It's been a long time and I had forgotten the formula. Thanks for the reminder.

alyn cross
08-21-2006, 06:55 PM
once they're 47...
-go to karnors.
-group with them.
-park them in the northwest corner of zone (outside the basement).
-ae the basement... two pbae's that dont' share a timer, + targeted ae, + thorns, + ds potion. rotations of about 7-10 mobs at a time. i've done 15 at a time, gets somewhat hairy with that many. just get yourself in a corner so you don't get interupted, where the alts will get xp, and keep pulling to that spot.

once you get good at it, you'll be running upstairs and killing a round along the castle wall, too!

Dayuna
08-22-2006, 12:54 AM
46 can get exp with 70. It doesn't follow the general formula, but it does work. I thought it was 47 until some guildmates with lots of PLing experience informed us it was 46.

ToKu
08-22-2006, 01:36 AM
Druid is L70 with about 10k/ 10k and FT capped -- serveral hundred AA. My Druid is only 5k/5k, so I'm borrowing a friends to PL. The Ranger is now L36...was not created when I first posted.

I have him in Mistmore at the moment. I pull the castle -- about 10 - 15 mobs and thorn them down on the Druid. After a few self heals, nothing pulls them off the Druid. Then I work quickly as I can to stab each one best I can with the Ranger. I miss a few, but XP is good.

I put the Ranger in the group and AEd a few at L35 but the Ranger got no XP. Haven't tried it at L36, yet. What level does the Ranger have to be get XP with a level 70? Does the L70 Druid have to kill mobs that will give him [the Druid] XP in order for the Ranger to also get XP?

I think City of Mist is my next stop, or I might head over to Maidens Eye to Quad or Charm kill with the Ranger grouped and invis. If you have any better idea's, I'd love to hear them.

~thanks.

I did Xalgoz area of Kaesora until about 35 (can do it to 40 np if your char doesnt have any type of lure nuke). I then did the Hole until 50 and then got my alt fire flagged and just FD'd him while I aa'd.

You max DS yourself (With shaman fire pot, Yar'lir ring and best DS's I was getting 150 np.) Snare pull 1 then nuke with ranger, then snare pull another, etc. I killed crusaders myself, not worth the hassle and the ele's wont run till its last one. Just did a loop through castle to the huge golems then evac back to start and go again. Its boring but was fastest way to do it.

*edit*
Another place I did was Katta, I would wait until the Hole really started slowing down, Katta will stay DB till 60 to DS PL (Which IMO is superior to grouping PL if you can find a place to chain it). The only thing with Katta is that every half hour the guards would suddenly despawn and respawn at thier spawn locs back at full health, but once you get the timing down its about 13-15 mobs every 10 mins. Pull the 6+1 up staircase for 1 pull, then pull the 2 shortie caves + patrollers (7-8) and by time your done first ones are going to spawn soon.

Marpedod
08-22-2006, 12:06 PM
46 can get exp with 70. It doesn't follow the general formula, but it does work. I thought it was 47 until some guildmates with lots of PLing experience informed us it was 46.

Guildies are wrong. It is 47. I would put money on it.

Dayuna
08-22-2006, 12:49 PM
After asking around in general chat and /ooc for a level 46 character to test, there aren't any on right now, but level 46 is the general consensus including several that saying they were PL'd in group with a 70 at level 46. Have to go to lunch and class, but I'm highly inclined to believe 46 is the lowest level at this point. Will try to post back later with proof, unless someone else can post definitive proof sooner.

Formula in theory is ([PL'd players level] x 1.5) + 1 = max level to get exp with.

WiLdOnE786
08-22-2006, 01:19 PM
It's 46... Believe me :-) My alts grew up in WoS with my mains there.

Marpedod
08-22-2006, 02:51 PM
I just remember trying to group with a ranger friend that was 70 when I was 46, and I got 0 XP. If this has changed, so be it.

Taiglin
08-22-2006, 04:19 PM
Actually it is 46 because of what EQ does to fractions; rounds down. PLee lvl x 1.5 works 95%+ of the time but 2/3 PLer level gets you the real deal. In this case you get 46.6666666 (repeating of course). EQ rounds that down to 46.

The test after next month will be to see if a lvl 49 will get xp with a lvl 74.

As for where to go....the last time I PLed a toon I did a lot in ToFS. At the time it was a hotzone and went resonably fast. I want to say I started ~35 and took it to 46 just because the end was in sight and could group at that point. After level 40 or so I was on the floor just under the very top (the one with the dogs near zone in).

Lotharun
08-23-2006, 01:36 PM
I'll be able to test it by the weekend. The Ranger is L41 now -- not bad for a few days of casual PLing. I'm still playing my Druid on the side so I don't have as much time to dedicate to this project as I'd like. The progress thus far, though, has been highly encouraging.

I'm in CoM right now PLing with 6-8 mobs at a time. These mobs are hitting the Druid hard enough that I really have to pay attention to his health. I'm looking forward to getting the Ranger to L45 or L46 to try AE. Shouldn't be much longer. I'm using one box to PL and not using EQwindows. This is making it increasingly harder to time those heals as the levels and the stakes raise.

My PL method:
I used the tutorial quests to level 11 [this was for fun not PL] then Camine quest in So Ro for the early levels then over to Mistmore. I used the handy group invis and parked the Ranger safely out of harms way. I buffed the Ranger with skin, str, sow, thorns and a regen. I used the same low level thorns on the Druid so the mobs wouldn't die too fast.

Note: Call of the wild is really nice for the those occasional ooops, you have while PLing. Really don't need a rezz at low levels. Just revive and go. A few kills later and you're back to where you were.

The Druid would go off and prox-aggro between 8 and 15 mobs [whatever I could find] and drag them back to a corner somewhere near the Ranger. I use a corner to prevent too much pushing. I'd sit/stand then heal to generate a large amount of aggro. Do this enough and nothing short of pressing the taunt key is going to pull the aggro off the Druid and on to the Ranger. I nuked down any healers as they can really slow down the PL process. When I get down to two mobs, I snare them both to prevent a runner bringing adds.

I haphazardly try and hit each mob once or twice to get the XP. It's a balance between generating enough aggro on the Druid and switching over to the Ranger fast enough to tag every mob before they die to thorns. Admittedly, I'm not real good at selecting the mob I want to hit. One big blob of mobs and I want the one in the middle! Ocasionally I have to remove the thorns buff off the Druid if the mobs health are decreasing faster than I can tag them all with the Ranger. Sometimes I just don't get every mob tagged -- probably 90% I do.

I've since found the PL post in the strat section. PLing hasn't changed much over the years. I had hoped that with the new content came new clever ways to PL but it appears that the tried and true methods are still the best. That or someone isn't sharing. ;)

ToKu
08-24-2006, 05:29 AM
Reptile is your friend. You could pull with Hand of Ro and then have your ranger fire nuke em then snare the last as he runs. I used the Hole over CoM because mobs hit for less and had crap for resists, I could do 15 or so easy (I was 10k unbuffed at this time.) No WinEQ or EQW? Wow that is rough.

Lotharun
08-24-2006, 10:45 AM
Reptile is your friend. You could pull with Hand of Ro and then have your ranger fire nuke em then snare the last as he runs. I used the Hole over CoM because mobs hit for less and had crap for resists, I could do 15 or so easy (I was 10k unbuffed at this time.) No WinEQ or EQW? Wow that is rough.

Yeah, no EQ windows. I need to take care of that problem. Maybe tonight. :)

I tried Reptile in Mistmore. It went away right after I cast it. Wasn't sure what exactly it does, but I'm assuming that it is some sort of Rune based DS. The DS isn't my problem right now towards efficiency, it's:
a) keeping aggro on the Druid, not the Ranger.
b) making sure I tag each mob before DS kills it.
c) don't pull so few mobs that I don't max efficiency of the Druids hitpoints and mana pool.
d) making sure I don't kill the Druid while using the Ranger to tag mobs

I've killed the Druid once so far, so no big deal but as I take on a bigger mobs this becomes a higher concern. I'm not using the highest DS I have on the Druid right now either since I'm still having trouble getting the mobs all tagged before they die.

Eldrynn
08-24-2006, 12:24 PM
I wasn't PLing, but I died a few times in velks as I AEd the snot outta the castle. I had my 52 bard with me and he was getting 1% AA per mob or so. Was fun, but the interrupts suck. AEing is by far the most fun method!

Taiglin
08-25-2006, 04:27 PM
I think I remembered too late. A great thing to knock out early is getting the OT gate hammer while you still get good xp for it + OT is a hotzone. Two birds and all that. The great thing is these guys have a 6 min respawn or close to. If you are coming from FM side there is a set of 3 buildings clumped together holding 9 or 10 of them. If I take them 3 at a time the first group is just about to respawn. Need 88 war braids from the zerker types and that turn in is worth a nice bit of xp as well.

ToKu
08-26-2006, 12:27 AM
Yeah, no EQ windows. I need to take care of that problem. Maybe tonight. :)

I used to use EQW and switched to WinEQ and never turned back. Its so much better. Get 2.0 lite, its free and works great.

I tried Reptile in Mistmore. It went away right after I cast it. Wasn't sure what exactly it does, but I'm assuming that it is some sort of Rune based DS.

Its a heal proc, it should be good for quite a few hits and helps in the early pull so you dont have to stop to heal yourself as long as you already have decent HP/AC. (I was 10k/2k.)

a) keeping aggro on the Druid, not the Ranger.

Have your ranger use a low lvl nuke, and hunt in places where mobs are not insanely resistant. The remake of CoM made the mobs much tougher. Velks is great but very camped (got a routine where I would pull mobs 5-6 at a time going through all ramp camps and by time I got to start again they'd be respawned.) I pulled single with snare, it would take 3-4 casts before my chanter drew agro away.

b) making sure I tag each mob before DS kills it.

Just pull them 1-2 at a time, again this works better with EQW as you can practically tab between accounts.

c) don't pull so few mobs that I don't max efficiency of the Druids hitpoints and mana pool.

As your alt gets higher lvl efficiency will start to drop, by time I was doing velks/hole/katta I couldnt pull near as many because they start hitting harder, faster and have more HP. Katta is my last resort because its smallest exp per mob and they have alot of HP, i'd only ever go there if velks and hole were both packed as nobody goes to Katta. Velks/hole I could handle 10-15 at a time, using reptile and on bigger pulls I would use heal/ds aa and healing potions.

d) making sure I don't kill the Druid while using the Ranger to tag mobs

Hot healing pots are your friend, ive had a couple of very close calls when I pull a tad too many and get inturrupted in velks. ;P

I failed to mention velks earlier, but if its not busy or ramps are clear then its prob best exp until 55 np, can even take to 60 somewhat quickly (faster then grouping unless you can get your alt PoFire flagged and just quad there.) Prob is 1 person can dominate the ramps np, so all it takes is 1 or 2 such persons and the exp drops dramatically. The hole is less so because you have more places you can pull from, Katta is limited too with only about 20-22 mobs but they respawn quick and again, I think ive only seen 1 person ever there to buy something in all my time solo'n.

Lotharun
08-28-2006, 10:28 AM
Ranger is level 51 now and holding until I decide what to do about AA's. At level 46 [yes level 46] I was able to put him the group and pbAE 20 - 25 mobs at a time in City of Mist. I did 29 once, but that wasn't really by choice. ;) As you might imagine L46 to 51 didn't take long.

At L51 a few mobs have gone to light blue and a couple up front are now green. Everything around the goo house and of course back near the reavers are still dark blue. I haven't yet, but now I'm having trouble not training groups headed to reavers with my 20+ mobs in tow.

Most of his skills are 125 to mid 150's but they could be in low 200's so that's a problem I'll have to fix at some point. I have more observations I'll post later when I get a chance.

xyu101
08-28-2006, 12:44 PM
To raise defense, go to the NPC in Paneel near entrance to the Hole. He is a SK and HT for about 400, then his attack is in single digits. Get druid regen, sit on a horse, have a HOT potion ready for emergency and you are good.

Lotharun
08-28-2006, 01:25 PM
-ae the basement... two pbae's that dont' share a timer, + targeted ae, + thorns, + ds potion. rotations of about 7-10 mobs at a time.
I'm using Earth Shiver. What pbAE should I use with it that's not on the same cooldown timer?

Lotharun
08-28-2006, 01:26 PM
To raise defense, go to the NPC in Paneel near entrance to the Hole. He is a SK and HT for about 400, then his attack is in single digits. Get druid regen, sit on a horse, have a HOT potion ready for emergency and you are good.
Yeah, good idea. I need to work weapon skills too, though.

Lotharun
08-28-2006, 02:30 PM
Just pull them 1-2 at a time, again this works better with EQW as you can practically tab between accounts.

In CoM I can safely do 6-8 and miss getting the XP on 1 or 2 once in awhile. Sometimes I get all 8…sometimes I miss two or three.


As your alt gets higher lvl efficiency will start to drop, by time I was doing velks/hole/katta I couldnt pull near as many because they start hitting harder, faster and have more HP. Katta is my last resort because its smallest exp per mob and they have alot of HP, i'd only ever go there if velks and hole were both packed as nobody goes to Katta. Velks/hole I could handle 10-15 at a time, using reptile and on bigger pulls I would use heal/ds aa and healing potions.

Thanks for bringing this up. The reason Kunark and old world zones are so good for PLing is that mobs in these zones don't have an overwhelming number of hitpoints.


Hot healing pots are your friend.

Great tip. I'm doing this ghetto. If the Druid is still raid buffed then I take advantage of that otherswise I self buff and go.


I failed to mention velks earlier, but if its not busy or ramps are clear then its prob best exp until 55 np, can even take to 60 somewhat quickly (faster then grouping unless you can get your alt PoFire flagged and just quad there.) Prob is 1 person can dominate the ramps np, so all it takes is 1 or 2 such persons and the exp drops dramatically. The hole is less so because you have more places you can pull from, Katta is limited too with only about 20-22 mobs but they respawn quick and again, I think ive only seen 1 person ever there to buy something in all my time solo'n.

Hmmm. I'll have to think about this. I've never tried quading in PoF but the Druid is flagged for it. I wonder how hard it would be to get the Ranger PoF flagged. Anyone have any tips on that? I seem to recall something about an 80% rule.

P.S. I hate Velks. Slippery. :(
Love the Hole, just didn't head that way in favor of the HotSpot -- CoM.

Menilya
08-28-2006, 05:40 PM
I, myself, don't like PLing, either doing it to somebody or having it done to me. Although it is a fast way to level, you cheat yourself on your other skills, such as offense, defense and other necessary skills. For lvls 1 thru 10 stick with tutorial, xp is pretty decent and you come out with a pretty decent charm for your level. Then at 10ish thru 25ish go to PC. after that start grouping in the hot zones.

xyu101
08-28-2006, 06:21 PM
Take advantage of the 'within 5 level' rule.

At low levels using the DS method, shroud down the PL'ee to a level below but within 5 levels of the mobs. This way you maximize the exp per kill.

When you switch to the PBAE method (group with the PL'ee), the lowest shroud level is 50 to group with a level 70 while level 45+ mobs maybe too dangerous for PBAE. A safer way is to use a dire charmed pet and kill level 50+ mobs (the PL'ee can shroud to a level 50 wizard to add to the DPS).

Lotharun
08-28-2006, 06:31 PM
I, myself, don't like PLing, either doing it to somebody or having it done to me. Although it is a fast way to level, you cheat yourself on your other skills, such as offense, defense and other necessary skills. For lvls 1 thru 10 stick with tutorial, xp is pretty decent and you come out with a pretty decent charm for your level. Then at 10ish thru 25ish go to PC. after that start grouping in the hot zones.

I've heard that said before. That and the you don't learn to play your class comment are both often used. Don't hear them as much as in the past. When I first started in 1999 I played my Druid to L35 in about a year. I think back now and cringe. Never again. Never again.

I don't feel cheated. I have the tutorial charm. The skills I'm working on are all at least 135 and most are much higher. There are ways to PL and raise skills if you put some thought into the process. I have.

Lotharun
08-28-2006, 06:38 PM
Take advantage of the 'within 5 level' rule....
When you switch to the PBAE method (group with the PL'ee), the lowest shroud level is 50 to group with a level 70 while level 45+ mobs maybe too dangerous for PBAE.

You totally lost me.


A safer way is to use a dire charmed pet and kill level 50+ mobs (the PL'ee can shroud to a level 50 wizard to add to the DPS).
Had no idea that you could shroud upwards. Hmmm

xyu101
08-28-2006, 08:22 PM
You cannot shroud upwards. What I meant was that you have to be 46 to group with a 70, so if you shroud down to 45 you won't be able to get any exp. Therefore you have to be 50+ and shroud down to 50.

In any case, shroud down to a lower level will get better exp per kill. Especially when you are within 5 levels with the mob. You get bonus for killing a mob within 5 levels of your own.

Lotharun
08-28-2006, 09:00 PM
You cannot shroud upwards. What I meant was that you have to be 46 to group with a 70, so if you shroud down to 45 you won't be able to get any exp. Therefore you have to be 50+ and shroud down to 50.

In any case, shroud down to a lower level will get better exp per kill. Especially when you are within 5 levels with the mob. You get bonus for killing a mob within 5 levels of your own.

Interesting. So I take the Ranger [now 51] and shroud him to L50 as to a Wizard? Then as I PLing him, he can help AE and still level up at the same time? If I'm reading you right, this sure seems like an odd thing for Sony to allow.

ToKu
08-29-2006, 06:13 AM
The only time I grouped my alt was when the exp was decent for my main (druid.) Ultimately I would fight 10-15 mobs at a time but i'd pull 1-2 at a time to make sure my alt got hits on each one. With snare pulling it didnt cut that much time regardless.

I cant say wether AE'n while grouped is faster then doing DS pl'n or not, but my SK was only 11 hours old when she hit 55 in velks, and mobs would stay DB to her until 60's on the ramps. Yeah its slippery in a few places, but once you learn those the rest is cake. You do have to constantly watch the push the mobs have though.

And for the healing pots, raid buffed or not i'd use them. I would pop a HoT pot every time I was able it is just useful.

As for getting PoFire flagged, first have to find a guild raiding, most do it for backflagging anyways. I did fire while I 2 boxed, later I switched to 3 box and did nest missions for hides/scales.

ToKu
08-29-2006, 06:16 AM
At lvl 25 I worked defensive skills on nettlites, and then again at 55 in velks off spiders.

Melee combat skills go up extremely fast just grouping at higher lvl's so you should be fine as long as your not MT. And being a ranger you can just autofire while kiting in fire.

Lotharun
08-29-2006, 10:48 AM
The only time I grouped my alt was when the exp was decent for my main (druid.) Ultimately I would fight 10-15 mobs at a time but i'd pull 1-2 at a time to make sure my alt got hits on each one. With snare pulling it didnt cut that much time regardless.

I cant say wether AE'n while grouped is faster then doing DS pl'n or not, but my SK was only 11 hours old when she hit 55 in velks, and mobs would stay DB to her until 60's on the ramps. Yeah its slippery in a few places, but once you learn those the rest is cake. You do have to constantly watch the push the mobs have though.

And for the healing pots, raid buffed or not i'd use them. I would pop a HoT pot every time I was able it is just useful.

As for getting PoFire flagged, first have to find a guild raiding, most do it for backflagging anyways. I did fire while I 2 boxed, later I switched to 3 box and did nest missions for hides/scales.


Good advice on flagging. I'll definitely keep my eyes pealed for open signup back flagging raids.

With what I read on the expansion I think I want to wait and see how easy they make getting AA's at level 51. Undecided there.

A buddy of mine wants a CoH Mage so I'm going to box his Mage and another toon for me…a Shadow Knight or a Beastlord. Should be fun. Maybe I'll pay better attention to his played this time. LoL, nah!

xyu101
08-29-2006, 12:42 PM
Interesting. So I take the Ranger [now 51] and shroud him to L50 as to a Wizard? Then as I PLing him, he can help AE and still level up at the same time? If I'm reading you right, this sure seems like an odd thing for Sony to allow.

Not sure if shroud form wiz can do PBAE. Most likely not. However you get a little better exp per kill at 50 than 51, especially when killing a level 45 mob (which is within 5 levels of 50). Therefore even if your shrouded wiz does not help at all, you still gain benefit. The drawback is that you cannot track exp when in shroud form. You can get AAs that way as well (shrouded to a lower level does not prevent you from getting AA exp).

Lotharun
08-29-2006, 02:13 PM
Not sure if shroud form wiz can do PBAE. Most likely not. However you get a little better exp per kill at 50 than 51, especially when killing a level 45 mob (which is within 5 levels of 50). Therefore even if your shrouded wiz does not help at all, you still gain benefit. The drawback is that you cannot track exp when in shroud form. You can get AAs that way as well (shrouded to a lower level does not prevent you from getting AA exp).

Heh, interesting tip. Makes me wonder what the catch is. Seems to good to be true.

oakdad
08-29-2006, 02:26 PM
I personnally found the Kromriff Guardsman in Eastern Waste have a ton of hps. So get the haste and dex buff and leaving off your str and attack buffs so you get the skill ups without doing a lot of damage. I would also equip the twink with low delay low damage weapons. Things that come to mind would be.

Chopping Sword
http://lucy.allakhazam.com/item.html?id=88004&setcookie=1

Sharpened Flotsam
http://lucy.allakhazam.com/item.html?id=40018

Iksar Berserker Club
http://lucy.allakhazam.com/item.html?id=6687

True Bow of Balance
http://lucy.allakhazam.com/item.html?id=27937

This way the swings are fast but don't do a lot of damage.

ToKu
08-30-2006, 04:48 AM
I personnally found the Kromriff Guardsman in Eastern Waste have a ton of hps. So get the haste and dex buff and leaving off your str and attack buffs so you get the skill ups without doing a lot of damage. I would also equip the twink with low delay low damage weapons. Things that come to mind would be.

Chopping Sword
http://lucy.allakhazam.com/item.html?id=88004&setcookie=1

Sharpened Flotsam
http://lucy.allakhazam.com/item.html?id=40018

Iksar Berserker Club
http://lucy.allakhazam.com/item.html?id=6687

True Bow of Balance
http://lucy.allakhazam.com/item.html?id=27937

This way the swings are fast but don't do a lot of damage.

I found Ssra to be a good place, it killed 2 birds with 1 stone because I needed components for tradeskills and the mobs were still DB/LB to my druid.

Lotharun
08-30-2006, 12:06 PM
I decided to work on Archery skill ups last night. Pulled a mob with the low level Druid stuns and with ensnare. I was able to generate enough aggro to hold a mob on the Druid for an hour while the Ranger plinked away. Spent at least 4 hours doing this with a fairly low delay bow. Emptied all of my bags which were full of arrows. I got 100 skill ups. Last mob took 45 minutes to down. Skill now at 170. Will take at least another night like this to get it to 245.

Should have brought INT gear I guess. The whole time I'm thinking…..skillups that take this long don't make the game fun. Black hole time sink. Thankfully most of my melee skills are already in the 140 to 160 ranger.

Eldrynn
08-30-2006, 12:12 PM
Ranger uses WIS for skill-ups I thought?

xyu101
08-30-2006, 12:17 PM
I'm thinking DEX is the stat for skill-ups.

Lotharun
08-30-2006, 12:43 PM
Hmmmm. Ineresting. Maybe it is Dex. Doesn't matter. I'm way too lazy to go buy either. ;)

ToKu
08-30-2006, 05:22 PM
Its dex or agi for melee skillups, maybe a mixture of both. Int/wis are for tradeskills and caster skills.

oakdad
08-30-2006, 07:20 PM
Dex for offensive skill ups
Agi for devensive skill ups
Wis for trade skills

Lotharun
08-31-2006, 10:25 AM
I heard that people are shrouding down to level 5 then going to lowbie zones to get AA's. If an AA takes a level 51s worth of XP, how does that work? It must not be the amount of XP for an AA at level 5 as it is for a level 51 toon, but this contradicts recent Sony posts I've read. Any ideas on what the formula is now?

ToKu
08-31-2006, 08:41 PM
It shouldnt work that way. The lowest you should be able to shroud down to is 51 to aa. This will be interesting when the AA exp range changes from 51 to 70.

Laen
09-02-2006, 04:27 AM
If you think a minute...some of the monster missions make you play as a low level toon(level 25 Faerie for example), and you come out of it with an aa of xp.

So it might actually work that way.

Lotharun
09-02-2006, 02:03 PM
If you think a minute...some of the monster missions make you play as a low level toon(level 25 Faerie for example), and you come out of it with an aa of xp.

So it might actually work that way.

Okay, I asked him again after reading your posts. I was mistaken. He did it for leadership points, not AA's.

Leadershiop wasn't around before I was stopped playing, so I havn't a clue how any of that works or if I even care about it.

Willanaome
09-03-2006, 12:31 AM
In my opinion... Leadership is just a waste of XP... Best to save it for when you've gotten as high as you can get level wise and all the AA's you want... Others I'm sure will have differing opinions.

ToKu
09-03-2006, 08:06 AM
In my opinion... Leadership is just a waste of XP... Best to save it for when you've gotten as high as you can get level wise and all the AA's you want... Others I'm sure will have differing opinions. If your 3 boxing alot having 1 toon do leadership isnt bad, its a little extra boost and the exp penalty isnt horrendous. Personally I just got HoTT though, cant live w/o that anymore. ;P

Madie of Wind Riders
09-03-2006, 08:33 AM
Leadership points are slow and take 20% of the exp off the top - then the remaining 80% is split however you have your AA bar set... so if you have it set at 50% you are actually only getting 40% AA and 40% regular. You cannot increase the amount of exp goes to Leader AA which makes it painfully slow at times.

Leadership abilities actually are useful, HoTT is wonderful, mana and health regen are good as well. Some of the benefits are great for raiding, delegating who is Main Assist, and marking NPC's so everyone knows which mob to kill first - and the mezzers can mez the others.

While I wouldnt say its "neccesary" it is definately beneficial.. albeit very slow progression - heh.

Willanaome
09-04-2006, 11:34 PM
If your 3 boxing alot having 1 toon do leadership isnt bad, its a little extra boost and the exp penalty isnt horrendous. Personally I just got HoTT though, cant live w/o that anymore. ;P

I don't 3 box... only have 1 account and 1 computer to play it on...

ToKu
09-05-2006, 05:50 AM
I don't 3 box... only have 1 account and 1 computer to play it on...

Im down to 1 cpu 2 accounts (though 2nd is only for buffs nowadays) but used to do 1cpu 3 accounts, druid/necro/3rd (I made so many alts to fill this spot).