Fenier
11-13-2007, 12:25 PM
I wanted to give a head's up on one of the balance changes we made with SoF NPCs since it has a positive impact on the usefulness of some areas that have been losing their meaning over the years.
In SoF zones, NPCs have been given new offense values that are balanced against the AC values of modern players. Prior to SoF, NPC offense had been pretty stagnant and hadn't really increased much since Planes of Power while player AC values have made tremendous gains. This led to the situation where high end players were generally hit for minimum damage values by baseline NPCs. In turn, adding more AC had diminishing returns and debuffs that reduced NPC offense (such as attack debuffs or strength debuffs) also lost some effectiveness.
To correct this, NPC max hit values were lowered and their offense values were raised so that the overall DPS of the NPC was unchanged, but the average player will now be hit for about half the maximum amount of damage on average instead of being hit for the minimum amount of damage most of the time. This change has two main effects:
1) Additional AC is now more meaningful.
2) Debuffs that target offense related abilities are now more meaningful.
This only applies to NPCs in Secrets of Faydwer zones. All previous NPCs retained their old offense values.
Rashere
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In SoF zones, NPCs have been given new offense values that are balanced against the AC values of modern players. Prior to SoF, NPC offense had been pretty stagnant and hadn't really increased much since Planes of Power while player AC values have made tremendous gains. This led to the situation where high end players were generally hit for minimum damage values by baseline NPCs. In turn, adding more AC had diminishing returns and debuffs that reduced NPC offense (such as attack debuffs or strength debuffs) also lost some effectiveness.
To correct this, NPC max hit values were lowered and their offense values were raised so that the overall DPS of the NPC was unchanged, but the average player will now be hit for about half the maximum amount of damage on average instead of being hit for the minimum amount of damage most of the time. This change has two main effects:
1) Additional AC is now more meaningful.
2) Debuffs that target offense related abilities are now more meaningful.
This only applies to NPCs in Secrets of Faydwer zones. All previous NPCs retained their old offense values.
Rashere
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