Yrys
06-12-2003, 09:57 AM
<em>June 12th, 2003
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** Corpses **
We have changed a few things with the way corpses are handled. There should be no changes to corpses at all due to this change. So please report anything unusual.
** Tether Cam **
We've added another camera to the game. This camera has been added to the end of the F9 chain (it's the 6th camera). It follows the character around, and mouselook controls the position and angle of the camera.
** Bard Spam **
Bards will no longer get spammed when their AoE songs attempt to affect characters that are too low level.
** Bards and Items **
Bards have been able to use items that require components without using the component. We've decided to require the use of those components now.
** Treeform **
Treeform will now work in Luclin zones.
June 10th, 2003
-------------------------
The rather large download today is all about animations.
We have updated the Run, Walk and Turn animations for the Luclin models. As you can tell, new animations require a lot of data. We're sorry for the size of the update, but we think you'll like the changes.
Thank you.</em>
Checked out the treeform thing, it seems to work in PoP zones (with trees) as well.
-------------------------
** Corpses **
We have changed a few things with the way corpses are handled. There should be no changes to corpses at all due to this change. So please report anything unusual.
** Tether Cam **
We've added another camera to the game. This camera has been added to the end of the F9 chain (it's the 6th camera). It follows the character around, and mouselook controls the position and angle of the camera.
** Bard Spam **
Bards will no longer get spammed when their AoE songs attempt to affect characters that are too low level.
** Bards and Items **
Bards have been able to use items that require components without using the component. We've decided to require the use of those components now.
** Treeform **
Treeform will now work in Luclin zones.
June 10th, 2003
-------------------------
The rather large download today is all about animations.
We have updated the Run, Walk and Turn animations for the Luclin models. As you can tell, new animations require a lot of data. We're sorry for the size of the update, but we think you'll like the changes.
Thank you.</em>
Checked out the treeform thing, it seems to work in PoP zones (with trees) as well.