View Full Forums : Effect of epic


Duronx
09-28-2004, 08:25 PM
Hey I was just wondering if anyone knew what the effect on the epic was since it was on on 'emuserver.' That graphic is pretty sweet too. Trying to figure out why it isn't a simitar but still its pretty sweet.

If you show me the lucy gibberish i'm going to :burn:

Thanks

Duronx

Aluaeia
09-28-2004, 08:29 PM
http://lucy.allakhazam.com/spell.html?id=6237&source=Test

And 4% agro reduc to heals/nukes.

Nilwean
09-29-2004, 01:12 AM
http://lucy.allakhazam.com/spellraw.html?id=6237&source=Test
...
descnum 46237

In the eqstr_us.txt....
46237 Diffuses your target's mystic protection, allowing direct damage spells to do more damage to them.

Aluaeia
09-29-2004, 04:24 AM
Whee useful.

Afk to stab devs.

Tiane
09-29-2004, 04:42 AM
So that looks like... a debuff that lasts one minute, probably (like most other epic 1.5's) usable once every 10 minutes, that's not unresistable itself (-40 resist mod, so it's good but not unresistable), which causes nukes to do more damage to the mob.

I'll have to reserve judgement until the epic is found and tested... but if that's what it is... oy...

Kludain
09-29-2004, 04:56 AM
What a pathetic effect...

If it's the final effect, my HoH isn't going to be bagged anytime soon..

Balise
09-29-2004, 07:03 AM
Spell Damage (5) = Maybe, 5 x any spell damage done to the mob.

If that is how it works then it would be very usefull on raids and minorly useful everywhere else.

I would prefer a defensive group aa such as the other two priests got (shaman group HoT+, cleric group heal+arb).

Terfiron
09-29-2004, 08:45 AM
Spell Damage (5) = Maybe, 5 x any spell damage done to the mob.

If that is how it works then it would be very usefull on raids and minorly useful everywhere else.

I would prefer a defensive group aa such as the other two priests got (shaman group HoT+, cleric group heal+arb).

I don't think it's going to be x5. There's no way they'd let that get off unless crits did not use this. *can just imagine wizards hitting for 40k after druid clicky* ><

I think it's going to be 5%... and that's not very useful in itself.

Quaras
09-29-2004, 11:36 AM
Compared to Harmony of Soul (Cleric Epic) this is a very weak effect. Scirocco -- any word as to why ours appears to be so much less impressive than all other discovered classes and why it neglects healing druids?

This also could be tied in somehow:
http://lucy.allakhazam.com/spell.html?id=6269&source=Test

Edited: I wonder if they stack? If so, could be a 10% modifier. Also wonder if they stack on each other?

Nilwean
09-29-2004, 11:58 AM
Season's Fury has a -50 resist check vs -40 on Nature's Blight

Quaras
09-29-2004, 12:17 PM
I noticed that. Wonder if they stack?

Tappin
09-29-2004, 12:23 PM
I really hope this isn't the druid effect. The other effects have two or three things simultaneously (like DA with a heal and cure).

More importantly, the effect appears to be a detrimental efect to the mobs, rather than a more 'priest like' ability. If it is the case, it would just show that they still view druids as nothing more than backup / support heals, and that clerics should remain THE healers of choice for raids and groups.

Sobe Silvertree
09-29-2004, 12:51 PM
First thing.. emu server = bad

From my understanding these are the 2.0 versions, though the epic for the wizard one looks simular to the epic on http://www.graffe.com/ .. might just be the screen shots also, someone may want to clarify that part, as for emulation stats I wouldn't trust anything.

Assuming what effects w/o discovery and to inquire before the epic 1.5 has even been found = bad

So lets shut this down and work on getting it discovered before we jump to conclusion. Then if assumptions become reality .. then we can ask questions.

Scirocco
09-29-2004, 01:38 PM
I'm not going to say anything to anybody about the strengths or weaknesses of the druid 1.5 and 2.0 epic effects until the epics are found and we have confirmed what they are.

MadroneDorf
09-29-2004, 01:41 PM
if i had to guess the clicky is like overcap DD, like bard song.
(and prob for group)

Quaras
09-29-2004, 01:57 PM
That is fair. Sorry for the tempest in the teacup.

Toprem
09-29-2004, 07:55 PM
If the effect on the epic is in essence the same thing as Rizlona/CotM/wtfe it is now bard song, I will feel like i got kicked in the nuts after finishing it and seeing the effects that other classes (Read: Cleric and Shaman primarily) got. the Spell damage(5) had BETTER not just mean 5% or I will REALLY feel like i got kicked in the nuts and then got kicked in the nuts again. (btw, the clickie is detrimental meaning its cast on the mob, not your group.)

elty
09-29-2004, 08:11 PM
is ok, after playing EQ for so long, you should know which class always get the best AA/effect/whatever as well as the highest demand and usefulness

Cleric

Toprem
09-29-2004, 09:31 PM
yeah i know, but i also dont think our EPIC quest should *****************************************

(er hum!) This isn't a baseball game at Fenway Park (Edit by Sobe)

Firemynd
09-30-2004, 09:06 AM
Toprem, I am by no means prudish, but could you tone down the language? There is a huge leap from using nonspecific swear words to using sexually explicit phrases; IMO the latter just doesn't seem appropriate for a public forum.

~Firemynd

Orolmy the Fire Caller
09-30-2004, 11:01 AM
Toprem is the only 2nd person in the game to be put on my /ignore list following his repulsive diatribe in the chat channel.

Galadhriel
09-30-2004, 02:33 PM
Toprem is the only 2nd person in the game to be put on my /ignore list following his repulsive diatribe in the chat channel.
/Ignore works on chat channels, too?

Sobe Silvertree
10-01-2004, 11:05 AM
.. ;ignore server.name

yes works

Baggwinn
10-02-2004, 11:19 AM
I think it would be particularly nice in a raid situation. Sure it's likely to only be a 10 minute recast but it'll be really handy on boss mobs. 3 or 4 Epic 1.5+ Druids have it on a rotation would be pretty nice :)

Terfiron
10-02-2004, 01:08 PM
I think it would be particularly nice in a raid situation. Sure it's likely to only be a 10 minute recast but it'll be really handy on boss mobs. 3 or 4 Epic 1.5+ Druids have it on a rotation would be pretty nice :)

With the effect on this epic... I would hope that it would be on a 30 second - 1 minute recast. There is no way that waiting for 10 minutes for a 5% bonus to nukes is worth it. But I'll guess we'll have to wait and see what it looks like when someone gets it.

Tappin
10-04-2004, 01:30 PM
Ok, now that it's official, I'd like to comment.

The effect should not be resistable, or very hard to resist. The epics that are buffs never run the risk of being resisted.

My main complaint, though, is it's not very priest-like. Yes, we nuke and heal, but we are defined as a priest class. Giving druids a nuking click while giving clerics a heal click only serves to further the healing gap.

I'm told the level 70 limit in the description is for me, not the mob. I'm not sure why it's in the spell description if that's the case. If it had been limitted to level 70 mobs, this would have been a huge penalty considering buff epic effects are never level capped.

The effect is probably useful when not resisted. It's just more wizard/mage like than priest-like.

Orolmy the Fire Caller
10-04-2004, 06:50 PM
I've already submitted my /feedback on this.

Three casts of the epic... three "Your target resisted the Nature's Blight spell."

I still love my new shrubbery, but I'd like the effect fixed please.

Semedi
10-04-2004, 07:36 PM
Well, I'm extremely disappointed in the effect. My nukes already land fine most of the time, I couldn't think of anything less exciting then a debuff that allows us to nuke for a small percentage more. And a 10 minute recast delay? What kind of ridiculous crap is that?

I may be in a high end raiding guild, but when it comes right down to it, if I put all this time and effort into completing a quest, then I want a weapon that benefits me, not one that benefits a raid every 10 minutes. An effect like that is useful on about 0.01% of mobs in EQ. I want something that benefits me when I'm soloing and grouping, something I can look at and say... the task of gathering exp has become more enjoyable and beneficial now that I have this weapon.

I liked the first epics effect, a mana free dot that stacked with all my others. It was something I could always use, and see a direct benefit from its use. But this? This is useless to me... VERY disappointed with it, and I definetly hope it is changed. The 2.0 version certainly better not have a similar effect.

Fayne Dethe
10-04-2004, 08:05 PM
The effect either needs to be made unresistable or something like -200 for 1.5 and -400 for 2.0. The negative 40 is way too low to make it useful at all, especially considering the buff epics can never be resisted. Secondly, if the effect is only a 5% increase in spell damage, this needs to be jacked up or have the recast on the effect cut down to 2 minutes ;p. I'd prefer a big increase in spell damage than shortening of the timer, if it was something like 25-50% increase - the amount would really depend on how the extra damage is added (ie, is it only based off base damage of the nuke and not increased any by crit AAs or focus effects?).

Avendesoral
10-04-2004, 08:43 PM
The clickie really is rather nice, or it would be if not for the retarded resist adjust. Aside from that I think its ok, the ratio could use an adjustment, and it needs some +ds added =D

The main thing of importance here though, is it looks damned cool :lol:

Harrey
10-04-2004, 11:26 PM
am i the only one that feels jipped that we got ANOTHER primary epic while the clerics can carry their old ones and the new shield?

quotison
10-04-2004, 11:47 PM
am i the only one that feels jipped that we got ANOTHER primary epic while the clerics can carry their old ones and the new shield?

Clerics need a primary slot open for Hand of the Gods hammers. This is part of cleric balance- we got a hammer that does some dps.

Of course, one could argue that the epic should be merely an improved version of the proc'ing hammers. But clerics aren't a melee class, and it would be grossly unfair to us to get an epic that didn't help with our primary ability- healing.

With the amount of primary items out there that are better then the 1.0 epics, I don't see how it benefits clerics that much that we can wield both.

MadroneDorf
10-05-2004, 01:43 AM
if you can get a epic 1.5, really you would have access to better then epic 1.0 stats for primary anyways

Erikochan
10-05-2004, 04:28 AM
Here's my 2 cents :

All the time you're currently wasting on obtaining this epic will get you less than xp grinding for Spell Casting Subtlety 3 afaik. The lowered hate effect is the most important effect of this item, NOT the 'improved' (cough cough) damage modifier.
Clerics are a plateclass, have dva and da and even if they die, they can rez themselves. We don't have those abilities so it was requested by the smarter druids out there for a pretty long time that we get some kind of aggro reduction or clearing of aggro. Honestly I can say - seeing how the epic looks the way it does (edit: and I'm talking about the actual use, not about the way it looks ofcourse!) - it's quite pathetic.

You know what would be nice? If we'd get a Celestial Renewal'ish 10-minute clicky, being the masters of health regeneration ;) . Now that would be useful and great to combine with SotW. (I'm not thinking about balancing issues on this paragraph, just speaking my mind).

Let's just hope epic 2.0 will greatly compensate for this failure.

Balise
10-05-2004, 06:50 AM
The only difference between Epic2.0 and 1.5 is increased stats....oh, and an extra -10 resist check on the clicky, of which is STILL very resistable.

My beefs with Epic.

-Quest is very convoluted
-Effect is very underpowered for single group activity
-Effect is resistable (should be unresistable since most other epics [all that i know at this time] are buffs and therefore dont worry about being resisted)
-2% DoT sheilding is a kick in the teeth for Priests compared to 2% spell sheilding on caster epics. Druids get the same kick in Leather Armor in GoD (iirc)

Maybe if they changed some or all of those above it would be better. For the effect, maybe to make it more single group useable they can add a beneficial recourse that would effect the group, but would not overpower the clicky for raid situations.

Lonelane
10-05-2004, 07:25 AM
Can anyone with the epic actually confirm that its a 5% increase. I know the effect is listed as Spell Damage(5) and I also know that normally increases are listed as a %.

Quite frankly I am not impressed if it is a 5% increase to damage every 10 minutes. I know that it may be usuful but holy crap is it boring.

Also I doubt very much that this stacks so if you have more then one Druid on your raid only one gets to use their epic on the boss mob, thats dumb.

Comprated to the other Priest epic effects this one just seems to suck a LOT but I still don't have mine so I could be way off, lets hope it's better then it seems to be.

Kulothar
10-05-2004, 09:59 AM
Been thinking about it after seeing the effect and focus.. and my final decision on the epic 1.5 is.. YAWN!! Maybe I will get around to it when I have nothing better to do. I never bought GoD and I really dont see any real improvement post lv-66 to make me buy GoD at this time.

How long till Wow release?

seferon
10-08-2004, 01:23 AM
ok epic atm is useless unless u need it for stats for the life of me i can not figure out what it does becuase even naked i keep on resisting it.... thats sad shows u how usefull it will be on mobs when it lands btw ive been in a tables group asked everyone to take dmg mods off for 1 mob everyone did and not a single person got anything but normal crits. i dont know what more to say :bs: and cept for looks/stats which arnt bad but other peoples epics have stats decent looks and good effects ()rock (druid) hardplace() :banghead:

Sealody
10-08-2004, 03:14 AM
Click does nothing atm. Just there to keep druids amused and let us think that we are actually contributing via improved dps for nukes.

http://forums.thedruidsgrove.org/showthread.php?t=9865

Sea!