View Full Forums : Anyone Against Merging Severs?


Tejaye
04-07-2005, 08:29 PM
I don't know why any of you are for merging servers. With these new merges, there will be an extra two thousand folks playing at a time.
I had zones all to myself over the last 2 years......even Hadden was available 25% of the times i checked on him.
NOW he will never be available.
Plus in the last 2 years i didn't have to wait for a camp......now i have to deal with crowded zones.
Can SOE make this game anymore unpleasant?
Why are all of you folks for these mergers. This is ridiculous.
I guess killstealing will be on the rise again with Hill Giants in Rathe Mountains.
And now there will be all you high level "Farmers" hogging up my quite areas.

jeromie
04-07-2005, 09:21 PM
i've been spying on the server my main server will merge with and it will add at least 150 to 200 traders to the bazaar and several dozen buyers. also since several guilds have broke up and left EQ there are no pickup raids for PoP progression and the guild i was in lost too many people and disbanded. i see the mergers as a way to open back up public raids and less people will be LFG for years on end. more traders more loot more items lower prices. i cant wait!!!

okthisnameplz
04-07-2005, 09:38 PM
The more traders=lower prices seem nice, but I'm not entirely convinced of it.

I've personally always played on Bristlebane, which recently merged with Solusek Ro. The merge did indeed add a vast amount of traders, along with goods. The only difference I could see, however, is just a few new items being offered.

For instance, there are a few staple items people will farm and sell (there's one guy on BB well known by all for selling complete MQs of cleric and other epics for 300k and the shm FD ring for 2million). When SolRo came over, different items were introduced. Prices didn't drop on the ones already farmed.

I'd never been to the baz on SolRo, so I don't know what their economy was like. On Bristlebane, there were some inflation problems, but nothing too bad. For instance, you could find boneflow stones (the +4wis augs) for around 4-5k. Recently, however, they've been going for about 7-8k. I don't know whether to attribute this to fewer people in OoW due to DoN or the increase in player base, but similar items (items that mid to high <BUT uber not>ends (but not uber) still want) are all more expensive than before. Items for twinks and lower-mid end players seem cheaper though.

Just my observations. I personally think that either the cheaper of the two servers upped their prices to match the new higher ones, or the larger player base did it for them.

And being a guildless dr00d, I'm on lfg alot. Yes, the merge did indeed add alot of people to the lfg list. But I have not seen more invites due to it. Back to solo grinding those AAs. :blow: (and don't tell me to make a group, for one i'm not good at it, and another is i'd rather solo while waiting :wink: )

Ajjantis
04-07-2005, 11:34 PM
Thats a pretty egoistic attitude Tejaye,
there are more important things out than HADDEN.

Solice Farwalker
04-08-2005, 12:33 AM
I think merging is ok, only if it's between a boy server and a girl server :)

Fenier
04-08-2005, 12:59 AM
I don't know why any of you are for merging servers. With these new merges, there will be an extra two thousand folks playing at a time.
I had zones all to myself over the last 2 years......even Hadden was available 25% of the times i checked on him.
NOW he will never be available.
Plus in the last 2 years i didn't have to wait for a camp......now i have to deal with crowded zones.
Can SOE make this game anymore unpleasant?
Why are all of you folks for these mergers. This is ridiculous.
I guess killstealing will be on the rise again with Hill Giants in Rathe Mountains.
And now there will be all you high level "Farmers" hogging up my quite areas.

This shows your not old school. Welcome to the EQ most of us grew up in, crowded zones, lots of people. I'm sure alot of people here remember Lists for camps.

Those are the reasons the old school people are in love with the idea, the game more or less returning to a state that hasn't existed in the past 18 months.

Seems your focus is on making cash, and if thats true, and your farming old world zones for coin and fishbone earrings, then I feel sorry that your missing the vast majority of the game.

-Fenier

Firemynd
04-08-2005, 01:36 AM
Tejaye: I had zones all to myself over the last 2 years......even Hadden was available 25% of the times i checked on him.
NOW he will never be available.

Having zones "all to yourself" in a massive multiplayer game is generally not considered a good thing. I certainly haven't logged on every day for the past six years hoping and praying that this will be the day the server is empty just so I can have my choice of camps...

~Firemynd

InTenSity
04-08-2005, 04:00 AM
I think the merges are good for a few reasons. 1) Low population servers just plain need a merger, the attrition would get so high they would die out anyway as people quit and move to other games. This is a way to make the populations a bit healthier.

2) The server I play on is probably somewhere in the middle of the pack as far as population goes, but in the last 6 months, at least 3 fairly large guilds have outright folded. One of them being the guild that was #1 since early Velious times.

3) The server I'm on has a large lack of clerics, or so it seems that way, we are even pretty short on quality druids, for every cleric or druid that quits in our guild with 500+ aa, they are maybe replaced with a cleric or druid that is under 100 aa. That makes events harder, you have to constantly teach people what to do, so hopefully teh mergers will add a few quality players that may want to try a new guild.

4) The server I'm moving to, apparently, or so says the rumors, has quite a few clerics and druids, but is low on shammies and chanters. The server I'm on has a lot of both classes.

Yes there will be some crowding, but I doubt it will ever be how a lot of us remembered DL, when you would show up and there are 30-60 people in the zone. Everything is instanced now, which may be making the game look emptier than it ever did during Kunark/Velious. At the same time there are 4 or 5 times as many zones to choose to go to exp.

Personally I didn't see the guild I'm in surviving over the summer unless there were merges, or we merged with another guild. I've never really cared much about server economies it has never affected me, I put a trader up for a few days every 3 or 4 months to see if I can sell anything. I would welcome racing for mobs again, it gets the adrenaline going and adds a little something to the game, but I don't think there will be many races as we are out of Qvic, pretty much done with Txevu, and Tacvi is instanced.

Sorry for rambling.

Laterz

Mugwye
04-08-2005, 08:23 AM
The server I'm on atm has about 200 plus or minus 50 traders on usually. The server I'm merging with, from the times I've looked, usually has about 150 traders.

So on a really good night, that might put traders back up to 500 (about the only way to judge population I think). That is still below pre-EQ2 / WoW population.

I remember last summer when the bazaar would have 550 traders. That just contributes to more groups, more guilds racing for targets, more fun in my opinion.

Bacchuss
04-08-2005, 05:48 PM
Call me crazy, but I am looking forward to the drama and bad stuff that comes along with crowds. Will remind me of when I first started out. EQ is a little too lonely for me these days. :texla:

Nearglaan
04-08-2005, 06:00 PM
Personally I like the idea. Most of my characters are in the 40's and finding anyone to group with is difficult at best. Maybe it's just me but I like the idea of having some crowds around to game with.

Dari
04-08-2005, 06:41 PM
...I had zones all to myself over the last 2 years......even Hadden was available 25% of the times i checked on him.
NOW he will never be available.
Plus in the last 2 years i didn't have to wait for a camp......now i have to deal with crowded zones.
Can SOE make this game anymore unpleasant?...And now there will be all you high level "Farmers" hogging up my quite areas.

Honestly, Tejaye, I've never seen anyone complain so much about a game. Why, I must ask, do you still play if it's so utterly miserable for you? EQ never was about solo play in isolation. If that's what you're looking for, why not play Diablo in the solitude of your computer room all by yourself?

I remember the days of Upper Dogs in Velks and having a list of folks wanting to get in. Now you go there and there is no one in the entire zone. I don't find myself thinking, "Yay, I have the place all to myself!" I find myself thinking, "How sad to see this zone so empty". Crowded zones were a part of this game for a long time. Yes, it got stupid sometimes. Rather, the people got stupid ;)
But it was busy, bustling activity that breathed life and energy into a fantasy world. Waiting for a camp? Oh the HORROR! Come on sheesh... either wait for the camp or go find something else to do. There is far more to this game than farming camps.

I didn't like the idea of losing my server's name. It was a very sad night when I camped for the last time on Brell. I actually cried as I thought about the forced change and the unknown future. But I DO like the idea of more people-hell I even like the idea of racing to spawns! It's been too long and our guild had grown complacent, having not much competition for our targets. This is gonna wake them up!

I like the idea of more people in the bazaar. I like the idea of more people to group with, more people to get to know. I have friends that are not guilded, or are in very small guilds and they have had a helluva time getting groups going these past few months. I am glad for them, because I think this is going to be a better situation for getting those groups going.

So yeah, Tejaye...this is going to be more helpful than hurtful. Yeah, it's probably going to mess up your farming fun. You just might have to try doing something besides farming-and you might actually discover a renewed joy in the game :dance:

Juniper
04-09-2005, 03:02 AM
Don't worry Dari, they can go back to WoW when this thread has concluded.

That was their schtick last week, if I remember right.

I guess killstealing will be on the rise again with Hill Giants in Rathe Mountains.

Any high level farmer worth their salt isn't going to be anywhere near HG's. The merger will be great for my server, it's nice to see people in PoK again.

Koldriana
04-09-2005, 09:44 AM
Personally I am looking forward to it. Thus far we have had alot of nice people from Zeb come over to our boards and whatnot to say Hi - as we have been going over there. It looks like a nice relationship is starting between our 2 servers and by the time Xegony and Zebuxorux merge we will be quite well aquainted.

Over the past 4 or 5 months LFG has become horrible - my 65 cleric has spent upto 4 hours waiting for a group (and no I could not make one since we have NO slowers lol) The only groups I get now a days are from guild - and most of them I take cleric - since that is what is needed. I am really looking forward to get that last 30% for my druid to get to 70 - I think the merger will help alot.

Remi
04-09-2005, 03:55 PM
Yes and no on the Xeg/Zeb merger. At the higher end, some of the Zeb folks are realizing that Xegony is alot more crowded at the higher end (Time and above) and are resisting the idea of rotations to keep the peace. It seems the Zeb folks are pretty much used to going into Time and GoD zones when they want and finding them empty or only having to deal with one other guild, not 7 other guilds. Xegony resolved this by setting up guild rotations. Zeb seems inclined to keep it FCFS with gentleman agreements. Not yet sure how it's going to work out but I dread seeing Xegony going back to FCFS. We had 5+ years of racing, training, camping in zones, OOC wars, tons of drama and bad feelings until we became relatively civilized with each other. All that racing ended up slowing down everyone's progression ultimately.

On the other hand, it will be great to get new people on the server, opening up more opportunities for groups and guild recruiting. :) Also, the Xegony folks are going to use the Zeb community forums as the merged server forum, while the Zeb folks are moving to the Xegony server, so both communities are getting to keep something from the merge. The guildleaders from both Zeb and Xegony (at all levels) are all talking now to hopefully work out the merger issues which is a very good thing.

Cassea
04-09-2005, 04:01 PM
This shows your not old school. Welcome to the EQ most of us grew up in, crowded zones, lots of people. I'm sure alot of people here remember Lists for camps.

Those are the reasons the old school people are in love with the idea, the game more or less returning to a state that hasn't existed in the past 18 months.

Seems your focus is on making cash, and if thats true, and your farming old world zones for coin and fishbone earrings, then I feel sorry that your missing the vast majority of the game.

-Fenier

Here here!

Not only do I rem lists for spots but I rem zones with 100+ people every darn night during prime time. Why do people group in only a few zones now.... because those are the zones people now hunt in. People will spread out when forced to but as I mentioned in other posts, SOE needs to "spice" up a few of the older zones to bring them up to todays standards.

-Cass

Grenoble
04-10-2005, 10:47 AM
I have to agree with some others, Tejaye. You seem to me to always be trying to stir things with your questions, which you also post on the other druid site.

Most of us are having a terrible time getting groups. Smaller guilds have collapsed. On Emarr the pickup raid channel (which is how I got a load of flags before joining my current guild) has deteriorated to a chat channel between the same three asshats. An influx of new blood is much needed in a lot of ways.

You want zones to yourself, go play Diablo.

Aly
04-10-2005, 10:52 AM
SOE needs to hire me to spice up the old zones! :p I'd give groups a run for their money.

Taeyn Kaidyrsi
04-10-2005, 07:24 PM
Gentleman agreements work quite well when guilds are inclined to cooperate. Hopefully, after the Zeb/Xeg merger we will continue to see that cooperation and not need "enforced" rotations. Honestly, I'm not sure where the impression comes from that Zeb is resistent to "rotations." We've had them in place for years. We just don't call them "rotations."

What bothers me most about the Zeb/Xeg merger, is the pride in their ugly past that some Xeg players seem to exhibit. But that's likely a mistaken impression, like the impression that Zeb guilds/players resist working out arrangements to share content ;)

Scirocco
04-10-2005, 09:19 PM
I predict that the server mergers will increase competition for raid spawns, which will remind the folks that are left of the bad old days of racing for the spawn, and result in some people leaving earlier than they would have without the merger. This is particularly so for those that are also playing in other games with instanced raiding.

Tejaye
04-11-2005, 11:37 PM
I was wrong about the server merges, it did breathe a bit of life into some areas of the game. I stand corrected.

Chaca
04-13-2005, 12:11 AM
What bothers me most about the Zeb/Xeg merger, is the pride in their ugly past that some Xeg players seem to exhibit.

I don't see that at all. I see a focused effort by at least the high-end Xegony guilds to work out compromises to AVOID a past that I think very few people on Xegony are proud of. I assure you that if you're seeing pride about any sort of jaded past, it's because you're focused on a very small minority.

Shurlok
Leader, Draco Invictus, Xegony
www.dracoinvictus.com

Silxie
04-13-2005, 03:40 PM
Probably a similar minority to our Zeb minority who vocally declared that we won't do rotations. That might have been where the false impression came from. At any rate, I am happy thats been sorted out.

Taeyn Kaidyrsi
04-13-2005, 08:19 PM
which is probably fairly similar to the Moral Majority :whistle: