View Full Forums : Targeting Elysians
10-04-2002, 04:45 AM
Please tell me what I am doing wrong here. Hunting Elysians in the southeast corner. Run over the hill from the valley and down near the wooden floor. I can see the elysian bone piles but for the life of me I can't target them. Since we are supposed to harmony them, I am guessing others can target them. I tried F8 and nothing. As I moved closer and left click continuously, they will aggro me before I can get close enough to target one. All hints and suggestions are welcome.
10-04-2002, 04:53 AM
I feel your pain. I really do. I found I just had to chain click all over the bone pile till I got em targetted. No way around it. They see through Camo, so you can't get too close.
If a secret to targetting exists, I never found it before getting all the Ely armor I wanted. :mad:
10-04-2002, 05:21 AM
I always pulled the wanderers; seemed to be quicker and easier then harmonying.
10-09-2002, 12:25 PM
have you considered getting a telescope? I use it for targetting from a distance all the time.
I bought one at the bazaar pretty cheap and love it. allows me to sit back and med, while watching for the next target even when I'm really far away.
10-10-2002, 08:09 PM
Don't waste your time. Wait for them to wander, and grab one.
Go invis, get near it, and when it runs at you, run off to where you want to fight it. Then snare, root and destroy.
Most other things around there won't see through invis, so it's a real nice easy way to pull them.
10-10-2002, 11:00 PM
To target skeletons you have to click on the skull. Lilwolf's telescope idea rocks too.
10-18-2002, 02:55 PM
I use F8 + Harmoney.
There's some problem with the black platforms they're on. If what's behind them in line of sight from your mouse, you generally can't target them. If you can get down low enough so you see them as if above the horizon of the black platform, targetting is no problem.
10-20-2002, 11:39 AM
To F8 target, you have to be down on the ground. If you are using SoE/lev, float down as much as possible. In any event, you cannot stand on the hill at all-must be as low down as possible.
It's still a pain to target them, but this helps.
10-21-2002, 12:39 AM
I use the 'skull' targetting technique. Click MANY times on what you think is the skull, you'll get it eventually.
This also works when you're trying to target one mob out of many grouped together. click on the head and you should single it out. Summoned mobs and other players sometimes get in the way of this which is annoying, not to mention thos damn corpses :P
Ciao for now!
11-01-2002, 04:19 AM
I'll start out by saying I have not been to UP yet, but am planning a trip very soon to camp the Elysians. Most of the reading I have done thus far talks about pulling from the static spots for the Elysians. Now a couple of you have stated to just go for the wanderers - do they wander around the same general area (SE corner of the zone), or is there a different spot to find them?
11-01-2002, 05:01 AM
Same area, you set up in the same corner and just go past the tree to the first little hill - the wanderers are easy to see.
11-14-2002, 05:55 AM
Make sure you set /mousespeed back to 1, if you had it any higher (mine is normally set to 3).
11-14-2002, 06:19 AM
Been killing these for the last 3-4 nights. On my first night I got Gloves, Arms, BP and a Bracer. Typically I've been the only person in UP for the whole night, which is a shame since I've seen a lot of pieces rot.
The valley is elbow shaped. I typically regrowth myself, cast ISC, and go north of the valley, riding high along the eastern zone wall. From that view point, I can pick out a wanderer among the various other aggro mobs. The Elysians see invis, whereas the rest of the mobs do not. You can aggro the Elysians while avoiding the rest of the mobs via careful maneuvering and using proximity aggro. Since you're invis, you will only aggro the Elysian. Make sure they're only disturbed and not corrupted... found out the hard way what the difference was, with 42 HP to spare (4 straight egress fizzles in a row).
Before you decide to pull, it's a good idea to scout around to see if anyone else is around. If there are other Druids pulling, it's a good idea to figure out where they are, whether they're in mid-rot, or if they're just medding.
Originally it would take me >10 minutes to take one out. With KEI, I can layer on (click) DoD, WD, RFS + BoR for 6-7 cycles, and kill them before ensnare wears off. I was surprised that Breath of Ro sticking, but it has dramatically shortened my kill time. With KEI, I'll have from 30%-50% mana left over.
11-15-2002, 10:53 PM
Could a lvl 52 Druid solo here with so - so equipment and KEI?
11-18-2002, 06:43 AM
Sans Epic, I would personally recommend level 54. With Epic, 52 is possible...
At 54, you'll have level + 1 for Winged Death. I've already found having that +1 level important for reducing Fizzles.
With this method, given DoD from ES Vambraces (or Velious Bracer), you can easily stack 3 dots with KEI.
I never use RFS + Breath of Ro unless I have KEI. If you check Lucy, BoR has an inherently higher fizzle rate. Having an Epic is almost like having a free Drifting Death.
Right now, at 58, I can solo a disturbed with Howler, with 225 Wisdom and + ~400 in mana items. This is with Velious Bracer, sans Epic. I typically have to refresh ensnare when they're around 10%-20%. This is because I will ration mana to always be above 30% mana for available Egress, or Root resists.
11-20-2002, 06:45 AM
I soloed Elysians at 51. Not hard at all and even at 54 there are still red ones. It just takes awhile and make sure you have C3 before attempting them. Without it the mobs will take a looot longer.
If you are a worshipper of Tunare, make sure you pick up your root necklace before coming. Mana free roots are always nice. Second, when pulling the elysians you'll note they get turned around in the valley before the elbow. You can use that to your advantage. Back up behind the tree and the elysian will start walking towards the exit. Root him as he walks away. Then, walk into the valley, dot 'im, etc, and sit to med. When root breaks, root it again or if it is too close then run behind the tree again. It'll walk back to the exit. Back and forth. Eventually it'll get pissy and pop on top of your head, so make sure you have regen and your best skin spell up. From then on you'll need to root / rot it normally.
If figure, hey. If they refuse to 'fix' pathing problems with our pets then might as well use it against them. :p
11-27-2002, 06:55 AM
Which necklace is the "root" necklace?
He means the Warden Symbol of Tunare.
It is a quest item that has 3 subparts.
I did the quest solely to use for this camp.
not real hard and a fair amt of fun.
12-04-2002, 05:47 AM
In several post there is talk of soloing Elysians with a druid. I thought they summoned? How do u deal with summoning creatures when soloing? Personally I have found I just die. I run... they summon n bash...... I run.... they summon n bash.. rinse repeat til I am dead.
Please shed some light on this as I would love to solo here and get some nice elysian armor for my druid. Thanks
12-04-2002, 09:26 AM
The mobs which drop the Druid armor are "disturbed Elysian remains", and they do NOT summon.
12-11-2002, 04:37 AM
I call bull**** on soloing elysians before level 53.
I just dont see how you could do it without winged death. Even at 55 ro's can be resisted far to often.
Even if you could do it before level 53 i wouldn't bother i would be somewhere quadding to get level 53.
Of course the best way to do it is sponsor a few Elysian nights with all the guilds druids. Those things drop fast with multiple druids killing. Then the problem isn't killing them, its being able to pull them fast enough.
12-25-2002, 03:55 PM
Aye with a full group of 6 the armor goes pretty well and it's nice because hopefully some of the druids have part of it - gives you a better chance at a piece. And to target them you have to click their heads. It's a pain, it's not just you :p
01-02-2003, 07:55 AM
I see some good information here.
I've hunted elysians for months, and I've found that the most efficient way to do it is to pull wanderers. You could take the approach of invising yourself, running up to one and agroing it, or ensnaring to pull right off the bat.
I typically run high up along the zone wall, just past the Shaks, and wait for a roamer to walk by. I'll ensnare it and then pull it back to the safe corner. You have to make sure you bring it back high up on the zone wall, as there is a pathing bug there. If you try to bring it back lower on the wall, they will path backwards, which may end up agroing summoning mobs such as the netherbians or shaks.
I don't like the agro approach personally, as, even at level 58, they can occasionally resist ensnare. Best to ensnare right off the bat and just deal with rooting them at camp.
As far as the minimum level to solo these guys, I'd say level 53 minimum due to having WD to be efficient. You could solo them sooner, but with the way that they resist and break root so often, you'll have a hard time keeping them rooted and dotted and not going oom unless you have c3.
If you're itching for gear and you can't solo them effectively, you could always grab another druid and duo them.
I typically will use my highest level root (engorging), epic, winged and dod arm/bracer. No sense in using BoR, as it fizzles to often and they seem to resist this quite often.
Coldain Military Wristguard or another ext. afflication 3 item would be very nice to get previous, as well as a mana pres 3 item (torque/ods).
I typically bind at the se corner, so if i have to egress/succor, I can just gate back to camp from zone in.
Other than that, it's pretty straight forward. Elysians have the highest gear drop rate in the zone and are the only mobs that I've encountered that do not summon.
Good luck ;)
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