Adem Bird
08-07-2002, 04:22 AM
I am making "my own" modification of Gedines mixed with various other skins.
My first problem is when I set the coordinates in the XML files: I cant seem to figure out how the coordinate system works doesn't look like its anywhere near pixels or percentages, any idea what it is?
Second when I fiddle with the coordinates I can make the windows show up close to where I want them, but suddenly if I change the Y coordinate from 239 to 240 it works ok it moves a tiny bit, then if I change it from 240 to 241 it will jump like 200 pixels down.... any ideas why, and how to change it?
Tint colors / Textures:
I would like to set all my windows to use a specific tint color and not use a texture, I would guess you could set that in the "Screen item" but I have no idea how?
(Sorry if I cant spell, it's not my main language)
My first problem is when I set the coordinates in the XML files: I cant seem to figure out how the coordinate system works doesn't look like its anywhere near pixels or percentages, any idea what it is?
Second when I fiddle with the coordinates I can make the windows show up close to where I want them, but suddenly if I change the Y coordinate from 239 to 240 it works ok it moves a tiny bit, then if I change it from 240 to 241 it will jump like 200 pixels down.... any ideas why, and how to change it?
Tint colors / Textures:
I would like to set all my windows to use a specific tint color and not use a texture, I would guess you could set that in the "Screen item" but I have no idea how?
(Sorry if I cant spell, it's not my main language)