View Full Forums : Warrior vs Druid PvP


Aitrus
01-31-2005, 10:11 AM
Soooo

up until last night I had never ever even come close to losing to a warrior in 1 on 1 pvp.

Druids have 2 tactics that completely obliterate a warrior:

1. Root, moonfire, starfire, starfire, root, etc etc.
2. Regrowth, bear form, attack. Stun, shift, regrowth, repeat.

Usually I'd combo the two. Rooting/starfiring him to 2/3rds or 1/2 hp. Then regrowth and shift, attack with bear till hes nearly dead, then shift out and root + moonfire spam ftw.

There is not much a warrior can do about this. Usually they just stand there incapacitated doing what little damage they can or trying to flee.

BUT, yesterday I had some very different experiences. First I got critted several times for abotu 800 damage from lvl 58-60 warriors (never been hit that hard by warr's before).

Second, I was introduced to "mortal strike" which neutralized all of my druidic healing powers.

Third, I finally had to duel someone using the root-proof mithril boots.

A warrior who has mortal strike and mithril boots will chew a druid up and spit him out. One or the other would be alright, we could compete, but in combination wow... not much a druid can do but run away and try to get out of intercept range when hamstring wears off. Out of about 5 skirmishes with a level 60 warrior at jadefire run who had the boots and mortal strike, I won 2/5. One of those wins was because he was at 1/10th HP when I prowled in on him. The other was when a Paladin jumped in with hammer of justice to keep him from fleeing. 1 of his wins was when he caught me tanking 2 mobs.

But the 2 strictly fair fights I got pretty much owned. I even had prowl and got first strike w ravage and shred in one of them. Didn't matter. Mortal strike ftw. Try to caster and root? Boots gg.

And after this experience I noticed 2 things:

1. Regardless of how many people use anti-root belt/boots, they MUST have a cooldown of at least 5 minutes. Spamming these things is super lame, esp since there is no gear to protect me from fear/polymorph/cheap shot etc (don't say shadow/arcane resist, cause they could get nature resist too to prevent roots). In mass pvp I doubt these items will matter a lot, but I seriously don't see why they are without cooldown.

2. Warriors are nowhere near as gimped as they'd like to think they are. They are strong in instances and raids, they completely destroy rogues with overpower/retaliation, and with mortal strike they gg priests and druids and can nerf pallies down to their level. Until I saw mortal strike + boot combo, as well as overpower, I had a lot of sympathy for warriors and considered them the worst class (druid being second worst). Now they can suck it up, they're good enough to own several classes in 1v1 pvp.

Kellaen
02-03-2005, 03:15 AM
Not all warriors are MS monkeys, tho killing a prot spec is an annoyance in itself. Be thankful for diminishing returns or everyone would be perma stunned ;b

Kulothar
02-03-2005, 01:18 PM
I don't use the starfire on the rooted in PvP, Instead just refresh the roots and moonfire while talking about their heritage.. You seem to have more experience at this since most fighters I know below lv 50 learn not to challenge a druid. Other little things I use, while they are rooted, untarget them and you will regen some mana. When you retarget do not go into attack mode so you are regening faster than them.

As for mithril boots and Spiderbelt. I didn't think they work on horseback. Try kiting. travel form, run out of range, change and wait for them to get into range, starfire or wrath, Moonfire, travel form and run out of range again. When you get out of range, repeat or if lots of mana stealth. Eventually they will give up and you do the reverse. Chase, Moonfire and stay just out of range till time to refresh. Less experienced warriors are impatient and eventually you can beat them at an endurance game.

Fawnae
02-16-2005, 03:40 PM
.

2. Warriors are nowhere near as gimped as they'd like to think they are. They are strong in instances and raids, they completely destroy rogues with overpower/retaliation, and with mortal strike they gg priests and druids and can nerf pallies down to their level. Until I saw mortal strike + boot combo, as well as overpower, I had a lot of sympathy for warriors and considered them the worst class (druid being second worst). Now they can suck it up, they're good enough to own several classes in 1v1 pvp.

This is fantastic and all for warriors except you're leaving out quite a bit:

1) A warrior has to wait until he's 60, mithril boots and MS to be a good PvP character against *certain* classes? That is, shall we say, "lame."

2) You fought one good warrior with the right tools, and that changed your entire outlook on warriors? There's always those exceptions to the norm.

3) Mortal Strike is the final ability in the Arms tree... it requires a warrior to go mostly offensive in their talents and forego a lot of defensive/fury talents. It's not the best of both worlds in warrior-land.. if a warrior wants to PvP, they *have* to get MS to have a *shot* at bein' a decent PvP class. If they want to be a good instance/raid tank, they can forget about Mortal Strike and for the most part PvP. All I hear is how protection spec warriors suck at PvP. I wouldn't know, I'll just take their word for it. They might be annoying to fight, but they have a hard time winning against a lot of classes. Yes, yes, a lot of offensive warriors claim they are just as good at tanking/agro in instances, but that's a whole nuther argument.

Even with MS, just because you couldn't figure out how to beat them doesnt mean all of a sudden they're unstoppable. I hear from a lot of MS warriors who get their butts whooped.

Milhouse
02-22-2005, 05:09 PM
In instances, my job is usually healer at lvl 60. It takes about 10 seconds to figure out if the warrior you're taking care of is speced for defense or offense. Defense warriors rarely take much healing, and I can focus my efforts on the mage or rogue. Offense warriors, however usually burn out my entire mana pool by the end of a fight if they're the main aggro. I actually like healing the offense guys though. It makes me feel like I earned it. ;)