Annikk

09-23-2008, 06:50 AM

Ok so with the advent of the this talent...

http://img227.imageshack.us/img227/4082/rendandtearzs1.jpg

...it looks like Ferocious Bite crits are going to be pretty much standard in raids, since rogues and warriors also generate bleed effects all the time with garrotte and so on.

Now I realise it's still a long time until we actually begin raiding at level 80, but I was hoping to start theorycrafting through this now, to see how it stacks up.

First of all, is my above assumption accurate? That there will always be a bleed effect of some description on a boss?

Second, does the fact that Ferocious Bite will (basically) always crit, mean it becomes better damage per point of energy, than Rip?

Existing damage theory states that it is always better to Rip - and in situations where Rip won't work, say on a bleed-immune mob (of which there are very few these days) it's better to just continue shredding and ignore your Combo Points, unless you have 5 combo points and 35, 36, or 37 energy - in which case it becomes energy-efficient to use Ferocious Bite.

Over the course of this thread I would like to explore how these new changes affect our rotation, our bite sweet spots, and through these to arrive at an optimum dps raiding spec and an optimum dps rotation.

-Annikk

http://img227.imageshack.us/img227/4082/rendandtearzs1.jpg

...it looks like Ferocious Bite crits are going to be pretty much standard in raids, since rogues and warriors also generate bleed effects all the time with garrotte and so on.

Now I realise it's still a long time until we actually begin raiding at level 80, but I was hoping to start theorycrafting through this now, to see how it stacks up.

First of all, is my above assumption accurate? That there will always be a bleed effect of some description on a boss?

Second, does the fact that Ferocious Bite will (basically) always crit, mean it becomes better damage per point of energy, than Rip?

Existing damage theory states that it is always better to Rip - and in situations where Rip won't work, say on a bleed-immune mob (of which there are very few these days) it's better to just continue shredding and ignore your Combo Points, unless you have 5 combo points and 35, 36, or 37 energy - in which case it becomes energy-efficient to use Ferocious Bite.

Over the course of this thread I would like to explore how these new changes affect our rotation, our bite sweet spots, and through these to arrive at an optimum dps raiding spec and an optimum dps rotation.

-Annikk