View Full Forums : What zone do you hate the most in EQ?


Panamah
07-23-2003, 10:48 AM
For me, I think it's Plane of Sky.

I really started to detest that place in the Kunark/Velious era when we'd go up there with enormous raids. Took forever to do anything. Wipe-outs were hard to recover from. The drops were annoying. All the dying and ressing and summoning. Gah! That zone should be burnt to the ground, IMO.

Chlorala Bructeri
07-23-2003, 10:51 AM
Plane of Mischief. Not for it's content but for the major PITA it takes to get there. I swear it seems like it would be easier to get into PoTime now than Mischief.

SilleyEskimo
07-23-2003, 10:57 AM
No other zone in the game comes close to how much I hate Sky.

Worst. Zone. Ever.

No question.

FyyrLuStorm
07-23-2003, 11:01 AM
<p align="center">"I've seen all good people turn their heads each day

so satisfied I'm on my way."</p>

Bavaral
07-23-2003, 11:03 AM
VT without a doubt now. Was cool the first clear maybe but not after that.

Faedia
07-23-2003, 11:03 AM
Sky sucks. It's just.. argh. I zone into Sky, and all I can hear is the awful grinding sound of my brain trying to eat itself. It's boring, boring, boring.

Edit: and the Hole is not my cup of tea, either. So many people rave about it, but I just don't like it.

Stormfront
07-23-2003, 11:10 AM
I hate Plane of Air with a passion. Healing aggro is fubar'd there and half the mobs are near impossible to see in raid setting since they are white, bordering on translucent in some cases.

Air is like Sky 2.0, twice the hate too !

TeriMoon
07-23-2003, 11:18 AM
Can't stand ToV. Never have liked it there.

Remi
07-23-2003, 11:24 AM
Plane of Hate hands down. Way back when, went to for the first time with another guild on my original char, a paladin. This was before there such things as invis potions or gate potions. Raid wiped out. Cr wiped out. We ended up having to wait until the next day to get help with the CR. A friend logged on my char for the CR but logged it out before the ports out. The second day after, they managed to get out all the other stragglers as a spur of the moment thing, but I was not online at the time.

So there I was, a lone paladin, without invis, alone in a new zone, unable to move for fear of a lonely death. Day after day I was alone up there, praying for another raid to arrive and help me get out, alone and afraid.

To this day, I can't stand going to Hate and will avoid it if I possibly can. :p

Remi was born shortly after... :)

DigginsEQ
07-23-2003, 11:24 AM
Pretty sure the consensus is going to be the Plane of Sky.

I'd like to know what the hell the designers were thinking when they made this crappy excuse for a raid zone.

The concept was interesting but the zone was well neigh impossible to complete when it was released pre-Kunark. It was way too tough for the level 50ish raids that went up there on the latter isles.

Not only that, but it took next to forever to get people from island to island because there were only 24 keys dropped per isle so you had to use duelling/necro summoning to get the rest up. Ugh!

And to top it off after all that tedium and gathering a bazillion different quest items over many raids, most of the rewards were utter crap even when Nagafen was the hottest ticket around. This was the loot Brad promised would make everything else look like rusty swords. Uh huh.

BricSummerthorne
07-23-2003, 11:37 AM
Kithicor Forest.

That was one sadistic son-of-a-bitch that created Kith.

Oldoaktree
07-23-2003, 11:43 AM
...most zones I have enjoyed some aspect of at some point of my play time, but there are some glaring problems with some...

Sky - for the itemization. The quest system for the loot was moronic and annoying. Don't know how long I keep loads of that quest crap in my bank "in case someone needed it."

Timorous Deep - for being the utterly useless zone that they used frequently for the "lets add a nuisance step to the epic quest..." Just be sure it is immense and takes forever to cross, and that you will have to do it like 80billion times, ok? Oh yah...be sure it is not bindable (ok they changed that but still)..

Umbral - for being the new dreadlands, and nearly crashing my computer with the detailed models and hundreds of players.

Plane of Disease - for looking so cool but sucking so bad. The ne plus ultra disappointed expectations zone.

Dreadlands - for being the old dreadlands. If it were not for Gore, which I always enjoyed, this would DEFINITELY have been my sole choice.

Overthere - for being the Dreadlands training grounds...the zone that made me consistently want to log out rather than play before I realized hey, I just don't need to go there.

Velks - saved by raid content, but otherwise you have its early life of evil green spiders, and its later life of endless ooc's of "don't take those spiders they are part of our camp!" Dull experience, other than the village and the pit. No wait, that was dull too. Was kind of fun when someone managed to train Velk to safe hall, which seemed to happen once a week or so...

Gfay - for being full of elves!

ccLothar
07-23-2003, 11:43 AM
Plane of Sky with Plane of Valor being a narrow second. Right up there in third is Plane of Nightmares. ....Karnors 4th.

Naathan Kaine
07-23-2003, 11:47 AM
99% of all Luclin zones.

SuburbanLife
07-23-2003, 11:48 AM
Maidens Eye -

While it was good for XP pre-PoP the amount of trains from newbish players and seasoned veterans was insane. Pure laziness was the excuse for many players who didn't want to hug the walls to get to Akheva or Umbral. That zone had a lot of potential to be the perfect spot for XPing but it became Karnors 2.0. I think the mobs in there should drop aggro if you are able to get a certain distance away from them.

Anyhooo thats my few pieces of coin for the day.

Tenidina Wyndrunner
07-23-2003, 11:54 AM
Plane of Air, Probably the only zone that has actually put me to sleep

Autumn10
07-23-2003, 01:40 PM
Bazaar and PoM!

Bazaar = it has the kind of lag that makes me want to tear my hair out, use some Rogaine and transplants to get it back, then tear it out again.

PoM = it's just flat out retarded. It literally gave me a headache the first time I went in there. It's certainly NOT a zone for casual exploring. Too many one way passages, teleporters, secret doors, and whatever other crap. Whoever designed that zone ought to be put in a biker bar and forced to sing the Barbie song all night.

I never hated PoA, the only thing I didn't like was having my character stuck up there overnight during some raids because it was such a hassle to get everyone back up there.

Solice Farwalker
07-23-2003, 04:22 PM
Has to be Rivervale, blasted runts are underfoot all over that zone :>

Seriena
07-23-2003, 05:46 PM
Hmm, plane of sky definately.

ToV - just the thought of that zone../shudder

I despised sleeper's tomb after the challenge was gone...coth down to the warders and kill. Not much excitement.

Umbral plains - could they have made a zone with more lag and worse pathing?

Crypt of Decay - if you step to close to a wall, the entire zone comes running at you.

Plane of Torment - horrible horrible horrible zone. Most annoying pita break to a boss mob ever, only to have the event broken with no mention of a fix in the near future. The actualy Saryrn fight is pretty anti climatic as well.

Western Wastes - gflux, dispell, getting lost in the snow, etc. And it never failed that someone always died along the way to ToV and of course didn't get a /loc of their corpse.

Tudamorf
07-23-2003, 07:53 PM
Greater Faydark, before Luclin and the Bazaar.

Qwin
07-23-2003, 10:27 PM
With out a dought sky is the the worst.

Second has to be skyfire. I just can not stand the mundain fake granite skin they got all over the dam place in skyfire, not to mention the thousands of boulders, with nothing but wandering mobs everywhere. Absolutly no incentive to set up anywhere other then on a wall, leaveing the entire interior area of the zone a waste of space.

Maody
07-24-2003, 12:36 AM
Inital release: Kedge Keep (countless deaths by taking the wrong turn).
Kunark: Veeshans Peak (what a stupid idea of verant to make it impossible to leave a raid when you have to).
Velious: Sirens Grotto (aggro from everywhere....)
Luclin: Griegs End (almost all is wrong here, stupid design, itemization, mobs, traps)
LoY: hey, i like them all
PoP: Plane of Torment (for no specific reason, the zone just plain stinks)

Davrem Silverwolf
07-24-2003, 12:58 AM
Plane of Sky and Plane of Air.
I will also give Chardok a mention from when we would have guild raids for epic parts during Kunark. Zone pathing was terrible back then. Trains caused by aggro through walls and the floor. Was not a fun zone back then.

Kaledan
07-24-2003, 01:26 AM
Plane of Valor. If a expert commitee were formed to deliberately design the most boring zone ever, they wouldn't have been able to succeed as well as this this. It must have been the work of a lone true genius of tedium, exploring new radical experimental frontiers of boredom.

And PoSky rocks, absolutely one of the best zones ever in its day. It's probably the closest thing in the game to LDoN at the moment (limited numbers, clear stuff and move on, hard fights you can always win or lose), so if you hate it, you may want to avoid that.

Soru

Sanre
07-24-2003, 03:25 AM
Temple of Mithaniel Marr

Gwynet Woodsister
07-24-2003, 06:12 AM
Plane of air hands down.

TeiaLiscious
07-24-2003, 06:21 AM
Maiden's Eye

20 hours of a shard camp really didn't help my views of ME, but back in the days when I was toting around 2K HP's fully self-buffed and getting double HT'ed was what broke the camel's back on this zone for me. Getting across ME to farm elysian and Rumblecrush in UP was THE reason I bought a Selo's horse :D

Autumn10
07-24-2003, 06:44 AM
Skyfire kicked ass in the day. I soloed there a lot from 55-60. I liked the rocks, made it more challenging. You had to use sound cues to tell where mobs were when pulling. Plus when they implemented the named cycle it was a great source of spells/money.

Grieg's End didn't suffer from stupid design. It just needed items added and the mob levels either raised or the con changed. I like the place, lots of atmosphere. Too bad the revamping of it didn't go to live servers. Thanks for nothing SoE.

Kahlia Girlie
07-24-2003, 06:49 AM
Plane of Earth A, follow by Plane of Air as a close second.

borreny
07-24-2003, 07:55 AM
Just had to go to Sky last night for the monk epic. Thankfully only had to hop over 1 island from the first, but it's still the worst.....zone....ever.

Second on my list is Shar Vahl. Try being a newbie beastlord and having to find your way out. You have a map but you can't figure out what level you're on or where the stairs are! Killing yourself to get out of the zone is the quickest thing.

Tied for second is Katta. Just like Shar Vahl - had to go there many times to find stuff for friends.

Stewwy
07-24-2003, 08:09 AM
Plane of Fear.

Stupid aggro

Stupid break

Stupid aggro range

Useless except for Epic pieces and the majority of the epic pieces come off 3 day+ spawn mobs which are perma dead.

BORING

Palarran
07-24-2003, 08:28 AM
I like plane of sky! There's a certain...tranquility to it. Deathtouching mobs may get old, but other than that the occasional sky raid is a nice change of pace.

Zones I hate the most...hmm...

Well first off, West Karana. Sure, there's hardly ever a reason to run across anymore, but it really is excessively large with very few interesting landmarks. It could be half as wide and get the same point across.

Umbral Plains is on my list too, but I'm having trouble figuring out why. It's missing something that the other outdoor zones filled with wandering mobs have. There's also the annoying summoning, snare immune, see invis mobs...

Islington
07-24-2003, 08:37 AM
Initial: The Karana's. They just never appealed to me at all. They were huge zones with very little content in them. I don't hate them but I don't like them either. I found most of the original EQ zones to be very well done actually.

Kunark: Swamp of No Hope. Utterly wasted zone. It's huge and serves no real purpose at all.

Velious: Wakening Lands. Lags all to heck and is another big but pointless zone. There is some decent content here but I've always found that it's a zone I need to move through and not a zone I need to spend time in. Once again though, Velious was a very good expansion so there aren't any zones that I flat out despise.

Luclin: Sanctus Seru. Absoultely hate this zone with a fiery passion that could extinguish the light of a thousand suns. Luclin Era my Guild decided to focus on killing Lord Inquisitor Seru instead of the Emperor right away as the top guild was blocking all access to VT and a bunch of other guilds were fighting, fiercely, over everything Ssra related. So I spent far more time in Sanctus Seru hunting Shards and reports than is healthy. This is the most boring zone ever created. I cringed everytime we had to go kill the House bosses for another key. Killing Seru wasn't that bad once you got past the stupid difficulty of mobs and the wretched pathing but this zone sucks. It simply sucks.

POP: Probably Plane of Innovation. I only came here when I had to. It was a train wreck waiting to happen. Lag was awful and it's just designed stupidly.

Tiluvar
07-24-2003, 09:06 AM
Kedge Keep............... and Mistoore, so many deaths.




Edit: Nerfed sig - its too big!! - Tils

duranstorm
07-24-2003, 10:21 AM
I really like ToV... i'm still bound out there for some god forsaken reason and i often just @#%$ there in the quiet to do recruting interviews and stuff.

Greig is fun... the mobs aren'y push overs, you get to laugh at the bar wars being turned into female halflings... traps keep you on your toes. But yeah, can't be there ever day i guess... but once in a while it's fun

there is a special place in my hear for air since that's where my current guild was created and i was invited... on the 7th island, looking down at mobs we had killed with our friends... (with like 3 level 60s). And some of the fights are fun, especially at lower levels.

fear was fun, but it's easy now... same with old hate... was easy before they changed it and had some fun times with friends at lower levels.

SSra wears on me after the countless hours fighting there for keys.

not really any zone i'll die before setting foot in... but then, no zone that i've ever done to death.

DS

Xianin Kimura
07-24-2003, 12:42 PM
East Karana simply because I have always hated that blasted ramp thing.

Plane of Water is both cool and annoying at the same time. It is a neat zone, but doing raids in the water just get real old real quick.

L1ndara
07-24-2003, 12:50 PM
I wonder what jerkoff thought it would be funny to put Wuoshi beside the WL ring...

Anyway, I think Plane of Growth ranks pretty high on my hate list. It was such a dissapointment in so many ways and holds, to this day, some of the most annoying mobs made.

Menlaiene
07-24-2003, 01:03 PM
The dreadlands. After leveling 3 characters there, because I could not find a group elsewhere, I hate this zone with a fervent passion. I will never level another character because I hate this zone so much. The zone needs to be bombed into oblivion. It is the most boring zone ever.

In general I hate outdoor zones where you sit on a wall and single pull all day. Other zones like this that I especially dislike include the overthere and the plane of disease.

Kytelae
07-24-2003, 06:59 PM
I hate Hate.

Aluaeia
07-25-2003, 12:58 AM
<blockquote><strong><em>Quote:</em></strong><hr>Anyway, I think Plane of Growth ranks pretty high on my hate list. It was such a dissapointment in so many ways and holds, to this day, some of the most annoying mobs made. [/quote]

But... But... Everybody loves to kill the Brownies of Infinite HP(tm)!

Oh, And Ail the Elder, he's just friends with everybody!

Tiniane
07-25-2003, 03:42 AM
Velks.

Ramps and ice and slipping and falling and getting lost and dying, all the while with arguments and bitching in /ooc.

If I'd failed my 5th shawl combine I would have seriously considered not trying for it again because it would have meant more farming in Velks.

Hugs,
Tiniane.

Autumn10
07-25-2003, 06:54 AM
I don't know of any druids that don't like the Karanas. I loved them not only for in game reasons but they also appealed to me in a RL sense. The great outdoors with no one around for miles. Ahhhh! :)

Aldarion Shard
07-25-2003, 07:40 AM
really interesting thread - look at the variety of responses.

one mans trash is another mans treasure, it seems, when it comes to zone design.

personally, I hated all outdoor exp zones (DL, OT, Karanas, every newbie zone in the game except FoB) and loved Kedge and plane of Fear. /shrug ... maybe having a big diversity of zones turns out to be necessary...

Elephi Phelephi
07-25-2003, 07:56 AM
old world - sol b (I was more of a lguk man :P)
kunark - city of mist
velious - WL
luclin - all of it!
pop- nothing yet, but I'm not elemental flagged
loy - nadox, I hate pureblood.

<blockquote><strong><em>Quote:</em></strong><hr>Plane of Mischief. Not for it's content but for the major PITA it takes to get there. I swear it seems like it would be easier to get into PoTime now than Mischief.[/quote]

Bah, PoM isn't hard to get to at all :P

<strong>Anyone</strong> can get there as long as they have:
-dubious to CoV
- a bard friend to selos and DA you
- a shiny brass idol

And that's it, no raid force or hours wasted in getting there. Can be done with only 2 people and 20mins time. I took my froglok wiz there at 46... won't see that in potime :P

Klotar AngedeMorts
07-25-2003, 09:10 AM
Plane of Fear. I still cringe when asked to go there, even though these days (as a SK) my personal survivability is high. But overall, the almost inevitable bad break, the dragging/CR, rez's, etc. just make for a loooooong day. Yes, I've been on those picture perfect breaks too, but those are far overshadowed by the bad ones.

ThornyEQ
07-25-2003, 10:27 AM
Hmm..."worst" can be defined in so many ways by so many people. For me (being primarily an explorer/quester), "worst" would have to be a useless zone, one where you can do little to nothing at.

In that light, <strong>The Arena</strong> is the worst zone for me. No mobs, no merchants, no bank, no quests, no special items to be foraged...nothing but an out of the way PvP arena.

The only positive thing I've ever done there is use it as a melee binding spot for peeps exp'ing in Lake Rathe. Nowadays, since clerics can rezz you from as low as level 14, even binding there is mostly pointless. Lastly, you can do arena-style PvP better in other places these days (The Bazaar, anyone?), which makes The Arena more useless still.

FyyrLuStorm
07-25-2003, 11:48 AM
Ya, but Bazaar does not have lions and tigers.

Casai
07-25-2003, 02:39 PM
VT - the most retarded zone there is. It has everything you dont want to deal with. Mobs with stupid hp. Agro through everything. Traps. 8 hour+ raids. Pain in the ass key. There are only 5 different looking mobs in this place including nameds...

ME pisses me off too when I have to do anything there, which is thankfully not often.

Panamah
07-25-2003, 02:55 PM
<strong>Ya, but Bazaar does not have lions and tigers. </strong>

and bears! Oh my!

Koldriana
07-25-2003, 10:24 PM
The worst zone I have ever been in has got to be Sirens Grotto...I have never actually fought in the zone, but for some reason almost every time I set foot in there, or actually GETTING there I die!!

The Sirens hate me and for some reason I just can't seem to keep invis up. The horrible part about the whole thing is that our alliance is currently into NToV so I end up doing ports and succors through there alot. I can almost guarentee a death 50% of the time that I port...the last time I needed a necro to summon my body beacause I got mezzed and feared by the sirens before I drowned /shiver I hate that place!!

Cantatus
07-25-2003, 10:53 PM
One of the zones that frustrates me the most is Sanctus Seru. Don't get me wrong, the arcitecture and look in the zone makes it one of the best looking cities in the game, but that's just what makes it so frustrating. Here they have this wonderful looking city as much lore as the Bazaar. They have so many quests that go no where, so many things that aren't ever explained, and barely any NPC says anything. On top of that, they removed all the funny Easter Eggs that Kendrick put in when he designed the zone.

Being an Enchanter though, one of the zones I used to loathe playing in was Temple of Veeshan. I had so very little to do in that zone and never won anything.

I also, surprisingly, dislike PoK a lot. Not sure why, but I actually liked the world better when stuff was spread out more and I couldn't go to one edge of the world to another without a teleport. Perhaps I'm just masochistic, but this took a lot of the fun out of the game.

Milesgond
07-26-2003, 05:36 AM
I agree with you about PoK.. some of my fondest EQ memories involve long trips from one part of the game to another.. once when I was like level 5 a group of dwarves escorted me from freeport to halas so I could hang out with a friend who made a barbarian.. they were in their level 20s and I was amazed that they actually fought the beasts we encountered along the way.. ahh.. memories.. /sigh

Panamah
07-26-2003, 08:40 AM
Yeah, they were fun at level 5, but at 65 it wasn't fun anymore!

Woland04
07-26-2003, 09:04 AM
I think howling stones has to be one of my least favourite zones, the decor always gave me a headache and the RvR wasn't worth the time. Droga and Nurga were painful too, but I had to have my cleric robe. PoFear made me want to cry when I first went there, I don't think I had died that much ever before. PoGrowth made me want to cry from boredom, but self-training and/or pulling (w/ only jbooties) made that all the more interesting. Dragon Necropolis could have been a lot cooler, but it was horrifically boring.

Funny how people dislike PoAir so much, It's actually one of my favourite zones. High difficulty, creative mob nuances, and it is challenging. Seeing 3 spiders pulled to the group with a sense of dread is much more fun

Hate will always be a favourite for the "gothic" structures, dark, evil, and morbid.

Frontier mountains was fun to pretend you were a dune buggy and run around up and down the hills and valleys while otw to OT or DL

Dreadlands I didn't mind so much. This is probably because I didn't level 298493 toons there, but I enjoyed it while I was there (go go undead/fearkiting 45-50)

Grieg's was fun simply to play around in, I never hunted there.


woland.
<a href="http://www.scienceofwar.net" target="top">scienceofwar.</a>

QuotisonTC
07-26-2003, 09:18 AM
The Deep.

I hate that stupid invisible bridge.

Woland04
07-26-2003, 09:25 AM
I love that bridge, It always scares some guildies. It's even more fun to divine and jump off.

Tubben
07-26-2003, 03:55 PM
Several Zones.

Plane of Sky - Stupid concept, hard to get latecommer.
Plane of Water - I hate it fighting in water.
Kedge Keep - Did i mention i hate it fighting in water.
Vex Thall - Killing the same mob again and again and again.. like Hundreds of them.
Befallen - Agro is @#%$ up, and try to CR there if you died at a lv where you made decent xp there ;-)

Thats the ones i dislike most i think =)

Salacious Corpse 01
07-28-2003, 05:05 PM
Kithicor forest is probably the worst designed zone in the game, for the simple fact that...
NO ONE can exp there. Because half of the day it's a low level zone, and half of the day it's a 40+ level zone.