Starlene Antares
03-11-2006, 08:49 PM
With the Fabled due to return in the near future, I am pondering going after the Fungus Covered Scale Tunic for myself. I know my brother will help me with his 70 paladin and shaman, in addition to others in my small but very close knit guild. :) However there are pros and cons to these two tunics and I am trying to decide between them.
Now, despite being in a small guild that doesn't put together raids very often I think I have managed to do all right for myself equipment wise: http://www.magelo.com/eq_view_profile.html?num=74290
I *could* get something better than an Elysian tunic but unfortunately as a half elf druid I've come to despise the way half elf females look in leather. I still mourn the Velious armor graphics that went away with the Luclin models. The only armor graphic for tunic and leggings that I find tolerable for Starlene is chain, and post-Luclin I think almost all classes have been forced into a certain armor type. The best chain upgrade that I can get for my Elysian, that I know of, comes from Vex Thal, and there is no way I'll be able to set foot in Vex Thal in the foreseeable future if ever.
Elysian stats are as follows:
AC: 24
STR: +15 STA: +5 WIS: +15 HP: +15 MANA: +75
SV FIRE: +8 SV DISEASE: +8 SV COLD: +8 SV MAGIC: +8 SV POISON: +8
Fabled tunic's stats are as follows:
AC: 21
STR: +13 DEX: +10 STA: +12 CHA: +9 HP: +110 MANA: +110 Endurance: +110
SV FIRE: +10 SV DISEASE: +10 SV COLD: +10
Regeneration: +25
The choice is not as clear cut as I would like.
Pros for Fabled tunic:
-Awesome regeneration (though as a druid I don't think regeneration is as useful on us as compared to other classes. Any opinions on that?)
-Lot more HP
-Slightly more raw mana
-2 more fire and cold resist
Cons for Fabled tunic:
-NO augment slot! This is the biggest thing for me. I really hate to lose out on an augment slot. I remember when people asked about the augment slot being excluded the devs answered that because of the large amount of hp regeneration they thought players being allowed to augment it further would be over powering it.
-No wisdom. I think the more raw mana might make up for this. My wisdom is also currently capped at 400. I have 32 extra wisdom points so substracting 15 from that won't be noticable. I would like to raise my cap in the future at some point though.
-I've been trying to raise my magic resist and this tunic would actually set me back when it comes to MR.
I'd greatly appreciate any feedback :) Before I invest a lot of time and my friends' time in going after this, I want to be sure this is something I really want.
Now, despite being in a small guild that doesn't put together raids very often I think I have managed to do all right for myself equipment wise: http://www.magelo.com/eq_view_profile.html?num=74290
I *could* get something better than an Elysian tunic but unfortunately as a half elf druid I've come to despise the way half elf females look in leather. I still mourn the Velious armor graphics that went away with the Luclin models. The only armor graphic for tunic and leggings that I find tolerable for Starlene is chain, and post-Luclin I think almost all classes have been forced into a certain armor type. The best chain upgrade that I can get for my Elysian, that I know of, comes from Vex Thal, and there is no way I'll be able to set foot in Vex Thal in the foreseeable future if ever.
Elysian stats are as follows:
AC: 24
STR: +15 STA: +5 WIS: +15 HP: +15 MANA: +75
SV FIRE: +8 SV DISEASE: +8 SV COLD: +8 SV MAGIC: +8 SV POISON: +8
Fabled tunic's stats are as follows:
AC: 21
STR: +13 DEX: +10 STA: +12 CHA: +9 HP: +110 MANA: +110 Endurance: +110
SV FIRE: +10 SV DISEASE: +10 SV COLD: +10
Regeneration: +25
The choice is not as clear cut as I would like.
Pros for Fabled tunic:
-Awesome regeneration (though as a druid I don't think regeneration is as useful on us as compared to other classes. Any opinions on that?)
-Lot more HP
-Slightly more raw mana
-2 more fire and cold resist
Cons for Fabled tunic:
-NO augment slot! This is the biggest thing for me. I really hate to lose out on an augment slot. I remember when people asked about the augment slot being excluded the devs answered that because of the large amount of hp regeneration they thought players being allowed to augment it further would be over powering it.
-No wisdom. I think the more raw mana might make up for this. My wisdom is also currently capped at 400. I have 32 extra wisdom points so substracting 15 from that won't be noticable. I would like to raise my cap in the future at some point though.
-I've been trying to raise my magic resist and this tunic would actually set me back when it comes to MR.
I'd greatly appreciate any feedback :) Before I invest a lot of time and my friends' time in going after this, I want to be sure this is something I really want.