View Full Forums : Do you debuff in XP groups?

11-19-2004, 11:20 AM
Do you debuff in XP groups?

11-22-2004, 07:45 PM
Usually I am MH anymore, but with the upper tier OoW zones I find a cleric is better. When healing I usually can only toss a fire dot and snare. But when I'm dps, depending on mobs resist, hand of ro + fire dot then nuke away.

11-25-2004, 12:59 PM
I usually lay Hand and E'ci down to help lower resists and to get the AC/ATK down for the tanks in a group. Usually, they don't notice much difference though, but I do get noticeabely less resists.

12-10-2004, 09:50 AM
i first cast Hand of Ro so my Sun's Corona sticks easier.
only lately have i been experimenting with Immolation of the Sun.

on raids we have one druid HoR and i do Sun's Corona.
Immo. isn't used as often.

picnic tables:
i use Glacier's Breath for CR bebuff. for my wizzie partners :P

Fairweather Pure
12-12-2004, 04:28 PM
picnic tables:i use Glacier's Breath for CR bebuff. for my wizzie partners :P

E'ci Frosty Breath - 250 mana / -55CR / -25AC

Galcier Breath - 312 mana / -55CR / -30AC

You're using 72 more mana to debuff extra AC, which does nothing to benefit a tables group. 5AC isn't worth 72 additional mana anyway. Glacier Breath is still absolute garbage.

--on topic:

I use HoR to debuff in exp groups in order to help nukes to land. In exp groups, AC/ATK buffs don't mean jack when a mob lasts less than 30 seconds. However, it does help for te casters to get the job done faster.

08-02-2005, 01:21 PM
I use hand and Sun's corona in grps and on raids, most of the time I'm MH in grp or healing an offtank on raids, and I see a noticable difference on dmg the tank takes. I'm in TS during raids and I have had tanks confirmed they take quite less damage when those 2 debuffs land.

08-03-2005, 10:57 AM
In most xp groups (on FR weak mob) I don't see much need to go beyond just casting hand -- unless there's 2 druids in the group. In that case I usually split up hand / Immo duties

In upper rifts, I only try E`ci once or twice -- the resist rate of it truly sucks. Only time it's worth going through the trouble (on every mob) is if there's another druid or a wizzy in the group. Otherwide can you can stick to MR DoTs / rains for the most part.

09-21-2005, 11:42 AM
hand of ro is by far the best druid Debuff id have to say, cheap on mana and -100fire resist check. where the cold debuffs have 0, and cost more mana.

09-21-2005, 05:24 PM
I do Hand of Ro, Immolation of the Sun and Glacier Breath on long fight mobs such as Vishi. GB is great for Beastlords and Rangers due to their nukes and procs.

09-27-2005, 05:22 PM
In a manner of speaking, I typically keep Immolation on the mob. Sometimes I'll unleash the HoR when mobs are being particularly stubborn.

03-29-2006, 02:31 PM
GB is great for Beastlords and Rangers due to their nukes and procs.

GB is also also have a 31 ac debuff. I'm sure that raises average dps of melees by 1-2, which will raid total raid dps by ~40. When you consider how long the spell duration is, it makes for some extremely nice average damage per cast.

06-24-2006, 12:18 PM
YOu forgot one Dont Debuff. Im usually to busy in groups healing in order to have the time to debuff.

11-27-2006, 07:10 AM
I always Debuff Attack at least Hand of Ro, whether I am MH or not in a group, unless we are killing mobs faster than I can debuff and heal or nuke as applicable. If I am MH I debuff incoming so I am ready to heal when the mob hits camp.

In a raid, I debuff everything that doesn't die in seconds with HoR, and use HoR and Sun's Corona on Named.