View Full Forums : Noobkin spec. Little help
11-04-2008, 08:24 PM
Ok straight up I hate healing. When TBC came out I knocked the dust off my druid because there was actually a need for feral druids. We had some purpose and were actually expected to be able to do things other than heal. I've been feral until last night. I've maintained a pretty nice set of spellpower gear, just because I like to be well rounded. Atm unspec'd I'm sitting at almost 1100 spellpower, 100 hit, and 150 haste. There's not much for me to accomplish before wrath, I plan on spending the next week and a half pvping a lot as a boomkin. Just looking for a little spec advise from you guys. Here's what I'm looking at so far. Still have a few points to spend and I'm not sure where to throw them. I might run some heroics or something but for the most part I'll be pvping. Thanks for any help.
11-04-2008, 11:45 PM
There is a thread already on Moonkin specs, why not actually read it?
11-05-2008, 06:21 AM
This is what im currently using and i doing quite well with it, i have been topping bg's and in the top three when i comes to 5 man heroics dps, usually outdone by a ret pally but it seems to be a pretty good build imo i think master shape shifter for the added spell power is a must as boomkin
this is what im aiming for at 80
hope this helps
11-05-2008, 12:28 PM
in the top three when i comes to 5 man heroics dps
I found this pretty funny. There are only 3 dps in a heroic - tank, heal, dps, dps, dps - and you're in the top three? heh.
Other than that the spec looks good to me, though I've never really played boomy myself (thinking of trying it out this least week too though)
11-06-2008, 03:45 AM
lmao my bad (excuse: kids waking me up at 5am after playing wow till 4am lol)
11-06-2008, 04:07 AM
For raiding i would like this built:
Balance Raiding (http://www.wowhead.com/?talent=0xGbuiIsIdhVzRuZfx0d)
I'm relying on mana reg in the resto-tree cause u WILL have issues in WotlK i think. Especially if u are using "eclipse" right.
And wrath-spam is the mana-consumer nr.1.
I would prefer for raiding the moonfire-starfire combo with the 2 glyphs, which increase moonfire-dot-damage by 75% and make starfire increase moonfires duration by 3 secs.
I think its the most steady damage u can get out of the spells.
Was thinking of getting genesis too, but then i would loose the fun-spells like Typhoon, Starfal, Treants and Gale Winds.
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