View Full Forums : Does Radiant Cure actually work?


Panamah
11-26-2002, 09:06 PM
Was fighting giants in PoS and had two people turgur'd and I had a dot on myself. I have Radiant Cure 2. I used it. Actually, it was my second time, first time it did nothing. Only thing I can think of is the range must be really small and the meleers were oor.

2nd time, I got back a message that my dot was gone (huzzah!) and that one person was cured. However, they were both still swinging slowly and both reported the slow icon was gone. They both still felt slow. Checked, sure enough they still had haste up.

I've got a sneaking suspicion it's buggy still. Anyone else seen anything weird with it?

MiriamelePrester
11-26-2002, 09:57 PM
Most slows are 16 dis counters right? If so a level 2 cure wouldn't cut it. In all my experiences radiant cure has worked marvels.

Tils
11-26-2002, 11:24 PM
Yes it works however

Radiant Cure does this per level for disease...

Level 1 - Decrease Disease Counter by 9
Level 2 - Decrease Disease Counter by 12
Level 3 - Decrease Disease Counter by 16



Tigir's Insects

Slot Description
2: Decrease Attack Speed by 49% (L58) to 50% (L60)
3: Increase Disease Counter by 16
4: Decrease Hate by 200



It also is single buff stripping.

For example:

If your DOT'd and Cursed and slowed all at the same time only one would get cured at a time not all 3. Its kinda like thinking of despell which only strips 1 buff providing it reaches the counter level of that buff.


Tils

Sildan
11-27-2002, 01:20 AM
It whacked acid Jet in HoT last night just fine.

It also zapped Trakanons Posion dot which usually kills my groups pretty fast if not immedietely cured.


These both done with RC1. EXCELLENT Skill. Well worth a few points.

Batou062671
11-27-2002, 05:40 AM
Pretty sure the range on this is 200, the same as chloroblast so they were probably in range.

Tils
11-27-2002, 06:10 AM
Range is 100


Tils

Bam102465
11-27-2002, 06:22 AM
This skill sucks actually. I have yet to see it take anything off except for a Blood Boil once and maybe a Scourge once after numerous uses. It has yet to cure the HoT dot/curses and can't take off Atol's Spectral Shackles as well as a bunch of other things. Total waste of points from my experiences.

Islington
11-27-2002, 06:43 AM
Cures Arch Lich's curse in one cast.
Cure's XTC's curse in one cast.
Cures Lord Inquisitor Seru's curse in one cast.
Cures Tash in one cast.
Cures the pus dot from Crypt of Decay in one cast.
Cures Despair in one cast.
Cures Plasma Decay in one cast.

All of these in one cast plus a ton of curses, poisons, diseases that I know I'm missing at Level 1 of Radiant Cure. Worthless? Hardly. For 2 points, this is one of the best Alternate Abilities out there. I use it all the time and am VERY happy with the results.

DelphiniTortuga60
11-27-2002, 07:10 AM
I like this AA ability good bit, for me it has cured among others at lvl 1:

Rhag's curse in SSra
the DoT Grummus procs in PoD
The Froaking mist from PoS froggies
Numerous ToV bad things
Tash from sirens in CS

I can not remember what all else, have not tried to DoT myself to see if it helps then, but next time I do by accident (not often, but has happended). Very helpful AA to have IMO.

Panamah
11-27-2002, 08:39 AM
Ok, I guess if there's a bug if it took off the Tigir's icon without actually curing the slow. Yeah, after I posted it I looked it up and saw Tigir's has 16 disease counters. Rats! Was thinking RC 2 would cure slow.

Now here's a thought... I was grouped with someone that has RC 1 (/wave Ailerian). If we had used RC 2 (me) and he used his RC 1 would that have turned the trick?

Now that I think about it, it must just keep track of how many disease counters are left. My cleric as to cast counteract disease 2x to get rid of it. Ok, think I answered my own question.

Batou062671
11-27-2002, 07:24 PM
In NToV, at level 1, it:
Cured every thunderblast I used it on in one cast
Cured about half of slime mists I used it on in one cast
Cured about half of the acid jets I used it on in one cast
Removed many of the dragon's effects in one cast.

Most likely the spells you're trying to use it on have more than 9 counters. It's hardly a waste of 2 points for level 1.

Ligge
11-27-2002, 08:25 PM
Much of the same already mentioned. Also Talendors AE it wiped at level 1.

Stumps Mistrunner
11-27-2002, 10:01 PM
does it work on winged death? anyone? i need the info!!!

malkyr
11-27-2002, 11:24 PM
Yes works on WD. I have it at lvl 1 and it absolutely OWNS. Also removed the THO's slow curse which cant be removed any other way cept for dispell :)

Am extremly pleased with this AA. Would have got it if it was worth 6 points even at lvl 1 :)

Evil Kaige
11-28-2002, 03:53 AM
You can usually just use Counteract Disease to cure more slows anyway. It may take a few shots, but you can usually do it. Might have to have it loaded, drop an RC, then follow up with a CD to hurry it up.

I know I used Counteract Disease quite a bit in the Lower Dogs camp of Velks because of the Kobold Shaman there. Both that and Counteract Poison kill different effects anyway.

Like using CP to get rid of Tash....;)

Bam102465
11-28-2002, 09:52 AM
I still think it's another one of Verant's red herrings. Total waste of AA.

Batou062671
11-28-2002, 07:10 PM
<blockquote><strong><em>Quote:</em></strong><hr>I still think it's another one of Verant's red herrings. Total waste of AA. [/quote]
Anything that gets a druid put in the main tank group in a north ToV raid to cure slime mist off the tanks so they can hold agro, is not a waste in my opinion. It's the only time I had the main warrior in my guild say to me after we tested it. "That's it. You're IN the main tank group tomorow." It's the first and only ability that I have to be main tank group raid worth.

Tilien Venator
11-28-2002, 07:15 PM
Its the best ability we get outside of scm3. Period. Thinking about it, it should be a requirement for every druid, shaman and cleric.

Panamah
11-28-2002, 07:30 PM
Exactly! If you had 2 priests in every group with this ability even at level 1 you'd be doing spendidly well in so many places.

Tils
11-29-2002, 12:32 AM
<blockquote><strong><em>Quote:</em></strong><hr>Its the best ability we get outside of scm3. Period. Thinking about it, it should be a requirement for every druid, shaman and cleric. [/quote]

hmm Yes and No imho. Where I do feel every druid should get this when mobs in teir 1/2 zones cast 32 Counter Dot's and even with max RC3 it wont cure it ..its a teeny bit disappointing in some PoP encounters. Its a shame the levels wernt something like 12/16/20 for cures then you'd only take maybe 2 casts to cure the dot or whatever....remember this only strips 1 at a time....not the whole lot.

Then at level 2 you would be able to cure slows which would be kinda nice.

This should be for all the classess which get RC not just druids though ;)

Tils

Bam102465
11-29-2002, 06:03 AM
It has never worked for me against the stuff the mobs put on you in ToV. NEVER. So no, it doesn't get me put into the MT group(why's that so important?) and I have only seen it work against the must mundane types of curses. Exodus would be the skill I would put after SCM 3 in regards to importance or usefulness, not Radiant Cure. It flat out sucks.

Islington
11-29-2002, 07:51 AM
<blockquote><strong><em>Quote:</em></strong><hr>It flat out sucks.[/quote] And you are flat out wrong on this one. Won't rehash it yet another time but for Radiant Cure (even at level 1) is one of the best abilities we have received. No it doesn't cure EVERYTHING but the stuff it does cure is amazing. No spell slots used, 3 second cast time and 3 minute refresh. Best Skill out there.

Bam102465
11-29-2002, 12:12 PM
Nope, you are wrong. If it doesn't take anything but the lowest grade curse off it's useless. Worst skill I have bought so far.

Tatankawd
11-29-2002, 01:26 PM
Well, it seems that we have here a dispute of fact, moreso than a dispute of opinion. Several people have listed a whole list of curses/debuffs/etc that are removed with RC1.

So, Bam, I guess the question is, are you disputing that all those effects listed really are cured? Or are you complaining about other curses/etc which are not cured? And if so, let's see what level of RC is required to cure them.

There are just so many who love RC, it seems strange you are so disappointed with it.

I am asking out of curiosity, since I don't have RC, and haven't even been on a raid in a few months, so I have no firsthand knowledge of the issues here.

Tat

Batou062671
11-29-2002, 01:50 PM
<blockquote><strong><em>Quote:</em></strong><hr>Nope, you are wrong. If it doesn't take anything but the lowest grade curse off it's useless. Worst skill I have bought so far. [/quote]
*hold mouth shut because can't think of a non-flame reply for such levels of unwillingness to consider that the original proposition might be wrong, even in the face of fact*

Islington
11-29-2002, 03:40 PM
/shrug...

Some people simply aren't happy and will never be happy. I'm done with a pointless argument with someone who cannot even concede the tiniest bit concerning their stance in such a manner as Bam.

The last thing I'll say on the subject is simply this (and this is for the benefit of people reading the thread to determine if Radiant Cure is worth buying. Radiant Cure was the best 2 PoP points I spent. Period.

Bam102465
11-30-2002, 06:52 AM
I don't have to concede anything because it doesn't work worth crap. I say this from my experiences. Some of the things listed above are not taken off by Radiant Cure because I have used it numerous times against them and it didn't. I will also reiterate for people reading this to determine whether to get it, DON'T. It's yet another VI red herring that's useless.

Glynna1
11-30-2002, 07:28 AM
I'm pretty much 50/50 on this spell, works on some afflictions, not on others. I only trained in level one so maybe that is why. I will start to make note of which spells it does cure.

Tatankawd
11-30-2002, 09:09 AM
God, I feel like a lawyer.

Bam says:

"Some of the things listed above are not taken off by Radiant Cure because I have used it numerous times against them and it didn't."

OK, could you be more specific? Which ones? I'm not trying to give you grief, Bam. I really want to know what works and what doesn't at each level of RC. People have stated what they think works at various levels of RC. If you disagree, list them specifically, so they can be further tested.

If they don't work for you, but do for others, let's find out where the difference lies. Maybe there is a stacking bug (or some other bug) that only effects RC in certain cases. If so, let's get it fixed.

But simply saying "It sucks", and then saying "It doesn't work for all of those" isn't too helpful. Let's get specific.

Tat

Batou062671
11-30-2002, 10:10 PM
It also works on the poison from the scorpions in the desert section of plane of storms.

Alianna Sedai
12-02-2002, 01:22 PM
Perhaps one might say that in an EXPing situation, where mobs are casting "normal level" debuffs/curses/etc, it is highly useful.

But in RAID situations, where mobs are casting nasty debuffs/curses/etc, the AA is useless because it rarely to never cures any such curse?

-Alianna

Tatankawd
12-02-2002, 03:02 PM
"But in RAID situations, where mobs are casting nasty debuffs/curses/etc, the AA is useless because it rarely to never cures any such curse?"

OK, another question from the clueless but curious:

If RC can't cure it outright, doesn't it at least reduce the counters?

IE, curse is 12 counters, RC cures 9, that leaves 3, so either another RC (from another priest) could cure it, or at least it will last for fewer ticks? (I'm assuming here that the "counters" for these curses/etc are in fact tick counters).

Tat

Batou062671
12-02-2002, 03:49 PM
<blockquote><strong><em>Quote:</em></strong><hr>Perhaps one might say that in an EXPing situation, where mobs are casting "normal level" debuffs/curses/etc, it is highly useful.

But in RAID situations, where mobs are casting nasty debuffs/curses/etc, the AA is useless because it rarely to never cures any such curse?[/quote]
Check the first page. Whole bunch of 'raid' effects are cured by level one. Not all raid effects are cured by level 1. Think about it... If they were, why bother to buy level 2 or 3? The fact that it's usefull for 2 AA points on many AA's makes it pretty good bang for your buck. I don't regert purchasing it at all.

Deneldor2
12-02-2002, 11:02 PM
So if you have 4 RC druids and they cast in pairs you can effectively remove 18 counters every 3 minutes?

TBH if it cures the Grummus dot it's worth getting, hell 2 AA isnt exactly a lifetimes work, it isnt exactly an evenings work!

Alianna Sedai
12-03-2002, 05:11 AM
Grummus' Dot is 36 counters if I recall. RC won't even put a significant dent in it.

Remi
12-03-2002, 06:16 AM
RC is confusing, perhaps, in one aspect. That is, after casting RC, we get a message that our target is cured, however, it seems that frequently, the target is not in fact cured of the dot/slow that we hoped to get. This could possibly be what is leading to the confusion in this thread.

I suggest this because the other night, in PoS fighting some froggies, the Tank would be slowed. I cast RC and received the "Your target has been cured" message, yet the Tank claimed he was not cured. This happened a few times. Based on what I read in this thread, there is no way that RC1 could have cured the slow as the slow had more counters than the 9 cured. On the other hand, he might have had another dot/tash on him that was cured that he might not have noticed or cared about.

Either way, I've been enlightened by this thread and will try to look more closely into what is truly happening. Despite this, I still find RC to be a very useful and valuable AA skill to have.

Happyfeet Funkmaster
12-03-2002, 06:16 AM
It's only 2 points...that is only a couple hours of xp.
Jesus some of you act like it took 4 weeks of saving up for and for so much work it should at least be a group CH!

It does it's job, it removes low end dots, and for free and without having to mem a spell. It's worth 2 points.

Islington
12-03-2002, 06:46 AM
Grummus has 2 AEs. It will cure one of his AEs in one cast. It will not cure the other AE.

Batou062671
12-03-2002, 08:48 AM
Thing is Remi, is that I've used cure disease spell to remove a slow and still had the tank complain it was still there even after the icon was gone. Maby it's a bug in the new partial slow code and has nothing to do with radiant cure?

WyteNK
12-03-2002, 09:35 AM
Grummus' <strong>Stench of Decay</strong> took me one Radiant Cure + 4 Counteract Disease to cure. It took 6 straight Counteract Disease to cure. Shortly after my one target was cured, Grummus had refreshed his stench. Bleh...

Otherwise I love my level 1 of this skill. Mostly for soloing and group encounters.

Wyte

Darial1
12-03-2002, 08:53 PM
I did a little testing tonight with RC in arena.

I currently have RC2 - according to Lucy it removes 12 counters of poison, disease, and curse and has Remove Detrimental(3) <whatever that is>.

I thought perhaps some of the issues people were having was it was only curing the first detrimental spell it came to rather than applying all at once. This doesn't seem to be the case.

My shaman friend came and dotted me with Pox of Bertoxulous (9 disease counters) and Bane of Nife (10 poison counters). RC cured both of them - I couldn't find a pc spell that adds curse counters to test if it takes all three types at once.

Then we tried Cloud of Grummus (16 disease counters). Casting RC made the icon go away and I got a message - 'The cloud disperses'. It wasn't until I cast Counteract Disease that I got the 'your target is cured' message.

This was the highest disease/poison/curse I could find to test with, I'm curious if someone else has different results with rc.

Anyway - imho, from playing a bit more with it, I'd guess either your RC isn't high enough to remove the counters or the person is out of range if you're having problems with this ability.

Also - I'd really like to see the message change on this ability. I want to know who it cured, and if possible how much if they weren't completely and of what type so I know what to cast to finish the job.

JobBob feels a little less poisoned
JoeBob is cured of disease

I mean I know this would be spammy if the group had all 3 types of counters on them, but at least I'd have an idea how to best help them next.

BaysarFK
12-04-2002, 03:39 AM
It cures GRIEG SNARE! Woohoo!

Tried it on some guildies after a Grieg raid last night, results seemed to vary between 1 and 2 casts of RC1 to remove his Gravel Rain AE effect.

I am pestering every priest in my guild to get this :p

Molilya
12-04-2002, 09:10 AM
To me it seems so far pretty usefull. Most things it cured for me (currently at lvl1) but just the fact to get 1 spellslot for 2 aa (i think) is an amazing offer.

In exp groups its very usefull for the ocasional slows on melee or random dot01. or like someone mentioned on DG to cure your own epic ;)

Really one of the top skills to buy

- Mol

Kulothar
12-17-2002, 10:22 AM
Just incase anyone is wondering... If you lose lv 61 and try to cast Radiant it gives you a message saying you have to be lv 63 to use it. I tried it out hoping I could get it and then go back to 60 to farm more AA. It didn't work but at least now when I get 61, I already have it.