Falloraan
06-28-2006, 01:24 PM
I have both:
Ironbark Staff (http://www.thottbot.com/?i=51395)
Finkle's Lava Dredger (http://www.thottbot.com/?i=37426)
Can only afford to throw one enchant on one of them. I typically use the staff because of the +heal, and if I see myself getting low on mana I swap in Finkle's. I also use Finkle's whenever fire resist is a big concern (fire packs in MC, bosses in MC or BWL).
The enchants I have available are:
Enchant Weapon - Mighty Spirit (http://www.thottbot.com/index.cgi?sp=23803) +20 SPI
Enchant Weapon - Mighty Intellect (http://www.thottbot.com/index.cgi?sp=23804) +22 INT
Enchant Weapon - Healing Power (http://www.thottbot.com/index.cgi?sp=22750) +55 Healing
My first thought was to throw +55 healing on the Ironbark Staff, to make it an even better healing weapon and just use Finkle's when I need FR. Or would I be better served with the healing on Finkle's and use that all the time? Really unsure what approach to take...
If it helps, I only have around +200 heal gear, bumps to +240 with Ironbark Staff equipped.
Ironbark Staff (http://www.thottbot.com/?i=51395)
Finkle's Lava Dredger (http://www.thottbot.com/?i=37426)
Can only afford to throw one enchant on one of them. I typically use the staff because of the +heal, and if I see myself getting low on mana I swap in Finkle's. I also use Finkle's whenever fire resist is a big concern (fire packs in MC, bosses in MC or BWL).
The enchants I have available are:
Enchant Weapon - Mighty Spirit (http://www.thottbot.com/index.cgi?sp=23803) +20 SPI
Enchant Weapon - Mighty Intellect (http://www.thottbot.com/index.cgi?sp=23804) +22 INT
Enchant Weapon - Healing Power (http://www.thottbot.com/index.cgi?sp=22750) +55 Healing
My first thought was to throw +55 healing on the Ironbark Staff, to make it an even better healing weapon and just use Finkle's when I need FR. Or would I be better served with the healing on Finkle's and use that all the time? Really unsure what approach to take...
If it helps, I only have around +200 heal gear, bumps to +240 with Ironbark Staff equipped.