This is a pretty druid-friendly zone. A few of the mobs see invis, mostly the spider people (drachnids), and of course the undead. You can root/rot just about everything, or nuke/kite. Sometimes the drachnids will cast druid dots on you, or other druish spells. Drolvargs hit fairly hard for their level. Giants have a lot of hitpoints.
Most of the times that I've grouped in this zone, people park on the sidewalk outside Karnor's Castle and pull mobs there. It's pretty safe and you can AFK without fear of roamers. You can also solo pretty easily at the pyramids in the Lost Valley up by the druid ring. There are plaguebone thieves and other undead there that are easily soloed, can be pulled with snare, and do not add (although they are aggro, they are not social).
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