View Full Forums : Very stupid coordinates question
09-26-2007, 04:59 PM
This is such a stupid question I'm almost afraid of asking it. I see a lot of NPC and area locations with coordinates, (3,2) for example, following them. How can one tell where the coordinates fall? Is there an overlay for the maps, or am I totally missing something very, very simple? :confused: Thanks for any and all help!
09-26-2007, 05:03 PM
You have to use a mod (such as Titan Bar or Atlas) which will then show the coordinates on your map screen.
09-26-2007, 05:11 PM
Thanks so much, Kauroth! :thumbsup:
09-26-2007, 05:19 PM
you can also create a very simple macro to display your current loc in your dialog box...
/script local px, py= GetPlayerMapPosition( "player" ) DEFAULT_CHAT_FRAME:AddMessage(string.format( "(%s, %s) %s", floor(px * 100 + 0.5), floor(py * 100 + 0.5), GetZoneText() ))
I use a very small addon called qLoc as many of the other "loc" based addons are bloated with other features I have no use for.
09-26-2007, 05:31 PM
Thanks for the ideas, tlbj6142. I appreciate it.
09-28-2007, 02:14 PM
ct mod includes a map mod, it's quite nice. has coordinates and you can create notes that remain available to all chars.
10-02-2007, 02:14 PM
11-27-2007, 03:07 AM
Koordinator is a good and simple, doesn't take up a lot of room addon. Get it from www.curse.com.
11-27-2007, 02:01 PM
Thanks! I've been running qLoc, but I'll check this one out, too.
11-28-2007, 02:37 PM
I just use Titan Panel. It gives a lot of great info. I use Metamap as well, but it's loc's are redundant so I have them disabled.
11-28-2007, 02:58 PM
11-29-2007, 12:33 AM
Iirc, you can guesstimate coords as they are just percentages going from 0 to 100 down and right from top left (might be a different corner =/ ).
A coord isn't a standard distance.
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