View Full Forums : Venril Sathir solo


Maody
04-08-2003, 12:06 AM
A Necromancer did VS solo.

Screenshot (http://www.strike9.com/file.aspx?path=/Yaguex/fullsize/Yag+VS.jpg)

Now i am wondering if and how Druids might be able to do it solo.

Any ideas?

The Evil Dutch
04-08-2003, 12:55 AM
I remember this guy on AB server before the movelog...he was seriously geared up..no ordinary necro could have done this. As for druids soloing VS...no, it will not happen. The spells just aren't there, and there's nothing to charm ;)

Palarran
04-08-2003, 04:14 AM
Does VS have 18k or 32k hp? I can never remember.

What divine aura items are available to druids? Earring of the Frozen Skull has 4 charges (1 sec cast time), Protection of the Dain has 1 charge (2.5 sec cast time), and Shiny Brass Idol has 1 charge (instant cast). Assuming the druid can channel all the clicks, this is basically 6*3=18 ticks of invulnerability.

Shield of bracken (40), brackencoat (13), frostreaver's blessing (10), kilva's skin of flame (33) combine for a damage shield of 96. Spirit of the wood 3 adds another 55 for 8 ticks (assume focus of mediocrity).

Summon booboo, cast Wrath of the Wild 3 and shield of bracken on him. Cast wrath of the wild on self. Wait for button to refresh again. Pull with hand of ro, cast fury of ro (1680 over 1.2 minutes with extended affliction IV; assume affliction haste IV as well). Assume both land...VS isn't especially fire resistant, is he? (Hand of ro at fire-200, fury of ro at fire-122...)

Hit spirit of the wood 3, cast summer's flame (checks fire-107 at this point) for at least 1400 (more with dd focus effect), then click first DA item. VS turns to booboo and squishes him but takes 690 damage from DS. Assume no lifetap.

VS immediately summons druid and takes another wrath of the wild for 650. After the first DA wears off, use wrath of the wild on self again, for another 650, then click the next DA. VS takes 151 damage per hit for the first 8 ticks, then 96 damage per hit for the rest of the fight. Assuming 2 hits per round, 1 round every 2 seconds, that's 151 damage per second for 48 seconds, then 96 damage per second for the remaining 60 seconds. 151*48=7248, 96*60=5760.

Total damage done so far, with luck:
1680 (fury of ro)
690 (booboo)
1400 (summer's flame)
1300 (2x wrath of the wild)
7248 (DS for 48 seconds while spirit of wood up)
5760 (DS for remaining 60 seconds)
------
18058

So if VS has 18k hp, and fire based spells can land, then I think it might be doable. :)

Paldor
04-08-2003, 04:42 AM
That assumes you can last 60 seconds.

I tried to solo Cazil in Oasis of Marr last weekend... Hit him with 1 Moonfire.. he took 7% damage..(~12,000 hp?)

Summoned.

Then he proceded to smush me.. barly got a egress off. That guy is only level 51 but averages ~250-300 DPS.

So that means that I either stand and fight...which is not really an option with me taking that much damage, or I Root/Run away.. but There is not enough time to cast a spell before he summons me again (which interrupt spell).

Still find this "Soloing Summoners" idea rather confusing without a pet... Now with a pet I get it.. I can solo summoning mobs in PoD easy with a rat pet... just hope charm doesn't break..

Woodix
04-08-2003, 05:07 AM
As far as i remenber VS hit for max 330, lifetap for 1500 at each kick, has 12Khp and do summon.
Without a true pet i cant even imagine a druid soloing a summoner like this one.

Maody
04-08-2003, 09:07 AM
Unfortunately VS is very fire resistant. We did him a few weeks ago with a group for fun and to my suprise he total and partial resisted Summers Flame alot.

My first thought on soloing was max DS and invul items too. I am not much into this number crunching on everything in EQ, but how much damage does a druid approx. have to deal with assuming AC1200, lighning reflexes and innate defense maxed out?

I can stand quite a while against a slowed BoT Giant, maybe getting him slowed and beeing invul when lifetap comes in is the key to succes?

As far as i remember, when my guild did VS the very first time our MT had less AC and HP then i have now.

Does he even try to lifetap an invul player?

kineada
04-08-2003, 09:22 AM
DS won't work with DA up.

Woodix
04-08-2003, 12:18 PM
He cant lifetap if you'r using rune, i guess it's same thing with invul, but ds dont work as kinea said.

Palarran
04-09-2003, 12:01 AM
Really? Odd, seeing as there's a damage shield component to Divine Barrier...

Maody
04-09-2003, 12:47 AM
Well, i did not thought the whole fight can be done with ivul items. I thought only of beeing invul (or runed) when he lifetaps. The last time we did him, he lifetapped once at incoming and a few times at the end of a 2-3 min fight, but maybe i did not notice it correctly.

Crescent Heartwood
04-09-2003, 05:21 AM
VS lifetaps for 1500 anytime he hits someone for damage. This is why runes prevent his lifetap, since he never actually 'connects' for any actual player damage. This was my observation anyway.

I would think you might be able to duo him with an enchanter if we could keep agro.. rune is super agro though. Might be able to since you can cast while runed, but not while DA'd.

He is very FR. I don't recall if CR/MR too.

Saraden
04-09-2003, 02:52 PM
Paldor thats odd about Cazel becuase I have tried to solo him before and he is 50 and doesn't summon. He has crazy regen so that was the challenge and when I tried it I was lke high 50s so it was a no go on dps to out do his regen. But if he summons now they must have changed his level.

Tudamorf
04-09-2003, 04:47 PM
Crescent says: I would think you might be able to duo him with an enchanter if we could keep agro.. rune is super agro though.

But it's undead aggro.

Darmuth Daystar
04-18-2003, 10:49 AM
Mandoman of the Tribunal Soloed VS with Mana Burn Crit so I would guess VS has around 15Kish hps max.

Cazel has a 150hp regan per tick I thought, the way you solo him is with Fear. Don't think druids get fear that works on him though. You also can negate his regan by puting a disease dot on him.

Other side notes for Cazel - Can be CoD'ed and will waste all the merchents in zone without breaking a sweat.

He has approx 10K hps as well, 4 SS (SunStrike Wizzy DD approx 2K), 6 Dementria (Sp) (Enchanter 650ish DD), and a few L54 druid nukes took him down quick.

Dar

Palarran
04-18-2003, 09:07 PM
Disease dots don't automatically stop regen of an arbitrary amount.

The only dot that, alone, would stop 150/tick of regen is one that does 150/tick of damage.

This is a common misconception that most likely came about because common disease based dots at low levels happened to be exactly the same as natural standing regen (1/tick, like Rabies) or sitting regen (2/tick, like Disease).

In any case, if Cazel has 10k hp and Cazel's regen is only 150/tick, then a druid that can burn for 11,500 damage in a minute would be able to kill Cazel.

Darmuth Daystar
04-21-2003, 08:25 AM
provided cazel is feared or someone else is holding agro or the druid can channel through the hits/summons.

they yes should be able to do it.

Spuzy
04-22-2003, 07:04 PM
<img src="http://bcope1.www6.50megs.com/eqspoofs/images/venril.jpg" style="border:0;"/>

Not sure if anything has changed in the two+ years since this screen shot was taken, but here are his resists. Oh, and this is from the EQ Spoofs website I posted in the general section.

Ainianu
04-23-2003, 05:01 AM
the Real Vs (not VSR)
quad attacks for 400, and procs a 1500 lifetap very very often (like at least once per round of hits)
and has 12,000 hp.
to land any spells other than the swarm line dots, he really needs debuffing, possible with firestuff after a hand of ro tho

if you pull him with hand of ro then do a fury of ro right after you've run ahead (even if it resists),i doubt a chain rune-ing enchi will steal your agro somehow

Palarran
06-06-2003, 04:03 AM
Sorry to bump the somewhat old thread, but rather than starting a new one it seemed appropriate to reply again here.

On my third try I managed to solo Cazel. I would estimate his regen to be around 100 hp a _second_ (especially obvious now that target hp is updated every second). This made even chain nuking with Winter's Frost impractical. However, from my days as a monk using an adamantite bo stick, I remembered a nifty property of large mobs: Cazel's melee range is larger than my rain's radius. So I was able to stand at near max melee range and alternate Winter's Frost with Winter's Storm without hitting myself, and without being summoned (which would interrupt a spell). Once he started running away I had to burn him down with just Winter's Frost; each cast would do about 12% damage, but he'd regen about 8% between casts. I finished with near full health (spirit of the wood+replenishment+nature's recovery was enough healing) and about 20% mana.

Len the druid
06-13-2003, 09:23 PM
thought rune doesnb't stop lt anymore..just spellshield

Wiggume
06-14-2003, 05:51 PM
after seeing the video of the monk vs naggy. I would think that same strat could be used for VS or Fay. Massive DS and just stand there clicking heal potions. Maybe try to channel a few heals of your own to save some money.

Palarran
06-15-2003, 11:17 AM
Venril Sathir is different...his lifetaps heal him very quickly. It's not just a matter of surviving long enough to porcupine him.

Otherwise, you're right. In theory any class should be able to porcupine vox/naggy/faydedar/etc. given sufficient stinging wort potions. :) (Finishing them off when they run could be an issue for certain low-damage classes I suppose, depending on regen rate. I once was part of a 3-person attempt to take on the enchanter epic mob in Cabilis. With the damage shield, we slowly wore him down, but once he started to run, we couldn't do enough damage, and eventually he got back to 50% health and started attacking us again.)

Tils
06-15-2003, 02:59 PM
The problem with VS is...which ive tried recently is its practically impossible to land a spell on him even now.

Tils

Role Meggido
06-17-2003, 11:25 PM
Problems:
-Keeping him off you enough to cast
-Landing spells
-Making sure he doesn't hit you ( 1500 hp lifetap )
-Solving melee damage
-Healing damage taken
-Mana pool issues?
-Dealing damage


Necros have several solutions to these problems that are not as available to druids.

Rhes Olooshun
06-24-2003, 03:55 AM
Rune doesn't do a damn thing to vs Venrils lifetaps. That was changed some time ago during the Luclin expansion.

Spellshield does the trick though. Don't see how a druid could ever solo this guy. I know a few wizzies that have done it, and that is about it.

Tahlee1
07-05-2003, 06:15 PM
If you guys really want some fun soloing summoning mobs give a go at Gore in Dreadlands. Very fun fight and suprisingly easy if done right.

Tahlee
Silent Redemption

Aluaeia
07-05-2003, 06:52 PM
wtf =/

iluani
07-07-2003, 03:05 AM
by soloing do you mean 2 boxing for gore? i have seen that done before but a real solo, just 1 druid, that would be impressive.

Tahlee1
07-07-2003, 08:49 PM
No two boxing.. just one single person. As I said.. it's surprisingly easy once you play around with it. Does help when you have lots of aa's/mana/hp's etc. Have to be fully buffed up to do it or you won't stand a chance. To give you a general idea, the two times I've done it I've had 7khp's and over 1400ac.

Tahlee
Silent Redemption

Palarran
07-08-2003, 02:39 AM
I'm going to guess...kiting using illumination of ro with affliction haste/efficiency IV, combined with wrath of the wild/spirit of the wood (and the expected hp/mana/resist/DS buffs), and nature's infusion as needed? I assume Gorenaire's magic resistance is very high...

I'd try it but my gear isn't up to par. :P

Tahlee1
07-08-2003, 07:58 AM
No, her mr is huge so kiting is not really a option once you do damage to her as she will just summon. What you have to do is fr debuff her first and then tank her. Just stand there chain nuking using Summers Flame while healing in between with nature's infusion. From there just hope she starts running before you run oom :) Make sure you have max ds going at the same time as well and if you do have dc a pet in the zone could help although I've never bothered with it.

Tahlee
Silent Redemption

kineada
07-08-2003, 11:39 AM
The part not mentioned is that you need to kite Gore long enough for her to burn her CH mana trying to nuke you.

Tahlee1
07-08-2003, 11:59 AM
Just thought I'd add one more point to VS himself with regards to soloing. One of the biggest things that could allow you to solo him is having your mr 400+. Helped a group out today kill him in which I tanked. I had 450mr and half his lifetaps I resisted while the other half were partials for under 300. His melee damage is 300 top hit and is very sporatic as he casts a lot. Just the issue with him always healing himself that could present a problem in trying to nuke him down fast enough.

Tahlee
Silent Redemption

Palarran
07-08-2003, 12:01 PM
Well the point of kiting would be to just take one round of damage every 10 seconds...but yeah, I forgot about the melee range, I guess that wouldn't prevent a whole lot of damage. I was assuming there wouldn't be enough mana to just chain nuke Gorenaire to death. I have enough trouble doing that with Phinigel who has 16k hp, though I suppose being able to keep buffs does help. :)

Is Gorenaire's melee similar to Talendor's? I've unintentionally tanked Talendor for a full fight, so I could go back and check how well I stood up to that (though it was before CS3/ID5). I suppose I could always bring stinging wort potions in any case, heh...

Alaten
07-11-2003, 10:08 AM
<blockquote><strong><em>Quote:</em></strong><hr>If you guys really want some fun soloing summoning mobs give a go at Gore in Dreadlands. Very fun fight and suprisingly easy if done right.[/quote]

Note to TDG peeps, Silent Redemption alts are not the normal druid alt on Brell Serilis server :P
They only leave elemental zones to solo a dragon or two :)


Elder Alaten
Storm Warden

Dapippo Shortshanks
07-15-2003, 04:52 AM
There's plenty of things you can solo when you get outfitted correctly and have a chunk of AA's.