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01-17-2006, 10:51 PM
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Expansion description:

The gods have returned and the mortal realm shifts with their influence. But a new presence walking among the gods - a malevolent force that was released into godhood by the follies of mortals. Unbound by the laws of the pantheon, it leaves corruption in its wake and threatens to bring the entire pantheon crumbling down. The only hope for Norrath hangs on the very mortals who have unleashed this upheaval. They may be the only ones with a chance of stopping it.

In Freeport, Druzzil has opened a portal within the Academy of Arcane Science to her home plane. The city, already strained politically, falls into chaos and power struggles as fanatics cry that the end is near.

Rallos Zek, learning of Druzzil's actions, resolves to guide Norrathians to the Plane of Rage. His daughter, Sullon Zek, the demigod of Rage, has been overtaken by the very rage she grants to mortals. Confined to a tower within her realm, she unleashes her fury upon her realm. Can intrepid mortals bring a balance to the chaos of her realm and restore Sullon?

The nature god Tunare, having lost her Chosen, has a growing sense of foreboding. She, too, has heard of Druzzil's efforts and now joins the fight against the threat. Her plan is bold but, as even Tunare herself admits, problematic. She intends to revive the ancient knowledge of her now-extinct first children, the Elddar elves. To do so, she calls upon Druzzil and Karana, the god of storms, for assistance. Karana sends great winds across the deserts of Ro to uncover the lost center of power of the Elddar elves, the palace of Takish-Hiz. Its walls and petrified gardens uncovered, Druzzil then manipulates time and space to provide Norrathians with passage into Takish-Hiz of Old, so they may learn from the most ancient race of elves and return that great knowledge to Norrath.

Though the gods have returned, time is short and the future of Norrath lies once again in the hands of mortals!

Feature Set:

Traps: Control your battles before they even begin by setting your own traps for your foes to stumble into!
Spheres of Influence: Punish your foes and aid your allies by taking hold of the power of the gods to impose your will upon the world around you
Destructible Terrain: Interact with the world of Norrath like never before! Chop down doors, tumble walls, and destroy encampments. Show your enemies no mercy!
Buff Filters: Decide which buffs you would rather auto-decline with the new buff filtering system!
8 new bank spaces. Even more storage for your most valuable items.
New Missions: Battle your way through 30 new missions.
New Creatures, New Environments and New Encounters: More than 25 unique creatures, 7 new Zones, 6 new Instances, a re-envisioned Desert of Ro and brand new Freeport!
New Spells, Task Disciplines and Trade Skills

Original EverQuest Game Required.

We will charge your credit card no earlier than 12:01 a.m. PST on the date the product goes live. If you change your mind and want to cancel your pre-order before that time, go to the Station Store and cancel your pre-order. As of 12:01 a.m. PST on the live date and thereafter, all sales are final.

The expected live date is February 21, 2006, so PRE-ORDER NOW! The expected live date is subject to change, in which case we will post a new anticipated live date in a patch message and extend the deadline for pre-order cancellations until 12:01 a.m. PST on the new live date.

Digital Download is a software-only purchase; SOE will not send you anything. The complete software necessary to play this expansion will need to be downloaded to your computer, but no physical box, disks or other materials will be provided to you.

If you intend to play the expansion on more than one computer using the same Station account, you must log-in to your Station account on each computer that you wish to play the expansion and the expansion files will be downloaded during the installation and launch of the game on that computer. If you intend to play the expansion on more than one Station account, you must purchase a separate expansion for each Station account.

A valid credit card is required to pre-order. You cannot use a GameCard or Global Collect payment option to pre-order this digital download expansion.

The expansion and your order are subject to the EverQuest User Agreement and Software License, SOE's Terms of Service and Rules of Conduct, and SOE's Privacy Policy.


Required Specs:

Windows® 98/2000/ME/XP
Pentium® 400 equivalent or greater
256 MB RAM
ATI Radeon 7500/NVidia GeForce 1 equivalent or greater
DirectX Compatible Sound Card
28.8k + Internet Connection
4X Speed CD-ROM
500 MB Hard Drive Space
DirectX 9.0
EverQuest Classic and a valid EverQuest account
*Note: Not All Direct 3D cards are supported. (See support for additional information)

Recommended Specs:

Windows® 98/2000/ME/XP
Pentium® 4 equivalent or greater
512 MB RAM
NVidia GeForce 3/ATI Radeon 8500 equivalent or greater
DirectX Compatible Sound Card
56.6k + Internet Connection
16X Speed CD-ROM
1.5+ GB Hard Drive Space
DirectX 9.0
EverQuest Classic and a valid EverQuest account
System requirements subject to change as the game progresses.

Internet Play:
EverQuest is an Internet-only game, requiring players to connect to Sony Online Entertainment servers via their own Internet connections for which they are responsible. Additional online subscription fees and valid credit card is required.