View Full Forums : Mark of Kazad.... Yaaaa


Tilien Venator
10-09-2002, 01:06 PM
Mark of Kazad

Slot Description
1: Virtual Slot 5: 980
3: Increase Max Hitpoints by 910
4: Increase HP when cast by 910

Mana: 1800
Skill: Abjuration
Casting Time: 5
Recast Time: 0
Fizzle Time: 2.5
Resist: Unresistable
Range: 100
Vendor Sold: No
Interruptable: Yes
Target Type: All
Spell Type: Beneficial
Source: Test 10/09
Classes: CLR/63
Duration: 1 hour(s) 3.0 mins
Reagents: Peridot x 2
Cast on you: A mystic symbol flashes before your eyes.
Cast on other: Someone is cloaked in a shimmer of glowing symbols.
Wears off: The mystic symbol fades.


Now all we need is a group heal , group SoE and a single BotN at 63 and I'll say were done.

Edit: oh ya, forgot... UP THE RATIOS ON OUR NUKES BY LIKE .15-.2 OR SO EACH...

TTraveller
10-09-2002, 02:21 PM
Umm, you did notice that was a CLERIC spell??? doh...

Tilien Venator
10-09-2002, 02:38 PM
Look at my last, oh say, 20 posts and see what we've been asking for :p

Hobbo
10-10-2002, 05:06 PM
Good =)

Now a little longer duration and more HP please

Role Meggido
10-11-2002, 10:33 AM
I'd also argue some more upgrades:
BotN - more hp and ac, honestly should be at least _half_ of equiv cleric skin buff.

MotF - Ultravision (infravison is nice but this is level 65 and all), maybe 6 mana per tick instead of 4.

Brackencoat - Up ds from 7 to 14. Honestly, I'd just like to be able to ds myself more than a 65 ranger ><. PotW is a super nice buff.

SoB - moved to 63 with a group SoB at 65.

Xanusas blessing (also Touch) - Regen amount should go up and cost should go down (800 mana ugg). Please consider amount in reference to the sheer amount of hp the average pc is going to have in PoP. Everyone will just use their click bp and forget ever even getting this spell, at least imo. I really would suggest upping the regen to something like 40 - 50 per tick, should be better than NR at least.

I'd also argue for these changes:
Lower level shaman resist circles for poison and disease. I think this follows with rangers getting our circles. Similarly, I think shm should get CoS and CoW.

Ranger attack buff - Mark at 61 and Call at 65. I see this as sound based on the lack of continuation of the DRU attack buff line and the flow of spells the other way.

General - Improve weapon caps. It would be nice as a level 65 to be able to hit some deep deep greens :) . I'd recommend this for all casters.
-Improved track to druids with some basic sorting ability.

Out in left field:
-Should druids have some of their abilites to summon items improved?
-Should druids get bows?
-Should the outdoor only restriction be lost completely? YES.
-Should we no longer need to carry around a fire beetle eye? YES.
-Should the percentage restriction on our percent heal be removed to bring it in line with approx 50% of the cleric CH?

The above suggestions about group heal and spell damage rations are _absolutely critical_.

aandaie
10-12-2002, 10:17 PM
I don't think we'll ever get group heal, nor do I think it is "critical." Group heal alone would overbalance us quite a lot, making us a super character because we'd be able to do a lot on our own while also being a great group character. This would screw up classes who can't do hardly anything on their own, yet are a good group character due to group healing - especially the paladin.

Kenuon
10-13-2002, 02:37 AM
With some decent group regen and fast big heals, Druids should able heal groups in AE fights. The current PoP spell line up and aa are shaping up to address our healing problems. If the spells stay as they are, it should be happy times for healing Druids and other healing classes (http://pub13.ezboard.com/fthedruidsgrovespells.showMessage?topicID=2962.top ic).

--
Kenuon Windrunner

Ligge
10-13-2002, 02:44 AM
-Should we no longer need to carry around a fire beetle eye? YES.

ROFLMAO No doubt

Raeyne Goldenleaf
10-13-2002, 07:21 AM
yeah but that fire beetle eye has sentimental value now..have had it since level 2. Hmmm maybe that is the nasty smell I am smelling when I open my inventory. :| )

Raey

Role Meggido
10-13-2002, 01:58 PM
A group heal would not overbalance us. It really wouldn't, and frankly I'm kind of confused about why you think it would.

I'm not asking for the world. I would just like to be able to be at least 50% as effective as a cleric. Honestly, druids used to be better than 50 percent of a cleric, but well I don't see that happening again in the immediate future.

Our spell lines really do need some substanitive improvment in PoP.

King Burgundy
10-13-2002, 09:38 PM
Hahaha, to think...that fire beetle eye in my inventory is years old....:)

Tuved Stormrunner
10-14-2002, 10:34 AM
I don't get it. Why do I care about Mark of Kazad?

Chronomis
10-14-2002, 11:14 AM
Because clerics getting group symbol makes Blessing of the Nine something a druid might actually be asked to cast on a raid. Otherwise, it's Aego-upgrade all the way.

Go Michigan, right Tuved? :rolleyes:

Tuved Stormrunner
10-14-2002, 11:16 AM
They'll probablly just want the Aego upgrade to minimize buff slots so bard stuff still sticks. I'm really not ever expecting anyone to want my hp buffs on a raid.