View Full Forums : Top 10 way to be a good druid.


Ladred
10-24-2003, 07:36 AM
I originally posted this a good while back, and since there is a new board, I decided to post it again for the newer crowd here and so there is a copy here. This is a parody and for humor purposes. Anyone that's been playing a druid long enough will get a chuckle from at least one of these. Enjoy.

Don't heal the group tank until he is at 20%. When he says 'Heal me sooner!' reply 'Shut up you fookin wuss!'. If by chance you get him killed by doing this... blame it on lag. If the wuss.... err I mean tank uses his discipline when there is only a single mob in the camp, evac to steamfront and tell the group that you refuse to group with wusses that can't tank.

Pull... Pull lots! I mean 8 - 10 mobs. Watch everyone panic and piss themselves as they scream 'EVAC!!! EVAC!!!'. Then just ae root everything, announce that people need to pull back, and start chloroblasting everyone back to good health. Again if you get people killed doing this.. blame it on lag.

Forget to snare! Snaring is for Rangers. The only time a druid should snare is when they are soloing. So you should purposefully forget to snare because then you will get to play out #2. If people die... blame it on lag.

Heal the mob multiple times... make sure to announce it to the group too. This is best accomplished when the tank, or one of the pure casters is at 20% health. Once again, if someone dies.... blameshift to lag.

Always use AE's. That's what they are there for. Only whimps use single target damage spells. It's more efficient to do 100 damage to then entire zone than it is to do 1000 damage to one mob.

Never sit down. Stand up all the time. Don't med, don't summon a horse. Then when it's really critical, /shout OOM. Yes use shout because it's more fun that way. Then /shout Train to zone, and run the wrong way. When you get clear of your group gate out, or evac to zone. If the group asks what happened, tell them you were afk and your little sister was playing your character.

Always port to the wrong destination first. It's pointless to take paying customers to there destination, what's the use of that, they paid... give them a little tour. Better yet, port them to the druid rings in the same zone you are at, just so they know where it is. If you really want them to get their moneys worth... succor them too. My favorite 'tour of norrath' port is Iceclad, and it works really well when you are porting people under level 50. Or wakening lands (wuoshi up) for those over 50. Again blame it on the little sister.

When people beg for buffs, give them your shortest lasting buff. If someone asks for a 'regen', give them like chloro or something. If they ask for a 'skin' buff give them skin like rock. You get the picture. If they ask for a particular buff, stating the correct name. Politely tell them that you don't have that spell yet, but you saw it for sell in the bazaar for 2500pp, and ask for a loan.

When you are solo'ing. Always announce trains just before you zone. Never announce it before, because that spoils the element of suprise, and there is just no fun in that at all. Make sure that when you announce your train that it is not in common language, use dragonese or lizard speak.. you get the idea.

Last but not least. If you are ever in a zone that has animals in it... always charm an animal. I personally prefer to charm one animal and fear another just to emmit that kind of control. When your charm/fear breaks run like a freak to the nearest zone line, or group making sure to aggro as many mobs as possible. Refer to #2, and #9 on this matter.

I must make an addendum to my list, thus increasing the number from 10 to 11. While I was sitting down generating this list yesterday, I was thinking of all the things that druids could do to cause havoc, comedy, and fun. Alas I did miss one, and like an omen from Cazic Thule himself I got slapped with it yesterday.... So without haste here is number 11.

11. Snare yourself.... Snare yourself alot. There is nothing more exciting or fun then having a guild, zone, server laugh until they spew milk out of their nose while you are running at snare speed from Tantor the wonder elephant in western wastes.[/list]

Koldriana
10-25-2003, 05:46 AM
haha :p
BUT in order to be really gifted, you need to DoT yourself too (and I have LOL) When I first got Winter's Storm I ended up nuking myself to death cause I hadn't used 'rain' spells in ages...amazing how you lose your whole perception of distance when you dont do something for a while :p

Vowelumos
10-29-2003, 06:34 AM
It is good to combine and expand some of the items as well.

I recall waiting for the rest of a group a long time ago with just the cleric and I sitting there so I found an animal, snared it, charmed it, hasted it and ds'd it. Was all going great until I rooted myself instead of the mob I was pulling about 1 millisecond before charm broke.

This is particularly usefull when you have no buffs on and are able to die faster than any cleric could possibly heal you.

For good measure have the cleric say "/gu Why did you root yourself and die?" in stead of "/g Why did you root yourself and die?". That makes it much more entertaining. Then for months on end all of your friends can say "Quick root yourself" whenever things seem to be taking a turn for the worse.

Wildaiena
10-30-2003, 12:33 AM
Don't forget to always have exodus up while raiding. That way you and your group can at least get out alive. If your guild bitches about taking 6 people out when the mob was at 5% just tell them hey you wanted to avoid a long CR and once the mage and the wizard is rezzed they can get you back to start buffing for the next attempt. This works best if the hotbutton is in a slot you commonly use on raids so you won't forget it. If you accidentally hit it in the middle of clearing just bug the mage for CoH because he is probably just making mod rods anyway or if you are in a zone where you can't coh just /tell your favorite rogue to come drag you all back to the raid.

Wild

Ladred
10-30-2003, 11:40 AM
I've bound exodus to all of my hotbuttons, so the moment the ability refreshes, I'm outta there! Adds a little suprise and excitment to the game. ;)

Panamah
10-30-2003, 01:34 PM
You should bind it to your movement keys. :)

Sentis
12-03-2003, 05:33 PM
Hahaha, very nice.
I'm a 65 druid with 200+ aas, I run with 300+ in magic and cold resistence at all times, and give up other stats to get it, not so much for mob aoes, but rather so I don't kill myself with Winter's storm or ensnare :)

Cawin
12-14-2003, 12:20 AM
Sentis, you don't have 300+ to all resists lol, I'm on your server. And i don't think you have 200+ AAs as well hehe.

Dimorfia
12-18-2003, 07:09 AM
Adding a few lines

Allways assign a necro or two to feed u mana - druids are most important class for both DPS and healing

Make sure to land nukes as soon as possible - on inc message if possible and make sure to flame tank for not taunting and cler for not healing u if /when u die

Allways and only use KR for heals - better to heal for more than faster

If u kite adds - make sure to kite in a HUGE range so u are sure to get more adds

Train messages must never been made in /ooc - use say

/smile Dimorfia

Berries
12-18-2003, 05:25 PM
Oh and you cant forget to help out fellow lowbies...I myself spend time in Crushbone healing the little people pull...wait here I will be back..now you want them to get good exp so pull everything in the zone to them..then Egress and enjoy the show * dont got exodus *