View Full Forums : Heals way overpriced on mana


micaa
05-12-2005, 09:32 AM
i logged in after the patch to checl out the changes they made

understand i have over 10k mana with kei
i started to cast chlororbon to see how much abouts i can crit for

i started pounding my keyboard ...i got like 1/2 the casts from it that i normally would have got, well now the druid is useless again. they shouldnt have screwed with the amount or the mana cost the heals were, i think they were fine before the patch, only changes that our heals needed were faster cast times, now on rais druids will be going oom at 80% from healing grp, this is by far the dumbest thing i have seen soe do since i have been playing everquest, i miss verant

micaa
05-12-2005, 10:06 AM
I wanted to add this before ppl started replying to this message


imo druids should be the best patch healers in the game, shammys should not be getting the stance (like we ever will hehe , but anyways) i hate the fact that most of the stuff we been getting lately that is actually cool they have also been getting the rez, which also imo should have been at least a 90%, soe needs to do some research on how druids actually were and what there role in history was, same with shammys,
shammys should be a melee class that has the best cures and can heal as good as a pally and can slow...also they should be a leather class
Druids should be the best patch healers, decent nukers (which we are, i wasnt too upset with the nuke nerf although i find it stupid that out ancient nuke isnt our best nuke ><) and have a good pet that we can summon, druids should be a silk class

with that out of the way, as far as the nerf to our heals, keep in mind that druids that have Chlorobon are healing 15-20k hp ppl, no other heal , i could care less about the #'s because i tested the heal out for myself, is good enough for that, what the should have dones is:
made our heals more hp of a heal
made our heals faster cast time
made our heals a better mana cost then they were

i know ppl are gonna say " well the clerics would bitch"
o well , clerics can grp heal, rez at 96% mana free, DA, they have the best epic by far ( this includes all of there epics btw) the list goes on and on


i never thought i would say this, but i am getting tierd of dealing with soe's crap, and wish i never started playing this friggin game, they better antidote this situation fast

Sunwukong Stormrider
05-12-2005, 10:31 AM
Quit whining.

micaa
05-12-2005, 10:35 AM
its that kind of babble that put us into the hole we are in, if everquest was free it would be a different story

Teaenea
05-12-2005, 10:45 AM
I'd like to point out that after the changes druids are actually more mana effecient, and can heal more than they did yesterday.

Trope was 2420 hp for 627 mana before.
SI is 2441 for 607 mana today.

So, for all practical purposes, we have a more effecient version of the old trope at an earlier level.

Looking at our spell line as far back as Superior heal, it looks like all our fast healing effects were shifted down one rank.

Sup heal is now similar to what Chloroblast was. Chloroblast is now similar to what NT was, NT is now similar to what NI was, etc.

Same basic healing ability but granted earlier with a bigger heal tacked on at the end.

Sunwukong Stormrider
05-12-2005, 11:05 AM
I think i should rephrase this.
Quit whining about getting more mana-efficient heals.
edit: woah, Teaenea beat me on reply

Galain
05-12-2005, 12:57 PM
they have also been getting the rez, which also imo should have been at least a 90%

Think you need to put the crack pipe down for a bit.

Nimchip
05-12-2005, 01:52 PM
http://eq.forums.thedruidsgrove.org/showthread.php?t=11316