View Full Forums : Dueling a Beast Lord (65 level)


Clakar
04-23-2004, 03:22 PM
Hopefully the right place to post :)

Was curious to dig up some info on dueling a beast lord. The guy is 65, I'm pretty sure full spell book, 100+ AA, so not a chump by any means.

I've got some ideas, much of it no-brainer type stuff like debuff and kill pet ASAP, but I was hopeing some more skilled duelers could have some decent feedback.

What say you Zek folks or Dueling Gurus ? :)

O, and while I'm looking for Druid vs Beast, I'd be curious to see input from folks regarding (anyclass) vs Beast (again 65, 100 AA)

iegil
04-23-2004, 03:58 PM
Dispell magic / Snare / Root are your friend. Dispell / Snare and Savage Roots on his pet, then go for him.

Killing it, means he can summon a new one at full health for little mana, and you need to kill it again. Crippling the pet by rendering it immobile while you concentrate on him is better. A smart pet caster will have enough open buff slots on his pet your snare / root will land in the first couple, after that its a mind game to mess him up.

Go for him with fire (debuffing first), if it doesn't land, your done.

Flintwick
04-23-2004, 04:12 PM
boost your cold resist and root the pet out of the way.

Kineada
04-23-2004, 05:40 PM
Dispell is your friend. Dispell, dispell then for good measure, dispell again (his pet then him). There is that dispell lantern from Ssra mines that work wonders for this. Use your DS to full effect and keep Cold Resistance up.

Offensively, use clicky DoTs and porcupine him. Channel heals through melee or move kite heal.

elty
04-23-2004, 06:47 PM
swarming death lands 6/7 on someone with 337 MR.

Evilisity
05-01-2004, 11:36 AM
Duelin' a 65 BL.
Beastlords are one of the harder classes to kill imo. Their pet is rape and with your equipment/aas, it will eat you alive. Keep that pet/snared rooted!


Prep:
Crap buffs 1st 2-3 slots(any clicky ds if you have it), seasons, brackencoat, replenishment, shield of bracken, nature's recovery(cast is just before you start), resist magic, mask of forest,9, soe.

Equipment: Ceramic Skull of Decay, buy this. It helps a lot in pvp. Swich it out with your T. Bulwark.

Spells:
1-8: Nullify magic, Annul Magic, IoR, HoR,VoT, NI, Snare, Root.

First off, 'pell his pet. Kite it around and cast Annul/Nullify on it 2-3 times. Then proceed to snare/root.

Once it's rooted, chain 'pell the BL. Annull/Nullify 3-4 times each. This will get most of his buffs if he has no clickys and even if he does, it will still get some of his real buffs 'cause Nullify Magic is buggy and skips buffs.

Once debuffs is done, unmem annull/nullify magic and mem summers flame/swarming death.

Cast HoR, IoR, VoT, SD. Heal when you get to 50% as you will probably be interrupted a few times before you get it off. If the BL starts 'pelling your dots, then discard SD. Just use HoR/VoT for unpellable dottage.

Sotw is your Ace in the hole. If you see him meleeing you and hes at 40-50%, hit sotw and he'll start takin' 80+ dmg a hit. If hes usin' 1handers, his life will drop fast. Channel a nuke and he will most likey go down.

If you're fightin' in a walled in place, circle cast(Everyone has their own name for it :p )

Whats circle casting?
Stand in a corner, cast a spell, run around, run back to that corner before spell goes off, and you'll channell the spell if you did it right.
---
Short version:
Keep him dotted with HoR/VoT.
Keep his pet snared/rooted.
Sotw/nuke anytime he goes below 50%.
Heal yourself at 50%.

Good luck!

Aly
05-01-2004, 01:17 PM
Erm, circle casting sounds almost like an exploit... I don't think they meant for you to be able to move around much, if at all during spell casting.

Eyed
05-10-2004, 02:38 AM
Last night I dueled a time equiped beastlord in the bazaar

All I did was buff
9th ring ds
Jboots
coat
mask
ds
nine
regen
resists
pre AA ds waited on refresh before fight started cast again once pet hit me nuked the pet
Stood with my back to a wall
his pet died fast
unfortunitly he didnt his resists were so high I couldnt kill him, I know what to do next time but damn he just wouldnt die, I kept hoping he would run oom but that didnt happen and the ds refrsh was too damn long. Next time Ill go for dots not nukes. btw im lightly elemental equiped nothing like what he had. vs an equivelently equiped BL he woulda died
DS= 61
575AA

Daggeniel
05-10-2004, 04:55 AM
Erm, circle casting sounds almost like an exploit... I don't think they meant for you to be able to move around much, if at all during spell casting.

Casting interrupts work by checking the x,y co-ordinates you started and ending casting from. If they are the same (or very close) then the spell fires... if they are not you get interrupts. The z co-ordinate isnt checked (which I discovered when I found I could heal during fluxes in VT).

Any time you are fighting something that is slowly pushing you back - to help your channelling you have to move fractionally forwards as this eliminates the movement interrupts.

Not sure how you guys plan on rooting the BL pet though - doesnt it share resists with the master?

Claeopha
05-10-2004, 09:48 AM
Aye, I think pets share their master's resists. I had a hell of a time rooting a shaman pet when fighting a 65 shm.

Aluaeia
05-10-2004, 12:45 PM
They may share resists, but I get a ton less resists and/or breaks on pets than PCs for some reason.

Claeopha
05-10-2004, 03:12 PM
Pets are usually lower level, that's probably it. I -did- get his pet rooted, but every magic-based spell I tossed at the shm himself bounced.

/hug Hand of Ro + Summer's Flame.

Follun
05-11-2004, 11:23 PM
In my experiences I found it best to actually leave the pet alone and just let it attack you. At the start of the fight, I would always stack a few DS and regen on me and focus on the BL, and the pet would eventually kill itself. If I was lucky, the BL would even take time out to heal the pet, giving me more time to kill the BL.