View Full Forums : Nice Solo Item


Thicket Tundrabog
11-15-2004, 10:33 AM
I was fortunate to get a nice earring from soloing in Yxtta last night.

Attuned Discord Earring (NO DROP) - AC 9, Dex +15, Sta +15, Wis +10, Int +10, Agi +20, HP +145, Mana +115, Sv Fire +15, Sv Cold +15, Sv Dis +15, Sv Mag +15, Regen +3, Mana Regen +3, Focus: Speeding Thought (18% Spell Haste at level 65. Compare Spell Haste IV which is 15%)
Augment Slot 8

The main barrier to getting this item for most soloing druids is the requirement for a Kod'Taz flag. You need a group to get flagged, and it takes some time.

If you are KT flagged, soloing Yxxta is straightforward. The hardest part is getting there through KT. Get yourself a good map. You can invis through KT, but beware of the ukun see invisibility mobs. If they see you, you can't outrun them unless you are very close to a zone-line. Be prepared to Exodus. There are two zone-lines from KT to Yxtta. You want the SW corner zone-in.

You'll know that you are in the right place if you see two stationary mobs a short distance from the zone-in. They are always A Wary Hynid, or A Ravenous Cragbeast. You can single-pull either of them. The other will not aggro. I suggest snaring first, because you need to pull them from their spawn point. Wandering mobs can aggro if you root the hynid/cragbeast in-place.

Alternatively, you can cast Glamour of Tunare first, followed by root. You have to be nimble to do this, because the mobs run fast.

Spell order can be,
1. Snare, Root, Glamour of Tunare, Dot, dot, dot etc. Root again when necessary.
2. Glamour of Tunare, Root, Snare, Dot, dot, dot etc. Root again when necessary.

Beware of porting mobs. This does happen when pulling, so be prepared. I find it happens most often when I get too far from the mobs or when I have my back to them.

If you have a snare resist, don't be foolish --- zone out and come back to try again.

The tactics in Yxxta are very similar to Vxed. Unfortunately, Yxxta is not instanced, so occasionally you have other people in the zone. Nowadays, this seems to be rare. I'm usually the only person in the zone.

At level 70, the individual hynid/cragbeast give more experience on average than in Vxed. Overall experience is quite a bit lower in Yxtta, because you only have a limited number of mobs.

Respawn time is 20 minutes.

The only other mob that you can solo is the occasional wandering noc. Other mobs either summon or are immune to run speed changes. The wanderers will not interfere with your soloing the zone-in mobs as long as you don't root zone-in mobs at their spawn point, or you are careless and get too far into the zone.

There are reasonably profitable tradeskill drops in Yxtta. These include shimmering aligned ore, meldstone and Taelosian Mountain Tea Leaf.

I don't know how rare the Attuned Discord Earring drop is. Although I didn't keep track, I'd guess that my drop came after about 50 mobs. I'd soloed Yxtta infrequently over several months. From other sources, the earring can drop from any trash mob in Yxtta. Mine dropped from a ravenous cragbeast.

This earring is the best druid solo item I've gotten to date.

Thicket

Aluaeia
11-15-2004, 10:39 AM
Downside is that the focus reduces in power on level 66 and higher spells because it's a VT level focus. :/

You can also solo cragbeasts and spiders in the primal caves, but either all 3 primals have to be dead (ie never) or you have to do the riddles to get in. The beetles in the caves are theoretically soloable, but they have warp 12 mr. scotty assbeat power, so don't bother. Cragbeasts right at primal reptile room are the preferred camp in that area, I can usually keep 3-4 down solo depending on buffs.

Oh, here's a link to the rpgexpert article on the Yxtta riddles. Whoever made those seriously needs to be beaten with a big stick. They make less sense than our epic.

http://www.rpgexpert.com/2645.html

Juniper
11-15-2004, 08:44 PM
Glowing Bone Ring (http://lucy.allakhazam.com/item.html?id=68635) also drops here, though Lucy says it comes from Nocs. It probably works like the earring and comes from trash mobs - that seems to be what other solo classes are reporting.

Another nice soloable item (from Barindu) is Fractured Obsidian Band (http://lucy.allakhazam.com/item.html?id=68440). Should be able to root-rot some of the mobs that drop it near the zoneline from Barindu to Ferubi.

Tudamorf
11-15-2004, 09:56 PM
I don't know how rare the Attuned Discord Earring drop is. Although I didn't keep track, I'd guess that my drop came after about 50 mobs.It is extremely rare, like the 2 rare drops in Kod'taz -- figure maybe a 1 in 500 chance per kill.

Grendul3164
11-16-2004, 01:46 PM
It is extremely rare, like the 2 rare drops in Kod'taz -- figure maybe a 1 in 500 chance per kill.

Agreed. Clearing to MindriderUqua/Primals when we were doing them heavily I think we only ever saw two clearing the whole side of the zone in dozens of farming runs.

Soloing there I never saw one. Guildies have seen maybe 2. The chances are slim to none soloing - like any other random zone drop. But hey, trying is at least good solo experience...!

Mordimar
11-30-2004, 01:48 PM
I've been campin' Yxtta for a while...I got the Glowing Bone Ring after about 7 AA's (~9% AA per kill), and 28 AA's later I've still not seen the Earring...it's a good camp if you're bored and don't want to be disturbed...

but if you're lookin' for cash NC is the place to be...a week there made me 1300k

Barklight
11-30-2004, 09:06 PM
I've been campin' Yxtta for a while...I got the Glowing Bone Ring after about 7 AA's (~9% AA per kill), and 28 AA's later I've still not seen the Earring...it's a good camp if you're bored and don't want to be disturbed...
Awesome =) I've started camping the place too. About 20 kills in without anything other than vendor fodder.

What are the '2 rare drops' in KT? I don't know of anything soloable in KT.

Aluaeia
11-30-2004, 09:54 PM
What are the '2 rare drops' in KT? I don't know of anything soloable in KT.

Mastruq, Ra'tuk, hynids, cragbeasts, angry taelosians, aneuk are easy to solo unless you get a summoning version, kyv are soloable but hard (h8 kneeshatter), ukun are immune to snare (the ones I tried were anyways), never tried an ikaav, ixt or golem; ixt and ikaav have the swarm pets though. (also, the static shaman mob ukun model pets are immune to snare, hit around 500, and proc like normal ukun mobs, though they only have about 4-5khp)

Reflective Orb of Energy (http://lucy.allakhazam.com/item.html?id=68701) and Guise of Seething Satisfaction (http://lucy.allakhazam.com/item.html?id=68702) are the Kod'Taz zone drops.

Barklight
11-30-2004, 10:25 PM
Holy Spam in a Can, thats nice. I forsee much camping in my future. I could definitely make use of all 3 Yxxta drops, and with the Ice focus ring from Yxxta, I can replace my Ornate Sceptre with that awesome orb! It's gonna take a lot of killing, though :P

*glee!* I can't wait :)

Barklight
12-02-2004, 05:21 PM
Update:

gotten 5 AA's in Yxxta without seeing any particularly good toys. Tried a Kyv in KT. /bow Aluaeia. They are a whore. I killed it but I had to zone a few times. I won't be trying that again. I'm just lucky I had raid buffs on at the time :P

in Yxxta, I keep the two down at the zoneline and the occasional noc wanderer. I spend half the time with 100% mana waiting for a pop, though. those damn ukun see invis, how can I pull more to that zoneline and get past those ukun? or am I just SOL there.

And how do you get to the primal caves? I want to try them tonight.

Aluaeia
12-02-2004, 09:52 PM
Update:

gotten 5 AA's in Yxxta without seeing any particularly good toys. Tried a Kyv in KT. /bow Aluaeia. They are a whore. I killed it but I had to zone a few times. I won't be trying that again. I'm just lucky I had raid buffs on at the time :P


Waffles


in Yxxta, I keep the two down at the zoneline and the occasional noc wanderer. I spend half the time with 100% mana waiting for a pop, though. those damn ukun see invis, how can I pull more to that zoneline and get past those ukun? or am I just SOL there.

And how do you get to the primal caves? I want to try them tonight.

Can't pull past the ukun/kyv pairs (they seem chained to each other as well, not sure).

Primal caves you get into from the other zone in, you'll see a big area with giant golems that con KoS but won't attack (the little golems out on the side that don't see invis will though so keep invis up), go straight across from where you zone in and click the wall, it will open if the 3 primals are down, otherwise you have to do the riddles, click a little statue in one of the 6 outbuildings to start the riddles, you get 2 or 3 wrong answers before you get raped, and have to get 12 correct to open the door for ~30 min. Numbering is from 1-12 starting at the left as you head in and going clockwise around, 2 per building. http://www.rpgexpert.com/2645.html has the answers.

voronus
12-26-2004, 01:56 PM
Both of the items that drop here would make nice upgrades for me so i decided to solo here when i was lfg (a lot). Ive killed roughly 60 mobs so far and havent seen anything. But im confident il get a drop eventually. I even bought CA 1,2,3 just for the camp hehe.

Think i may try the primal camp so that i can kill more mobs. Are they single pullable? Also am i alot more likely do die there? Because getting a rez is a complete BITCH in yxtta when non of your guildies are flagged.

A downside to this camp is that at lvl 70, the experience goes down. Roughly 50% of the mobs give about 7% per kill, while the other half give you 3-5%. Im here for the drops not the exp though so dont mind too much.

Juniper
12-26-2004, 03:09 PM
It's been a while since I've been to the primal caves, but I always felt more likely to die there than I did at the Uqua side of Yxtta. I don't remember if you can single most of them or not.

voronus
12-27-2004, 12:48 PM
Ok i got my way to the primal caves today. Managed to kill 2 mobs before a cragbeast bonecruncher wanderer added (yellow con to lvl 70 mob). Didnt want to mess with him so exodused. Can the mobs surrounding the primal reptile be root rotted? or do they add/agro the named?

Cant find a good place to kill without getting adds. Anyone got any advice?

Aluaeia
12-27-2004, 09:25 PM
Can the mobs surrounding the primal reptile be root rotted? or do they add/agro the named?

The ones out farther are ok, i'm not sure about the ones right up next to him (basically the 3 or 4 on the north and east walls are ok) You can also kill spiders in the primal spider room. Crag beetles are not safe, they warp like mr. scotty. The cragbeast bonecruncher is a shapeshifter mob, it changes forms without respawning, though in all forms it melees for over 2k, and summons, so, uh, i'd kinda avoid it (it assists the trash mobs too).

Mariyuma
12-28-2004, 10:53 PM
are these camps a lvl 65 can take?

thanks for the info as well, :)

(for some reason, eq thinks i am KT flagged, however i still need the ferubi guy or sewers)

voronus
12-29-2004, 05:51 AM
You could do this camp yes, you would just kill slower and if you get hit you would have a lower chance of surviving. I wouldnt recommend moving into the primal caves but root rotting near the KT zone should be fine with your lvl and gear. Just zone if you have any problems.

Ive found CA3 a huge help with this camp too, if you have any spare AA lieing around.

Barklight
12-29-2004, 02:54 PM
Ive found CA3 a huge help with this camp too, if you have any spare AA lieing around.
I have the Ceramic Shackles of Torment for root rotting... But I need to get those aa's too for criticals =x would make it a lot easier.

I've been root rotting there on and off but I still don't know how to get to the caves -_- I should get off my butt and just go one time =) keep killing everything near the zone line.

Hmm. Makes me think. When you zone in from KT via the south west ZL (this yxxta zone in has the two mobs on the right and left which are always either dogs or lizards, and the one that wanders in between them sometimes) there are also ukun and the other big uglies just past these 3 killables. Will they summon me right and left or can I root rot any of them too? I hate killing all three critters then having to wait 15 minutes for repops. I should move to primals once I figure out how to get there.

Aluaeia
12-29-2004, 11:28 PM
Ukun, Kyv, Mastruq and golems in Yxtta are all immune to snare.

edit: and as for Mariyuma's question, it's probably possible, but as the mobs max hit for over 1k (and triple often), if you get hit, you will die, your hp are extremely low, your manapool and mana regen are also very low, so there will be much downtime. There are (much) better places to exp at 65 when you have crap for gear.

Mariyuma
12-30-2004, 02:13 AM
There are (much) better places to exp at 65 when you have crap for gear

my magelo is a wee bit out of date, but perhaps you could suggest a better hunting place for someone with crap such as mine.... ?

voronus
12-30-2004, 05:25 AM
I dont agree Aluaeia, the camp contains 2, possibly 3 mobs. This allows a lot of downtime to regen mana so i think Mariyuma would do fine there. Its not like you are under pressure to kill fast.

And as for being hit, yep you prob will die, but if you play safe, ie zone when you get a snare resist, you wont ever get hit. The fact that there is a zone right behind you makes this camp incredibly safe. Also the fact that you are 65 means you should get about 8% AA per mob, instead of the 3-7% i get there at 70.

Pulvani
12-30-2004, 11:55 AM
Slight derail...

(for some reason, eq thinks i am KT flagged, however i still need the ferubi guy or sewers)


Since the patch you only need a tipt expedition to be able to enter KT, afaik.

Aluaeia
12-30-2004, 02:13 PM
btw, at level 70, the aa per mob is heavily dependant on the mob level.

64 = 4% aa
65 = 7% aa
66 = 8% aa
67 = 9% aa
68 = 9-10% aa

I've only ever seen 64-66 level mobs spawn at the north entrance, while the 67/68 mobs are quite prolific in primal caves, which is commensurately more dangerous.

Obviously because 64 drops off the bonus exp range when you make 70, this would be a lot better at 65, just more dangerous due to resist rates. You'll lose a lot of time zoning back and forth repeatedly after resists (cragbeasts and nocs at north zone in you might have 2 chances to snare, hynids you only have 1 due to runspeed). Granted, if all you care about is those 2 mobs then its not a huge deal, but vxed would be faster and easier (yxtta sucks to drag a cleric out to), as would a group just about anywhere.

Barklight
12-30-2004, 03:20 PM
Mariyuma, as far as equipment goes, I can suggest a few things.
One, Ornate legs. The clicky root helps you immensely by freeing up a spellslot in a dangerous place like this. Two, you might want to consider putting your Earring of Holy Fervor in a backpack while you're root rotting here, and get an earring of the solstice instead for the +1 mana regen. You might lose a little bit off of your mana cap, but more mana regen will help you keep what mana you have.
If you can get your hands on a Ceramic Shackles of Torment for the ba4 effect, that'll increase your DoT damage a goof bit. With VoT, SD, VoN, and WD eating away at your target ba4 usually adds 100-200 damage per tick for me. Thats like an extra DoT for free. There's another ceramic item that looks like a little hammer, can't remember the name of it, but it's cheap and it recudes the mana cost of your DoT's a good bit.

Basically get stuff that helps your DoT's and your mana regen, plus ornate legs. Sure, they're expensive, but don't get em all at once :P Save up and get what you can as it's available to you. You'll notice your kites getting easier and easier :P

Stephen51
01-06-2005, 04:34 AM
Is Yxtta a flagged zone?

voronus
01-06-2005, 10:29 AM
Yes, you need the KT flag to enter.