View Full Forums : Fastest and Safest way to get AA's


spanky_p
10-18-2005, 03:40 PM
IMO the easiest way to get AA's is with the new exspansion. (DOD) the mm missions are great for AA's. I did the missions in Nektalus Forest and was getting almost a complete aa every mission. I have done the BB mission and I like it the most and I think its slightly less aa exp but easiest of them all and gives me 2 blue regular XP, if not doing aa XP.

I heard the fastest way would be to ge to PoFire and Kite but i still need to kill Sol Ro for Access so can't go there.

Can anyone shead some light here on the Easiest and Fastest way. I am trying to level as well and would like to know if any give better regular XP.

I am level 67 almost 68 now and we raid a bit so I need a fast way to get aa's and XP before or after raids. I want to get to 69 ASAP so that I can go to RSS for runes or even the nest and I need to get more aa's in my healing. Any suggestions would be helpful.

BTW I have all 10 expansions.

Juniper
10-18-2005, 04:07 PM
This may not be 'fastest' by any means, but you might look into Vxed, or Yxxta if you are Kod'Taz flagged. If you have your good dot spells another alternative might be the Nest (again, not 'fast', but quite good).

spanky_p
10-18-2005, 05:14 PM
Honestly i don't know where Yxxta is or what Kod'Taz flag is, but i will look into them. I do vexed someimes when I am bored. Don't you have to be 69 for RSS and the Nest.

noirblood
10-18-2005, 05:27 PM
Its extremely unlikely that you'll find a quicker or easier way to get AA's than just spam running orc/fairy missions as quickly as the timers allow. You can do an orc mission in 9 minutes and then do the fairy in about 15. By the time you're done with the fairy mission the lockout timer for the orc mission will be close to expiring so regroup and jump back in as soon as u can. It's really idiotic how easy it is to get xp like this now, and I think they should either increase the lockout timer or make the missions take longer or lower the reward. And this is from someone who has never been level 70 so I'm not complaining about other people being able to "catch up" or whatever. I just hate that I spent so long getting to 68 and now I'm going to be 70 in no time. I dunno, I like challenge and it feels a little cheaper now. But I guess I should have come to expect this from EQ now. Everything is so damn easy!

The good thing is those missions get boring fast so people still do other things. Try the Ascent or Thundercrest for now if you can't get into the Nest and want a place to solo.

/rant off

-Noir

Dayuna
10-19-2005, 01:32 AM
Currently, I believe the fastest way at that stage of the game is the fairy/orc missions. ~1 AA per 25 minutes is pretty fast. If you're really confidant in soloing, try the nest (no required level that I know of) or stoneroot or the hive if you're up for a big challenge. While the monster missions will proably give ya the best return in risk vs. reward, they won't teach you anything about how to use the abilities you're earning or help you become a better druid.

xyu101
10-19-2005, 02:01 AM
MM missions have two more advantages: no exp loss when you die, and afk exp'ing (find friends who are in different time zones as yours, and you can gain exp 24 hours a day while actually playing a fraction of the time).

I think the MM missions ruined the game.

Winenose
10-19-2005, 03:56 AM
I think you're wrong.

I know there's some people who do the monster missions, but I don't think more than 1 player in 100 is doing these in chain for the maximum effect. I myself use Nest missions with a good group for exping.. there's the added bonus of 63 crystals that converts to 6k pp if you want to.

And as far as I know, pretty much nobody in raid guilds is doing monster missions at all. Time is better spent doing DoN or MPG trials or DoD spell missions...

spanky_p
10-19-2005, 11:06 AM
Now i know about the loop for fairy and orc but I never heard about doing them 24 hours a day and gaining XP. Heck i have to work to pay the bills and so I can play. I have friends in different time zones but never heard of getting XP while not online unless you using Macro. Macro's are no fun.

Talk about not learning anything, I need 3 level to 70 and that is just something I want cause we are forming gunes after short raids or nights when a rune mob is close to a mob we need. I do see how I can get better by going to the nest but I was told you need to be 69 to get in the nest and RSS, so never tried. I always learn something new, but being 67 its ot a wholelot I could learn that I can't learn at 70.

If I am wrong about the nest then can you tell me how to go about doing mobs in the nest. A breif explaination, works for me. Things like do they summon, have high or low magic resist, can't be rooted or snared, and how long does it take to kill them(how much HP)?

xyu101
10-19-2005, 01:58 PM
Unless there is another nest zone, the cursed nest can be accessed lower than 69. Open an instanced zone for better exp (requires 3 people to get a mission, then you can solo). The mobs can be either single pulled or ensnare-zone to split. Mob HP more than Vexd (at around 5:3 ratio). What I don't like about the zone -- there are casters (can tell which ones by their names).

Matren
10-19-2005, 02:48 PM
IMO the easiest way to get AA's is with the new exspansion. (DOD) the mm missions are great for AA's. I did the missions in Nektalus Forest and was getting almost a complete aa every mission. I have done the BB mission and I like it the most and I think its slightly less aa exp but easiest of them all and gives me 2 blue regular XP, if not doing aa XP.

I heard the fastest way would be to ge to PoFire and Kite but i still need to kill Sol Ro for Access so can't go there.

Can anyone shead some light here on the Easiest and Fastest way. I am trying to level as well and would like to know if any give better regular XP.

I am level 67 almost 68 now and we raid a bit so I need a fast way to get aa's and XP before or after raids. I want to get to 69 ASAP so that I can go to RSS for runes or even the nest and I need to get more aa's in my healing. Any suggestions would be helpful.

BTW I have all 10 expansions.

You are a player with little to no skill and deserve to be beaten and then burned at the stake.

Eldrynn
10-19-2005, 03:38 PM
Do you find kiting or root/rot in Fire to be better? I have only kited.

spanky_p
10-19-2005, 04:20 PM
You are a player with little to no skill and deserve to be beaten and then burned at the stake.

Now that coming from you, really doesn't hurt but I'd like to know where you come up with that fact.

I am a pretty fair character and do a lot on my own. I solo when not raiding and while waiting for group invite, group with some of the highest and best players on my server. I have breaks at times being that I am in the Military and have to go places sometimes for wks at a time. So yes I miss things and may not have gotten the word on things, but I like trying out new things and hearing what ppl think and I don't see how that makes me not have skill.

I even wander what kind of player your are cause you talk and make stupid comments that have nothing to do with the subject. If you can't say something that is helpful. Keep that to yourself and your friends.

Tenielle
10-19-2005, 05:12 PM
Do you find kiting or root/rot in Fire to be better? I have only kited.

Speaking as someone with over 800 of my AAs from Fire, I would say the only mobs it's beneficial to root would be clerics. When not quadding I kill the pinkies until there are no more to kill or I'm OOM. I kill the cleric mobs while I regen mana. Here's why:

If the cleric mob dips below 50% HP before running OOM, it will, naturally, CH itself for about 16% life. If you pull two and have good magic resist, you can orb dot them (assuming you have an orb, if not just pull one), root them off and let them nuke you OOM while you sit there and med. By the time they hit 50%, chances are they'll be OOM and won't be able to heal themselves. Takes a while longer to regen mana than just medding of course, but at least you're getting xp during "downtime".

I can't think of any reason you'd root any other mob in Fire.

Taeyn Kaidyrsi
10-19-2005, 05:22 PM
And as far as I know, pretty much nobody in raid guilds is doing monster missions at all. Time is better spent doing DoN or MPG trials or DoD spell missions...
On Xegony, players in raiding guilds are most definitely doing monster missions.

Aldier
10-19-2005, 05:27 PM
I am in a raiding guild and I enjoy doing the monster missions because some are fun and a welcomed changed from the raid encounters that we see each week.

I personally enjoyed the Naggy mission just for the nostalgia of going back to it.

Taeyn Kaidyrsi
10-19-2005, 09:33 PM
Agree! They have brought the fun back into EQ.

But they need many, many more of them.

Aldier
10-20-2005, 02:03 AM
Some are not that good, imo. They just are senseless and honestly, who wants to go back and be in a group of ALL level 25 rangers?

Naeyene
10-20-2005, 03:32 PM
I honestly up until yesterday, had not done a Monster Mission. The appeal of sitting in the guild hall on your ass while some one else gets you aa's is kinda lame IMO. (Or even being the one to spend the 10 mins in the mission so every one else gets that aa...) I mean, yes I would use it to help level up a lower alt. But litterally leeching it for all its worth is abuse. (No wonder they nerfed them.)

To me EASY and FAST aa's shouldn' go together... Easy aa's... Do Creator... :p ... Are they fast? No! But they are easy. And you get crystals.

Fast aa's solo some place dangerous- God Zones... Fire...

But why look for easy and fast. Seems kinda like slacking IMO.

Taeyn Kaidyrsi
10-20-2005, 05:30 PM
The appeal of sitting in the guild hall on your ass while some one else gets you aa's is kinda lame IMO.
Yes it is. By all means kill that. If you're not in the instance, no exp. Seems rather simple to me. Why SOE has allowed exp to be earned by chars not even in the zone is beyond me.

Juniper
10-21-2005, 12:03 AM
Honestly i don't know where Yxxta is or what Kod'Taz flag is, but i will look into them. I do vexed someimes when I am bored. Don't you have to be 69 for RSS and the Nest.

You need to be 69 for RSS. You can be 65 and inside the Nest. I haven't tried with any character lower than this though.

sliggoth
10-21-2005, 12:36 AM
The biggest problem with the MM will be showing up in the next few months as people who have gone from 50-70 only in MM start trying to do regular groups or raids. MM give exp very quickly once you learn the missions, but they only teach you a very limited set of lower level skills to beat that mission.

Its basically going to be as if dozens of ebayed characters start popping up all over the place.


Sliggoth, druid/ tradeskiller of 7th Hammer

Stumps_Bertox
10-21-2005, 12:46 AM
I like the MM because my playtime is limited, and when I'm on I raid. Being able to quickly get an aa before and after raid for myself and my BL is a welcome break from Vish :)

Its a double edge sword though, for those players who hvaent "payed their dues" so to speak they wont learn alot of basics, but for the seasoned player, its a nice fast way to make aa's with no long term negative results

Mellen
10-21-2005, 01:38 AM
Fastest aa (but definately not the easiest) would have to be a solid dps inclined grp doing the 1st 69 spell mission in the hive with the vet exp aa running.

Taeyn Kaidyrsi
10-21-2005, 08:55 AM
The biggest problem with the MM will be showing up in the next few months as people who have gone from 50-70 only in MM start trying to do regular groups or raids. MM give exp very quickly once you learn the missions, but they only teach you a very limited set of lower level skills to beat that mission.
In all honesty? I don't see it being that big a problem. You group with them once, never again.

Any guild that invites them as a member before discovering they don't have a clue deserves them.

The only ones they really will hurt are themselves.

But for those of us who are struggling to catch up with AAs in the limited time we have to play (when we aren't raiding), monster missions are a godsend. My partner and I just don't have an hour to waste on non raid nights trying to get a real exp group together. With monster missions, we can log in and be going in minutes. I'm content with earning 1 or 2 AA a few times a week. Sure does beat earning 1 or 2 AAs a month.

MariuzDevereux
10-24-2005, 06:55 PM
I agree that PoFire is still one of the best places to xp/AA, especially Solo. Personally I'd still rather try to grab a group for faster killing = more exp. Best group ever in fire: 3 Necros, 2 Druids, and a Wizzy/Enchanter. Constant pulls by the Necro's plus almost constant Mind Wrack, 2 druids take turns pulling quads, while other druid + wizzy/Chanter also quad... chanter is ubertastic for his Tashing and in case someone gets beat on too much.

Speaking from experience as a long-time PoFire Kiter. It was my goal once to be able to quad in Fire. I found that at around 7-7.5k Mana i was able to do it successfully. Once i hit about 9kish mana, i was using the Vet 2x Exp AA and realized.... Quadding sucks. At least in PoFire it does. Mobs are way too resistant. What is the win? DoT Kiting! You *NEVER* are resisted (by Magic DoT's of course).

Easy enough. Find a Soldier, Protector, Guardian, (non caster), snare him :P I toss Wasp Swarm, Swarming Death, Winged Death, and Drifting Death (Top 4 Magic Dot's), on him, and then go rinse and repeat on another non-caster. By the time you get that done, the Wasp Swarm will just be about to drop on the first one. Go reapply Wasp Swarm, and by then Swarming Death will be dropping, so basically you recast your 4 dots, and wait for Mob02 's dot's to drop to refresh them. It's easy to do 2 at a time because 1) You can go into key setup to set up a "Cycle between last 2 targets" button (i set mine to Tab) to toggle between your last 2 targets (FireMob01 and FireMob02). 2) You can successfully keep 4 DoT's on 2 mobs at all times, and still have a little bit of running/breathing/medding room.

1 full round of the 4 DoT's will drop a mob 25% (so should take 4 rounds of all 4 dot's). Granted i have max'd DoT Crits, so it might take you an extra Ice Nuke, or DoT to finish the job. Point being: I kite 2 at a time, and usually kill 4 every 15min, am MUCH more mana efficient since none of my spells are never being resisted (and dot's are by nature more mana efficient than DoTs anyways.) 11%/kill for normal exp is sweet, can't beat it for being able to solo them.

-Quellious For The Win!

Silxie
10-24-2005, 08:15 PM
I just love saving Naggy, or brownies, or being a spider, or looting freeport or whatever. I love the stories especially when they intersect with old EQ lore. And I love being able to get a full guild group together even when missing key classes.
One interesting dynamic I found is that MM let the really good players shine. I was in a MM with friends from a higher raid guild, and friends from a lowbie guild. The leadership personality came out, instead of being determined by level/AAs, and the group was awesome because of that. Everyone in that group was a great player, but there was one person who was especially good at showing people what to do, patiently, and communicating what needed to be done next quickly. That person just happened to be in their early 60s while the rest of us were all 70. It was neat to see.

Tenielle
10-25-2005, 03:09 PM
Once i hit about 9kish mana, i was using the Vet 2x Exp AA and realized.... Quadding sucks. At least in PoFire it does. Mobs are way too resistant.

if you're getting resisted you're using the wrong spell. Use your rain. And if you have an orb grab 2 soldiers, a guardian and a protector, dot em all cycling in between with your rain when it pops. Dot one of the soldiers down further than the other so you can swap between the mobs without losing track. You'll never drop below 80 mana if you have enough regen. I popped an exp potion in April. Here were the quadding results off of one potion with 7 minutes to spare, as you can see, I averaged an AA every 10 minutes:

http://users.pullman.com/anboogie/46mins.jpg

MariuzDevereux
10-25-2005, 04:31 PM
I'm such a dork, never thought about using the Rain spell :P Defiantely less resisted than the magic one i'd bet. plus we have good ole ice debuffs. Hmmm.. gotta check the mana efficiency on that one. Good call =)

Tenielle
10-25-2005, 05:24 PM
you won't get any resists on tempest wind in fire, ever! Don't bother debuffing.

Eldrynn
10-25-2005, 09:58 PM
All 3 waves will hit the moving mobs?

Netura
10-25-2005, 10:15 PM
Eldrynn, each mobs will only be hit once.

Nimchip
10-26-2005, 09:21 AM
That's kind of a shame, I haven't tried ANY MM except Nagafen, the Prophet camp one, and one from the Leviathan missions.

Perhaps i'll try to get some during the weekend. I know that Naggy was hella fun (I did it when the expansion came out)... just never got around to doing the others.

MariuzDevereux
10-26-2005, 02:22 PM
Well, it seems that the Ice Quad costs alot more mana than the higher/highest Magic based quad. BUT, 1) it's resisted ALOT less (if at all), 2) Gift of Mana can trigger because the spell is 65+. Dunno, i personally prefer dot-kiting cuz i don't have any of the fun clicky dots to help my mana pool =)