silvernight
10-12-2005, 11:23 AM
Any tips on dueling in moonkin form? So far I'm having quite a bit of trouble and not really benefitting from the form against most players. I'm something like 33-13-5 at the moment, with moonkin, feral charge, and furor.
Rogues are the exception, and can be nuked down fairly easily. Fairy Fire, Moonfire, root, wrath. Drink.
Warriors are tricky. If I can get them rooted a few times, then I'm fine as long as I get a root+heal off before an execute. Mortal strike isn't fun, but can be dealt with and with close to 9k armor and 6k mana I can outlast their hp.
Pallies have been owning me. I just run out of mana and find myself going back to bear/heal tanking against them. No reason to get into moonkin against them because they can cleanse roots. In bear at least they can't cleanse bash. Against them my balance build is only good for a few higher powered moonfires?
Priests. Mana drain = back to bear form, I expect. I've not dueled a priest yet, but I think mana burn'll work on the owlbeast. Bash+heal, back to bear. Get feared, charge back to priest. Repeat til priest OOM. In other words, no Moonkin form.
Hunters. Again, only faught one, but got pwned. Drained mana and even with root was able to keep away from me enough. Pet was a non-issue since I hibernated it. Redueled him and went back to bear form and won. I think moonkin is useless against hunters. I'd rather be able to charge them and bash.
Warlocks. Not dueled them yet, but not being able to decurse in moonkin = hard fight, I expect.
Mages. GG. No reason to be in moonkin at all, since you HAVE to heal against them. Bear + caster ftw. And not having NS means I can get 2 or 3 shotted with good crits.
Anyway, I guess the moral of the story is that it's just another tool in the box and can't be the form you stay in if you want to win, but I'm having a hard time making my balance talents work for me in duels. Group pvp is a completely different story. The one big ruckus I was in I just /moonkin'd and walked into the middle of the melee and started moonfire/wrathing everything I could see. Lived a looooong time, til my priest went down.
Any advice?
Rogues are the exception, and can be nuked down fairly easily. Fairy Fire, Moonfire, root, wrath. Drink.
Warriors are tricky. If I can get them rooted a few times, then I'm fine as long as I get a root+heal off before an execute. Mortal strike isn't fun, but can be dealt with and with close to 9k armor and 6k mana I can outlast their hp.
Pallies have been owning me. I just run out of mana and find myself going back to bear/heal tanking against them. No reason to get into moonkin against them because they can cleanse roots. In bear at least they can't cleanse bash. Against them my balance build is only good for a few higher powered moonfires?
Priests. Mana drain = back to bear form, I expect. I've not dueled a priest yet, but I think mana burn'll work on the owlbeast. Bash+heal, back to bear. Get feared, charge back to priest. Repeat til priest OOM. In other words, no Moonkin form.
Hunters. Again, only faught one, but got pwned. Drained mana and even with root was able to keep away from me enough. Pet was a non-issue since I hibernated it. Redueled him and went back to bear form and won. I think moonkin is useless against hunters. I'd rather be able to charge them and bash.
Warlocks. Not dueled them yet, but not being able to decurse in moonkin = hard fight, I expect.
Mages. GG. No reason to be in moonkin at all, since you HAVE to heal against them. Bear + caster ftw. And not having NS means I can get 2 or 3 shotted with good crits.
Anyway, I guess the moral of the story is that it's just another tool in the box and can't be the form you stay in if you want to win, but I'm having a hard time making my balance talents work for me in duels. Group pvp is a completely different story. The one big ruckus I was in I just /moonkin'd and walked into the middle of the melee and started moonfire/wrathing everything I could see. Lived a looooong time, til my priest went down.
Any advice?