View Full Forums : Rate Moonfire ^_^


Miss Foxfyre
05-17-2002, 02:17 PM
This question is directed at druids who have Moonfire and are currently using it on raids or in xp groups (or soloing).

How would you rate Moonfire on a scale of 1 to 10 (10 being best)?
Please add any explanatory comments. (I have Moonfire and would like to know what you think of it so far. Thank you.)

Stormhaven
05-17-2002, 02:48 PM
I would say 8 or so.
Assuming 10 was the spell I use the most, and therefore find the most useful, I'd say that CB/SoE/Mask/RotG/Ro's Sunder line/WD stack above Moonfire still. Then again, I consider myself a healing druid rather than an offensive one.

As far as comparing DD's, I do use moonfire over wildfire due to the fewer number of mobs that seem to have an ice resist.

What could be better?
Casting time, mana consumption - both should be more in line with wildfire.

Ligge
05-17-2002, 03:10 PM
7/10

I use it over Wildfire almost always.

Solo I am 70/30 root/quad so I use it some times to finish off something if I am getting some extra adds and want less rooted ones to manage.

Exps groups I am a cleric and only play the kill shot nuke game.

Raids I tend to be leader and dont do much casting ;p
Assist heal, buff, nuke when I am not in tell hell and I tend to load both fire and cold nukes, prefering cold due to mana/damage issues.

Like Storm said, less mana, more damage, less cold resist mobs. Its all good there.

Miss Foxfyre
05-17-2002, 04:12 PM
I guess part of the reason I asked was I used to believe so strongly in being backup healer, but find myself doing more direct damage/damage over time now. Not healing.

Nenaddar
05-18-2002, 02:16 AM
I prolly guess that i would use MF a bit more if the druids had a way of Cold Debuff mobs like we have with Ro's spell line. But so far im kinda sticking with WildFire since i use Ro's Fiery Sundering quite a bit also to just scrabe 40 FR of any mob... and makes WF hit for full almost every blast...

and raid based... (well my guild just disbanded so no more high end raids).. i used both spells because of the multiple debuffing on major encounters

so MoonFire gets 7

Edit: just to add to the healing part of the post... yes druids have become the sucky healer over time in EQ....if you take mana/hp calculated...and beside.. nuking is so much more fun....=)

Kharpern Valkyria
05-18-2002, 04:49 AM
I'm with Stormhaven on this one.

Prior to getting moonfire I didn't think it was a big deal, however once I received the spell I took wildfire off of my mem list. It's lower rate of resistance makes it very nice.

:)

Stormhaven
05-18-2002, 08:19 AM
I don't know about anyone else, but I've found that on a lot of the higher end mobs that require the Ro's line still only allows wildfire/fire spells to hit for partials. In the past, I used to have to Ro's in order for fire spells to hit, period. Now, after a Ro's, I'd get a 1:4 full damage, but usually a 512 or other partial.

With Moonfire, I've found that I can pretty much get the same results without the additional aggro of debuffing with the Ro's line first.

Now for common xp mobs, if Moonfire's resisted, I usually run up to them and smack them upside the head with my mace yelling obscenities. :(

le freez
05-18-2002, 09:45 AM
hum : moonfire 8 / 10

very nice in CT for all lizard who are immune fire
uber when you rush rhag2 to be the xp grp :)
( same for all other raid rush - note : of course i have on me ring / bracer focus -)
in solo : i never use it

the cost on mana is a little high but i like this cold dd

Tremblant
05-18-2002, 01:35 PM
9/10

I use this every time I'm able, less resisted ( seems to me anyways ), and crits rock with this....

2500+ With Mage Focus Bracer & SCFury 3 :p

Now if only we had a cold debuff.... oh well :mad:

The nukeing druid,

Malivolta
05-18-2002, 03:27 PM
I'd give it a 9 as well. Great spell. Look at it this way:

Winged Death does approximately 3.67dam/1mana
Moonfire is 3.59d/1m

Now add in a mage focus bracer, and take the 10% average bonus, it moves up to 3.9d/1m.

Having SCF 3 gives you a 9% chance to double the numerator of that ratio. You'd have a possiblity to get 8d/1m; think about it =)

Arbrus Naturalis
05-19-2002, 03:02 AM
The original moonfire...a big fat 0/10
was worse mana/dmg than frost and longer cast time
They fixed it up and now we have a real sweet nuke...my new rating:9/10.(nothing is perfect heh)
I use it most of the time and ya the crits are sweet :)

L1nd4r4
05-19-2002, 04:42 AM
Compared to other nukes... 10/10. When I have to switch down to wildfire on mobs because of high CR I lose 10% damage before crits and focus items are factored in, thats dramatic. It is also the best straight nuke/bolt in the game for mana efficiency that isn't wizard only. It's better than draught of ice (57 wizard nuke) and really not far of ice spear (60 wizard nuke) and YES, it is even better than sunstrike (60 wizard nuke) although thats fire.

It is an excellent upgrade to Frost (itself a good nuke) and a sensible upgrade in efficiency etc. to Wildfire.

The problem is that it's compared to other nukes. Which were balanced against fine steel at the bottem and yaks at the top. Which means nukes in general have a problem with them. Casters pay in HPs, damage avoidance/mitigation, weapon use, discs, armor useage only to have our spells/manapool let us down. But compared to other nukes, it's a huge blessing.

"I guess part of the reason I asked was I used to believe so strongly in being backup healer, but find myself doing more direct damage/damage over time now. Not healing."

I played backup healer a lot 55 to 60, and at 60 found there just is no point. If a shaman or cleric can't keep things flowing adding a druid is less likely to help the party than bringing your monk instead. I just don't see a role for backup healers at 60. If a party is just puttering around in some easy outdoor zone and has no healing aside from hybrids, sure a druid can help things out as a primary healer, but as a backup again you're better off bringing a meleer to deal tons of damage instead of your dr00d. The faster a mob dies the less damage it deals and the quicker you're getting xp

Trevize
05-20-2002, 05:29 AM
I'd give it a 6/10

Give druids a cold debuff and I'd give it a 10/10.

That said however....
I've got ro's sundering
Ro's Disjunction
and moonfire memmed. heh

I fire debuff for the wizards. Then I spend my time nuking cold. With heal spells memmed, dots, and DS I got no room for Wildfire.

Of course if we got a cold debuff, I'm going to have a helluva time figuring where I'm going to mem it :-).

But to Fox's point. Ya if the fight is going really well and people are getting good heals from the clerics, I start nuking. I can crank out some decent dammage on quite a few mobs. Especially in NToV. Lots of SoL however, druids could really use a Cold debuff to make Moonfire mana effective to be a standard nuking spell IMO.

Minnx Risingmoon
05-20-2002, 08:20 AM
In TOV I keep Moonfire and Wildfire memed. Some mobs are fire resistant and some are cold. With a Mage focus bracer and Spell cast fury 3 my larget nuke has been 2507. That's the second best in the guild, only one other wizard can outgun me at this time. 2507dd that's cooking, or should I say freezing.

Plendil
05-20-2002, 09:26 AM
Just got this about a week ago, and would rate it 8/10.

I was able to solo Tarbul (in EK) just using nukes, and not running out of mana. Soloing mobs with >10khp is something that (as a Druid) I've not really been able to do much.

Plendil

L1nd4r4
05-20-2002, 02:00 PM
"I'd give it a 6/10

Give druids a cold debuff and I'd give it a 10/10.

That said however....
I've got ro's sundering
Ro's Disjunction
and moonfire memmed. heh

I fire debuff for the wizards. Then I spend my time nuking cold. With heal spells memmed, dots, and DS I got no room for Wildfire."

Wait a sec... you fire debuff for wizards... who don't have fire debuffs themselves... so they can land Sunstrike... which is WORSE than moonfire... How about you just go tell the wizards that Sunstrike which is worse than the 6/10 spell you rate moonfire isn't worth your time debuffing for? Ask the next wizard you see how little they think of Sunstrike! Besides I find that after Malosini lands it is rare that disjunction makes much difference, either fire is landing or it isn't and disjunction/breath doesn't change that much. A cold debuff would be nice, but I don't know if it would really help unless it's dirt cheap so we can use it in xp groups too to open up mobs to moonfire.

Guys, credit where credit is due. Moonfire and Ancient Starfire are level 60 wizard quality nukes, it just doesn't get any better! At 60 our best heal is worse than a level 34 cleric heal, but we can dish out just as much damage as a wizard in most situations.

Tudamorf
05-20-2002, 07:40 PM
l1nd4r4 says: Sunstrike... which is WORSE than moonfire...

Worse? Wizards can do more a lot DPS with Sunstrike than you can with Moonfire, assuming equal resistances.

L1nd4r4
05-21-2002, 05:30 AM
"Worse? Wizards can do more a lot DPS with Sunstrike than you can with Moonfire, assuming equal resistances."

I sorta guessing but I think concussion and subtlety is what really let wizards do more dps, just like monks can often outdamage rogues because of FD. For short fights the (slightly) less efficient sunstrike will let the wizard do more dps, but on longer fights wizards will just be using ice spear, if it lands, because... it's more efficient than sunstrike and will give more DPS overall. A wizard without icespear and a druid with moonfire, give the mod rod to the druid because they're doing more damage with the mana than the wizard would. Ancient Starfire of Ro is better even than Ice Spear and Garrisons... again if the mod rods aren't monopolized by the clerics, give them to the druids because the wizards would just be wasteing the mana. And in xp groups where wizard/druid is just DDing, mana efficiency is the key (although all the wizards are off AEing anyway.)

The caveat of course being that wizards didn't get @#%$ on for class AA. With SCF6 they're doing something like an extra 7% damage with their nukes (on average) which puts them over druids.

Alyn Cross
05-21-2002, 07:36 AM
8-10 of 10.

i agree with the poster who said 'give me a cold debuff and it's 10/10.'

given a chance to land full dmg almost every time, it's truely a 10. as it is, unless you have a full debuff crew with you (ie. raid), i'd say i do more dmg with wildfire, just on the number of cold resistant mobs... then again i spend a lot of time in velious.... so under most circumstances an 8.

/cackle

Trevize
05-21-2002, 07:53 AM
I'm not fire debuffing in XP groups..... :-/

Only doing debuffs on boss mobs..... so....

elfwyn
05-23-2002, 03:59 AM
I'd give it a 10. Same with Wildfire. It depends on the mob. I find Moonfire is resisted and hits for full damage more than Wildfire on a mob that is not cold resistant.

Oldoaktree
05-23-2002, 03:58 PM
I rate it a 9. It is far and away our best nuke (until Ancient spells are added, and then only a few will have those anyway).

Only problem I see is that so much of the current game's raid content is on Velious, and Velious mobs are more prone than normal to be cold resistant.

Lots of times I still am using that Wildfire.

But still delighted to have Moonfire for the rest of the time (and there is a lot of that too).

kahlus
06-03-2002, 07:55 AM
We actually do have a cold debuff, although I'm pretty sure none of us has cast it since the day we got it. Scroll back about 15 pages in your spell book to the pre-50s spells, and find 'Fire'. Gives -50cr when it lands.

Just don't EVER forget it is an aoe spell, so if you cast it in a dungeon, your group is gonna smack ya.

Fire: eq.castersrealm.com/spell...asp?Id=906 (http://eq.castersrealm.com/spells/spell.asp?Id=906)

One option you could use, though I haven't tested it since I don't have moonfire yet, would be to throw RFS on a mob, then fire it, then moonfire your heart out.

Tatankawd
06-03-2002, 09:10 AM
I beleive the -CR on Fire only lasts a very short time (10-15 secs).

Tat

Batou062671
06-07-2002, 06:44 AM
Just got the spell last night off Rhag 1. Gotta say I LOVE it so far. :) 9 out of 10.

Loralin
06-18-2002, 07:45 AM
I'd give it an 9/10, I love the spell but wish it had a shorter cast time.

Abru
06-18-2002, 09:53 AM
A very useful spell, not so much because it does 126 more damage, but because there are tons of mobs, most noticably for me in Luclin, that it hits for full, but which resist fire at least partially without debuffing.

LoughRhider
06-19-2002, 04:55 AM
im giving it 10. its up there with ice spear of solstice with out the recast. It has the wizards drooling.

Silicon Traveller
06-19-2002, 08:19 AM
i bought this for an obscene amount of money

worth every single copper.

all ratings aside, there seem to be FAR less mobs resistant to cold than there are to fire
dont really need a debuf, and mages and shamies have it
if you're in a group or raid...

i love it, used to have rfs, disjunction and wildfire memmed
now its just wildfire and moonfire...
love it, and use it all the time, soloing or raiding.

i cant wait for scf 3 ;)

Bormsincarnate
06-20-2002, 06:32 AM
I was lucky enough to get this spell for free letting someone loot a lucid shard. My question is i have scf2 and am wondering what max crit is with SCF3 for those that have it?


Seolblade Fusion

Heriophant of Tunare

E-Marr

Nanoq MajicBlade
06-23-2002, 07:49 PM
"Fire" Level 49 Druid Spell...has 50 pt at level 49 cold debuff....FYI

Nanoq MajicBlade
06-23-2002, 07:52 PM
With Focus Items (Not with Enhanced Damage III) I crit 2530 with Moonfire

Nanoq MajicBlade
06-23-2002, 07:54 PM
DoH....With Focus Items and SC3, that is....sorry

Rifkind
06-26-2002, 05:07 PM
10 / 10

This spell has replaced Wildfire as my primary DD. I have just entered the Arch area of my AAXP so the only booster to my damage output is Mage focus items. With a mage bracer I have hit for 1380 pts of damage.

Can't wait to see what I will be able to do with it in a few months !

Rifkind Britemoon
<Revolution>
The Tribunal

phluux
06-28-2002, 07:46 AM
EDIT: Repeated Kahlus

wulfing
06-30-2002, 01:56 AM
I would rate it 7 in PvE, a very nice upgrade/alternative to wildfire but its soooo slow and it takes a spell slot if PvP suddenly happens so only got it memed on raids.

In PvP it gets 3, long cast time and it hit very low on normal 60 players, always go with Fr debuff WF/scoriea in PvP.

Kenny Smith
07-01-2002, 04:45 AM
With SCF 3 and a mage bracer i can crit pve for 2700. Need i go on ?

Sylvann Woods
07-09-2002, 09:54 PM
8.5 out of 10

It works great anywhere but Velious of corse and then works great in ToV as well, load Wildfire/Moonfire cast slowly after things get low enough on health and you know what will land.

Also great for keeping your guild cleric company in SF when they are camping RF. The RF spot is where you get the Level 60 named spawns a lot and tons of spell drops. Shaman/Enchater Tank, Cleric and Druid with Moonfire and frost loaded are going to have a fun time. Our first Guardian wurm dropped Sunstrike , so we invited a guild wiz who was missing it with a "oh yeah here this is for you" and the "look on her face" was priceless. That in itself was worth the spell right there.
My thanks to the "Ubar sneaky rogue" who gave it to me ;) /hug rogues

Lindam Mystfyre
07-09-2002, 11:46 PM
10/10

I love this spell, ever since the day I got it. getting crits for over 2k is tons of fun! :)

Glynna1
07-10-2002, 05:49 AM
Rate Moonfire 9/10 also. Doing Crits over 2000 is awesome

Tuved Stormrunner
07-12-2002, 04:34 AM
10!

Karanie
07-12-2002, 03:03 PM
20/10 ! nuke nuke nuke !! :p

NilweanTP
07-13-2002, 07:43 AM
Definitely a 10/10 :D

Aladriel
08-04-2002, 07:55 PM
I have to say 10. When I nuke, I use moonfire, it's far less resisted than wildfire and does more damage. I love it.

Tudamorf
08-05-2002, 04:19 AM
Moonfire is great, especially now that spell casting fury multiplies the damage from focus items. Nothing like a 2760 nuke to make you look overpowered. <img src=http://lag9.com/biggrin.gif>

Sylvann Woods
08-09-2002, 01:31 AM
We have a verified 2760 nuke also /bow to Actinide on Drinal :)

Grats !

Wullu
05-31-2003, 02:53 PM
I have to give it a 9 only because the first time I cast it the damn thing got resisted..LOL...

Honestly tho to be able to load up a cold to sit beside wildfire is a big asset, specially in ToV when you dont know what those crazy pullers are gonna bring next..

As for a cold debuff?...no thanks, I get summoned enough as it is with fire debuffs)...

Cheers

Palarran
05-31-2003, 05:01 PM
Interesting to look back at this thread....
How long ago did critical nukes stop doubling bonuses from focus effects? I'm pretty sure moonfire with ID3 (and no rizlona's) can't result in a 2760 nuke anymore...

(sorry for the bump, fixed can->can't)

iegil
06-04-2003, 05:21 AM
Moonfire was second only to ancient starfire...
And now we do have cold debuffs and such =)

Kaidian Blade
06-13-2003, 09:08 AM
8

It is a great DD, but I find it is resisted more or hits for less total damage more often than our fire-based nukes do.

Sylvanspirit
06-22-2003, 04:53 AM
A definate 10 with Ceramic Rod of Storms =) Tops just with it has been 1414 and at average is around 1200 if it gets resisted the first time I switch to wildfire if not, stacked with dots this makes some sweet dps I think. Yes, nuke nuke nuke ;)