View Full Forums : Reptile Skin


Fentoozler Treehugger
09-18-2005, 05:11 PM
Does anyone know where to find / how to get the spell reptile skin? I tried turning in a muramite rune without success. I am very interested in getting this spell, but can not seem to find any info on CR or Alla's in reference to how to obtain it.

Thanks =)

Aelfin
09-18-2005, 05:53 PM
Missions in Stoneroot falls. Hail Kelliad to begin. After 5 mission, hail Brother Hidden Path in Undershore and he gives you the spell.

1-3 and 5 Kelliad missions you talk to Meldrek south of Kelliad to transport to a Stoneroot instance. You ultimately battle into/collect around Xill to the south, right before hive.

4th you enter the instance by going to Xil and clicking the inner gates.

We had druid with a shammy backup healing doing these. Worked well.

Don't want to spoil anything but if your mana pool isn't >7-8k, mission 5 could be tough without cleric.

Fentoozler Treehugger
09-18-2005, 06:10 PM
alright, thnaks, I'll get on that :)

Stormmaster
09-26-2005, 02:24 PM
Anyone have details of the effectiveness of this "proc". I have to admit I don't really understand the logic or math involved in how it calculates if/when this actually goes off.

It says its a 400 adjustment proc. No clue what that means.

So lets pick an raid mob umm lets say like King/Queen in Riftseekers for example. How many times in a minute would they hit a tank and how many times would this proc go off.

I see it says "up to 120" times in 1 minute. If that were the case it would heal 72,000 HP in one minute which would be a hugely efficient heal over time, but what is the math involved that would make this proc 120 times?

I'm sure someone out there parsed this or has the info. You guys are great.

Stormmaster

Negian
09-26-2005, 03:42 PM
Yes but it don't proc every hit, it has a chance of procing, I just got this spell yesterday and I'll be testing this with my druid and my monk :)

Nimchip
09-27-2005, 05:06 AM
120 max hits means that it will fade after your target has received 120 hits on him, including misses.

Like Negian said, it doesn't go off every hit... it's a proc, it has the randomness of one. It goes off whenever it wants to basically :p

Logilitie
09-27-2005, 09:19 AM
it still seems to be VERY helpful!
i think well worth the mana cost.
give me jus tenough extra time to get a heal in.

especially helpful on named pulls and what not.

Suva
10-02-2005, 01:50 PM
It must take aa focus effects also.

I was in a group doing DoD progressions and we were using a ranger as our tank. I put this on him and he asked the group how he was being healed for 600's. There was no other regen going at the time I was aware of.

I like to use this on the monks pulling in anguish too!

Alwind.Siafu
10-03-2005, 01:17 PM
The spell is sweet and certainly helps us as main healers.

Alwind.

Jarvalor
10-03-2005, 04:38 PM
Reptile skin doesnt stack with oaken guard, found that out the hard way

Fenier
10-03-2005, 05:45 PM
Its the only spell it doesn't stack with.

Sildan
10-03-2005, 09:10 PM
Reptile skin doesnt stack with oaken guard, found that out the hard way


Will it make Oaken Guard bounce(not take hold)?

Jarvalor
10-04-2005, 08:29 AM
ya poofs the spell gem

Winenose
10-05-2005, 03:22 AM
Its the only spell it doesn't stack with.

And it HAS to be our best defensive spell after evac...
If they had to make it not stack with something, could it be some/all SK recourse effects please?

Just an idea..

Seeker
10-05-2005, 03:25 AM
Anyone know what happens if you cast SotR on top on oaken guard ? Can't test myself as I'm bored at work.

Fenier
10-05-2005, 03:49 AM
And it HAS to be our best defensive spell after evac...
If they had to make it not stack with something, could it be some/all SK recourse effects please?

http://lucy.allakhazam.com/stacking.html?id=6730&source=Live

Thats the link to the Cleric DoN Selfbuff. It has stacking issues with several similar effects, including the new DoD Mage Burning Aura Buff.

These are Defensive (?) Procs which attack the person in return. It makes logical sense for them not to stack. The best one will hold over the others.

Lingering Sloth, on the other hand, is a Defensive buff which lowers incoming melee. This is differant from the Vie line as it is not a mitigation increase, but rather a attack speed decrease. The mob will still hit just as hard reguardless.

Skin of the Reptile and Oaken Guard are Defensive procs. They are alike in their intent. One Heals damage done so you don't die. The other, fires a -400 Hate proc, which basically in effect, lowers your aggro so - you don't die. They are both spells which prevent, or at least make it more difficult to kill someone.

Sloth does this to a degree, but since most mobs as such a high level, they would mitigate the 25 percent slow so heavily that is not a drastic advantage as may be afforded via either of the 2 Druid spells.

That said, assume you Are using Oaken Guard to make youself mitigate 75 percent of incoming melee damage. You also have Reptile on. Unless the mob hits drastically hard, this more or less gives you a DA style effect becuase OG lowers the incoming melee so much that Reptile can and will realistically heal for more then the resulting damage after OG's mitigation. Depending on mob, this could be very powerful, and I personally consider it overbalancing.

As is, with Hungry Vines, Oaken Guard and Reptile, it is freaking hard to die if you have decent gear to anything that is hitting less then 600 one on one. You can actually tank several mobs at the same time, using only reptile if they are hitting for 1-200.

-Fenier

Mellen
10-05-2005, 09:56 AM
the stacking issue is fixed on test I believe, they moved it off of slot 2 into slot 4 where there are no stacking issues.

Chiara
01-05-2006, 11:06 AM
I had this spell on my SK for the first time this week, and it procced usually 600 and it went off for 1200, when my AA ability for critical heals kicked in. I think the total healed per fight was between 4800 to 7800 hp total.
All in all a very nice defensive spell to have.

Aldier
01-05-2006, 11:44 AM
The crit heal that you saw is based on the SK's aa not the caster.

SK/Pal/Rng/Bst tanks will see crits while war/mnk won't.

Tenielle
01-05-2006, 03:15 PM
the spell is OOOHHH so sweet for pl'ing where you may have a cluster of mobs that can still land bash (dulak) but continue healing yourself. I don't even heal the tank in creator anymore unless he has 3 or more mobs on him, I just throw on the skin.

with the exception of the root (what did that do again? pop a mob a mile high? who cares) I'm lovin our DoD spells.

Juniper
01-15-2006, 03:21 PM
The crit heal that you saw is based on the SK's aa not the caster.

SK/Pal/Rng/Bst tanks will see crits while war/mnk won't.

I've seen this happen on my duoing partner often - a Beastlord. I wish Juniper was on a seperate account so I could 2 box her with my main. I can think of about a dozen things I'd like to try with just Reptile Skin backing me up.

I love what's happened so far with DoDH.

Vekx
01-25-2006, 05:03 PM
Just got this spell. Tried it last night during a raid and got a message that it didn't take on my target. So something blocked it or the target had all buff slots used up. Does anyone know of other spells that might block SotR, like maybe cleric HoT's?

Aldier
01-26-2006, 02:33 AM
It stacks with cleric HoTs. However, if the MA, assuming this is who you cast it on during the raid, probably did not have a spot left for it.

With clickie items, full raid buffs, mgb hots and single HoTs + assorted other single target buffs the MA usually has on raid, it is very easy to run out of buffslots, even if he/she has all the buff slots aa.

Lluwenae
02-17-2006, 05:56 PM
here was something fun i did several months ago. Play MH in an effeciency trial in MPG with an SK or paly with HG AA's, or a ranger if hes beefy enough. Was the first time that trial was actually "fun" for me =) with reptile i rarely had to throw a real heal, even on the boss.


Lluwenae Trefendil
Veeshans Fury
Bristlebane

Kamion
02-17-2006, 07:08 PM
It stacks with cleric HoTs. However, if the MA, assuming this is who you cast it on during the raid, probably did not have a spot left for it.

With clickie items, full raid buffs, mgb hots and single HoTs + assorted other single target buffs the MA usually has on raid, it is very easy to run out of buffslots, even if he/she has all the buff slots aa.

Any MA who doesn't make room for reptile is a moron. Healing effects aside, there's few buffs that'll add more aggro than reptile - and that alone will make it take priority over any atk buff etc.

Nimchip
02-17-2006, 09:28 PM
Any MA who doesn't make room for reptile is a moron. Healing effects aside, there's few buffs that'll add more aggro than reptile - and that alone will make it take priority over any atk buff etc.

Hahaha my thoughts exactly. Pisses me off a lot when either a tank clicks it off or it doesn't stick. One of our tanks did the click off thing on the early DP days, well he quickly learned otherwise from angry druids!

wanderinglefty
06-08-2006, 02:07 AM
Aelfin your understatement skills have increased (200)
:-)



Don't want to spoil anything but if your mana pool isn't >7-8k, mission 5 could be tough without cleric.

wanderinglefty
06-08-2006, 02:08 AM
Aelfin your understatement skills have increased (200)
:-)



Don't want to spoil anything but if your mana pool isn't >7-8k, mission 5 could be tough without cleric.