View Full Forums : Saryrn info for Mithaniel Peeps

Kryttos Arcadia
03-29-2005, 10:48 PM
The Saryrn Tavern (

and to copy/past progression real quick

Citadel of Anguish: Guilds with zone access
1. Heaven and Earth

Tacvi: Guilds with zone access
1. Heaven and Earth

Txevu: Guilds with zone access
2. Travellers of Norrath - 7-11 US EST.
3. The War Council - 7pm-7am US EST
4. Order of the Phoenix - 7PM - Midnight EST

Qvic: Guilds with zone access
5. Titans of Saryrn - 7-11pm GMT, 2-6pm US EST

Ikkinz: Guilds who have beaten atleast one Ikkinz guild raid
6. Guardians of Light - 6-11pm US EST
7. Isengard - 7pm-11:30pm US CST
8. Collective Assault - 7pm-2am EST

Plane of Time, Quarm: Guilds who have reached Tier 6
1. Heaven and Earth
2. Travellers of Norrath - 7-11 US EST.
3. Order of the Phoenix - 7PM - Midnight EST
4. The War Council - 7pm-7am US EST
5. Titans of Saryrn - 7-11pm GMT, 2-6pm US EST
6. Isengard - 7pm-11:30pm US CST

Plane of Time, T1-5: Guilds who have killed each elemental god atleast twice
8. Guardians of Light - 6-11pm US EST

The Elemental Planes, 1-3 Gods Dead
9. Collective Assault - 7pm-2am EST
10. Shards of Time
11. Denu of Sar

The Elemental Planes, 0 Gods Dead: Guilds with zone access (Air, Earth, Water)
12. Talons of Justice

Solusek Ro's Tower: Guilds with zone access
No guilds at this stage

Working Towards Sol Ro Tower
13. Order of the Ancient Dragon

and previous expansions

Vex Thal: Killed Emperor Ssra and still raids the zone
1. Shards of Time
2. Denu of Sar

North TOV: Killed Aary and in rotation
1. Keepers of Fortitude - 7:30PM Australian EST and 8pm CST
2. Dragonchow

Little Rhunt
04-02-2005, 05:03 PM
Welcome to Mith Marr....or is it the other way around?? =)

Kryttos Arcadia
04-02-2005, 06:31 PM
other way around =p

04-03-2005, 09:19 AM
Perhaps you should've posted it here?

Kryttos Arcadia
04-03-2005, 07:35 PM
was made after i posted and never moved, ill talk to nim

04-06-2005, 10:31 AM
Will see you around soon I'm sure :beerchug:

Kryttos Arcadia
04-06-2005, 10:45 AM
wanted to update the list. The War Council is Now in Tacvi

Little Rhunt
04-07-2005, 10:23 AM
In my circle of Mith Marr freinds there is a lot of concern about the impact to the Bazaar market prices. It appears Saryn has more tradeskillers than we do, which will impact pricing for those related products. My personal observation is that there are not many 'farmers' left either (i.e. high level druids) which has had an impact on availability of higher end, tradeable loot.

Any comments on what the market is like on Saryn?

Kryttos Arcadia
04-07-2005, 01:05 PM
the market is considerably more inflated than MM. our prices our higher. and you can expect prices to skyrocket the first week or so of the merger.

Give me a few items and ill quote you what they run on Saryrn

Little Rhunt
04-08-2005, 12:28 PM
Two major items of interest are Muramite Runes (all 3 types) and Augs.

Word 'on the street' is that for both categories, the Saryn prices are rock bottom compared to ours, which has some people spooked and in fear of a market crash. This stems from those who like to buy low and resell high.

Current price averages are 18k for Muramite runes, 25-30k for the lesser/minor. Type III augs are between 200k - 450k depending on effect.

I also have been watching spell prices, having recently started playing my Druid again (62), and find availabiltiy for 62-65 spells very poor and prices very high (for example 50k for the only copy of Winters Frost for sale during the last month). Fingers crossed the spell situation improves in our new home.

Kryttos Arcadia
04-08-2005, 02:57 PM
around 11k for Muramites. 20kish for lesser/minor and the augs run around 150-300k+

04-09-2005, 03:20 PM
I'm looking at going to Saryn. 50k for Winter's Frost? Geez...

This is a non-Druid item, but can be a good indicator of market and server age: what does prenerf Circlet of Shadow run for (no S on shadow)?