View Full Forums : 10k+ tanks possible?


Talyena Trueheart
09-24-2002, 08:31 PM
Here is some math from the Steel Warrior board.

165 HP per slot X 20 slots = +3300 hps.
Food+Drink (50 HP each) = +100 hps
305 stamina * 6.5 HPs per sta = 3937 hps
Pre-PoP AA (12%) + PoP AA (25%) = +37%

Result:
10051 HPs. Unbuffed.

Virtue: +1500 HPs.
Symbol of Kazad: +850 HPs.
Focus of the Seventh: +520 HPs.

Result:
12921 HPs buffed.

Can you say, complete heal landing for full?

This assumes no increase in the Warrior STA multiplier after 60. Also, unbuffed warriors will probably avoid maxing their STA. =)

As an aside, max-sta paladins and SK have 718 HPs less than a warrior at L 65 using the same math. Max sta/"same" gear robed casters have 3232 less HPs.

pub14.ezboard.com/ftheste...2112.topic (http://pub14.ezboard.com/fthesteelwarriorthearena.showMessage?topicID=2112. topic)

My favorite comment from further down in the post.

What makes me chuckle is that in theory, Druid CH won't get us out of berserk mode.

Oldoaktree
09-24-2002, 10:09 PM
Not really surprised. But will wait and see if hte math works that way.

In 6 months if I am still limping along feeling 10 levels behind other classes though there will be newer game options.

Will enjoy PoP as much as I can and see how it goes.

Hobbo
09-25-2002, 03:16 AM
Uh symbol doesnt stack with virtue, however he forgot the new brells 300hp. so subtract 550. no idea where 20X165HP items comes from either but it's at least safe to say we will see tanks with 10k+ fully buffed soon.

Makes it rediculous to even mention the 75% figure for nature's renewal, it will hardly be a 75% heal even on a caster in a XP group. It's a 2925HP heal with 10s cast time, nothing else.