View Full Forums : PvP Set what to keep ...
01-25-2006, 04:24 AM
Of the PvP set wich 4 pieces on the Lieutenant Commander's Sanctuary would you keep to maintain the 15% speed boost (I can leave without it) or what 3 pieces you would keep in the Marshal one.
For example i plan on mixing with:
Defiler's Leather Shoulders
+ xx atk power
Any more good options you think ..........?
01-25-2006, 02:14 PM
I wear legs/chest/head/gloves in BG's along with the 3 Piece defiler caster set. It's really a no-brainer given the defiler set is more mana, AP, dodge, AC and spell crit. The HP's balance out and iirc the only advantage for the PvP set is a bit more +heal/spell damage.
01-31-2006, 09:29 AM
A Marksman/Survivalist who knows what he's doing, is able to take down any melee class. A friend of mine beats me all the time
unless he screws up. Trap, aimed-shot, Trap, aimed-shot, etc. If a hunter is standing on his trap, only pure luck can keep you from
being frozen as soon as you enter melee range. And if you do manage do avoid one trap, then it's feign, trap, bandage, aimed-shot. And if you avoid that trap aswell, he throws a scatter-shot at you, and you wander mindlessly into his trap.
Luckily, most hunters don't know this, they sometimes don't even remember to put up more then one trap, and complain about how overpowered druids are... And in PvP this tactic is only useable when it comes to defending.
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