View Full Forums : AA Order?


Talayen
06-11-2003, 04:12 PM
Heya,

I was just wondering what order you all did your AA's in. Right now I only have 25 so it might help me decide what to choose once i get more.

I did:
Run3
Regen3
RC1
SCM3
and now working on MGB


Thanks

Seriena
06-11-2003, 04:24 PM
I can't even remember which order I did things in. Titles didn't mean anything to me though, I just went after what I thought was more useful or more fun. I don't regret any of the aa's I have, love them all in fact.

Looking at your list, I'd recommend sotw 3, HA 3, MC 2, ND 3. That should keep you busy for a while :) Once you get mgb done you should definately go for sotw though then maybe scr.

sudawilde
06-11-2003, 04:30 PM
SCF and FOM are great aa also, lets see if i can remember what i took...

run3
stamina3
SCM3
SCF3
FOM3
MC1
DIRECHARM
SOTW1
MGB
RC2
INNATE CAMMO
EXODUS

Some where around 90aa...

TeriMoon
06-11-2003, 06:25 PM
May not be the exact order I did but pretty close:

run3
wis3
SCM3
SCF3
HG1
HA1
exodus
fom1
RC1
sotw3
MGB
direcharm
HA2,3
innate enlightenment


I've sort of given up planning out these things. I "guess" i need to get RC3 and after that its not really anything I'm excited about, just grinding really to say I did it.

I'm kind of fried on it, but some days there is nothing else to do (unless its play a twink).

tanyenwoodelf
06-11-2003, 09:19 PM
Run3....3
Wis1....4
Reg2....6
MC2....12
HG2.....18 (Best Choice at that time before TR was available. At that time, crit heal was 1955. I remember it well. Now it is not as useful. Go with HA).
DC......27 (Good for farming and certain zones. Not worth the exp it took to get this. Has generated more trains than I want to remember.)
---Refunded MC2
SCM2...27
SCM3...33 (Well worth it)
Exodus..38 (Reduced the chances of death)
SpoW1..42 (Nice spell)
MGB.....51 (In combination with SpoW, helped a lot on Named Encounters)
RC1.....53 (Use it every once in a while. Not too effective)
WoW1...55 (Great to make the Enchanter main Tank until the SoE changed it. Kind of like a 350pt Spell every 4 min. I think Boo boo can do more damage).
HA3,PHA1...69 (Great if you specialize in Alteration...13% increase in heals and this includes TR and KR)
IC..74 (Nice to run around invised)
MC2.76 (Figured 1/tick regen worth it for 2 pt....Why not 2/ tick for 6 pt. MC3 for 6 is not worth it I think)
SpoW3..81 (Adds more ummph on DS (80% increase), but the heal did not scale (25% increase))

(Maybe off by a couple of points. I did not confirm. Went off the top of my head)

Plus 11 unspent ones.
Because I have no clue what to spend next.
(Maybe tradeskills)

Mannwin Woobie
06-12-2003, 02:49 AM
Actually, a better question (and I think we've asked this before) is what order would you do them in if you could start over?

Aelia123
06-12-2003, 07:11 AM
Ok, really the way to think about what to get, is "what will help me /my group / my raid" the most. What do you spend most of your time doing? if you raid every night, then things like exodus are pretty much useless, but MGB is awesome, if you spend most of your time grouping then maybe SCR/SCRM would be wise. If you solo a lot then maybe exodus should be your next purchase.

For me, I spend about 80% of my time raiding, 15% grouping, and 5% soloing. Here is what I bought:
RS3
Metab3
SCM3
MC1 (2 pts for ft1 is a good deal)
rc1 (sometimes not so usefull, but other times crucial for raids)
MGB
Exodus (I was soloing more back then)
Inate Cammo (this has been great)
ha3 (I probably spend 70% of my mana at raids casting Nature's Infusion)
scf3 (critsx2 are fun)
MC3
hg3
ND3 (more hp = better survivability)
PP5 (ditto)
aha1 (since the aha/ahg/fom are all "linear" buying level 1 of each makes sense)
ahg1
fom1
rc3
sotw3
CA3 (have not been that happy with CA3 or CS3)
CS3
SCR3 (should of bought this earlier)
hg3
fom3
aha3
SCRM (working on this now)
Innate Enlightenment5 (my next purchase)

Hope this helps,
HS

Accretion
06-12-2003, 07:58 AM
I am about 50% soloing, 40% grouping, 10% raiding.

1-3 -- RS3
4-6 -- Innate Wisdom -- seemed like a good idea at the time as I was below the cap; however, I'm now about at the hard cap which means KEI is adding nothing to Wis; would do Metab 3 or Regen 3 if I could re-do it
7-18 -- SCM 3 -- unquestioningly worth it
19-24 -- Exodus -- saved many hours of CR death angst
25-29 -- Innate Camo -- I don't know how I ever lived without this one; frees up a spell slot, makes me a better puller and terribly convenient
30-31 -- MC 1
32-35 -- A nice ability. Saved groups a couple times but is less valuable in PoP encounters as 200 hp/tick goes away really fast
36-41 -- SCF 2 -- love it!!

I'm gunning for:
42-47 -- SCF 3
48-50 -- IE 1 (need stat cap bump)
51-56 -- SCR 2
57-58 -- RC 1
59-67 -- DC

<img src="http://sun.he.net/~justin1/eq/sig4.jpg"/>
Magelo Profile (http://www.magelo.com/eq_view_profile.html?num=562742)

HaggleHappyfeet
06-13-2003, 09:03 AM
I probably spend about 60% of my time raiding and most of the rest of my time soloing if that helps give an idea of what I think is important. Here are some things though that I think everyone finds useful:

run3
met3 or regen3 I like metabolism now that I've bought it
mc1 2 aas for 1 mana per tic is a deal
scm3 !!!! our best skill by far a blanket 10% mana savings on every cast cannot be overstated
sotw1 at least
rc1
exodus
innate camo great for soloing especially charm solo and for pulling

Stuff thats really nice to have for raiding and grouping:

nd3
hgift 3 ahgift I think crits are way better than adept for raiding since the incomplete heals just cast too slow it seems to make a difference
hadept 3 ahadept 2 it doesnt scale that well as an advanced skill
mgb
scfury
scr

Aquila Swiftspirit
06-14-2003, 11:38 AM
I started when my equip didn't get me anywhere near 255, which influenced my choices. Until the solo nerf, I'd say I solo'd 50% of the time, raided 30%, and grouped 20% or so.

I chose:

Run3
Wis3 (would do Regen3 now...)
SCM3
RC1
Exodus
Innate Camo
SotW1

Next in line is MC1 and MGB, though not sure which first....

Aluaeia
06-15-2003, 06:58 AM
I did, and would do the same if I did it over:

Run3
regen3
SCM3
Innate camo
Exodus
Dire charm
MGB

Then in no specific order
ND3
MC1
SotW1
RC1
SCF1

I just wish i could avoid buying the first step of new arch aa's long enough to get a couple ranks of NTCM. oh well.

edit:forgot mgb ^_^

Paldor
06-16-2003, 04:26 AM
Heh.. I spread mine out.

RUN3
METOBOLISM3
SCR1
SCF1
MC1
SCM1

Working on SCM2 now... 1 AA away.

ccLothar
06-16-2003, 08:14 AM
Spell Casting Mastery 3 is the best AA in the game. Second best is Run 3.

That being said all other AA's go to your style of play and fun factor. I remember Tuved going for crits first whereas many others went SCM3. Someone in general went for metabolism, and others for regen and even others that wanted to fix low startup wisdom went for more wisdom. If you raid a lot then SCM, MGB is a solid way to go. If you're guild supports you as a nuking Druid then go the SCF, PoP Fury route. Bottom line: Do what you like.

Now if you want the most useful AA's in the game for Druids they are: Innate, Exodus, Wood, MGB and RC. Didn't list those in any particular order of usefulness.

Can you tell I'm not a healing Druid? I think all the healing AA's are nearly worthless and no offense to any of yas that got them, but they are. Even the duration extention AA's > Healing AA's.

Gwynet Woodsister
06-19-2003, 03:29 PM
Healing adept is nice because our heals are not so great and any small increase helps. I agree though that advanced healing adept 3 and maybe 2 are prolly too expensive though.

Healing gift rocks. I thought it was going to suck at first but when you patch heal someone who is about to die on a mob that hits for 700 it is really nice when you get a critical, as it gives you time to cast a CH afterwards. It has saved people a lot of times and I'm working on maxxing it at the moment.