View Full Forums : Treeform and Luclin animations


Yrys
06-12-2003, 09:57 AM
<em>June 12th, 2003
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** Corpses **

We have changed a few things with the way corpses are handled. There should be no changes to corpses at all due to this change. So please report anything unusual.


** Tether Cam **

We've added another camera to the game. This camera has been added to the end of the F9 chain (it's the 6th camera). It follows the character around, and mouselook controls the position and angle of the camera.


** Bard Spam **

Bards will no longer get spammed when their AoE songs attempt to affect characters that are too low level.


** Bards and Items **

Bards have been able to use items that require components without using the component. We've decided to require the use of those components now.


** Treeform **

Treeform will now work in Luclin zones.



June 10th, 2003
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The rather large download today is all about animations.

We have updated the Run, Walk and Turn animations for the Luclin models. As you can tell, new animations require a lot of data. We're sorry for the size of the update, but we think you'll like the changes.

Thank you.</em>



Checked out the treeform thing, it seems to work in PoP zones (with trees) as well.

Stormhaven
06-12-2003, 10:13 AM
I guess we should have been more specific when we said "make treeform more useful" ;)

And this:
We have changed a few things with the way corpses are handled. There should be no changes to corpses at all due to this change. So please report anything unusual.

Just made me crack up a little. "We changed something. Nothing should be changed. If it did change, let us know."

Oldoaktree
06-12-2003, 10:30 AM
...and then you would have something ; ).

Gotta wonder what the unchanging change with corpses would be about. Anyone hear about any corpse related bugs lately? Haven't been a lot of unrezzables in recent times that I have seen.

Enquiring minds want to know...

sudawilde
06-12-2003, 10:43 AM
the changed unchanged changes that should not show any changes?