View Full Forums : Healing Gift


aldrann mednwolf
01-15-2003, 02:13 AM
I have a question about Healing Gift that I can't seem to find an answer to. I can score an exceptional heal on every single direct healing type spell I own except Tunare's Renewal. I dont' have Karana's Renewal yet so can't vouch for that one. But it certainly seems that Tunare's Renewal isn't allowed to crit for me. I've had HG for a long time and I can honosty say I've casted TR probably 10,000 times with zero crits. Whats the deal? Clerics can crit heal a complete heal or any other direct heal in there arsenal, and I can crit heal any one of my other direct heals. Was the coding overlooked when they implemented this spell? or are druids just getting shafted on this one too?

Tils
01-15-2003, 02:32 AM
KR and TR are not effected by HG all our other instant heals are..simple as that.

I dont believe it was over looked just a limitation of the spells.

I personally dont think HG is necessary on KT or TR. KR heals I believe for over 6k with maxed AAs. Plenty for a druid imho.

Tils

aldrann mednwolf
01-15-2003, 03:43 AM
Well where's the logic in it not working though? It meets all the requirements of any other direct infusion healing spell. Thats the same as saying Wildfire will crit Moonfire won't. They both do the same thing in the end. /shrug guess I have my answer at least

Merlman
01-15-2003, 06:19 AM
Sony wants all druid to go away. Look ath all the nerfs if ya dont beleive me.

chenier
01-15-2003, 07:59 AM
<blockquote><strong><em>Quote:</em></strong><hr>Well where's the logic in it not working though?[/quote]
Silly druid! It's SOE! No logic required!

Tyriena
01-17-2003, 12:39 AM
Does Healing Adept increase Tunare's Renewal.

I wanted HG and HA to be increased by these two mainly for one reason ... To heal my pets better to allow less downtime while charm killing.

chenier
01-17-2003, 08:01 AM
Yes, Healing Adept and Advanced Healing Adept affect every heal we use.

Healing Gift affects everything BUT Tunare's Renewal and Karana's Renewal.

wooddy SH
01-27-2003, 04:46 AM
But it sure is nice critical healing with Natures infusion :)

Advanced Healing gift helps out a lot!

L1ndara
01-27-2003, 11:18 AM
Mobs hitting for over 900 I often don't have time to screw around with 10 second cast heals most of the time anyway. Critting over 4k with NI is making me glad I stuck points into gift after all, lol.

chenier
01-27-2003, 11:27 AM
Yeah...the more I see of the high end game, the more I'm thinking of trying to max out HG sooner than I thought because of the need of spamming NI - and bigger heals is m0 bettah.

Lotusfly Stewnicely
01-28-2003, 12:05 AM
On a typical raid, I seldom use Karana's Renewal. I heal a <strong>lot</strong> and it's with Nature's Infusion most of the time. Double heals via Advanced Healing Gift, healing focal effects and larger heals via Advanced Healing Adept are absolutely critical, if you'll excuse the pun. ^_))

I strongly advise an 'empty' /assist key, too, sitting next to your standard /assist MainAssistRaider. You'd be surprised how handy it is (if you're a healer), if you don't already have one. Once you start, you'll not go back!

My other little tip is borrowed from the clerical CH rotations, which involves making a hotkey for Karana's Renewal and a hotkey for Nature's Infusion as follows:

/cast n
/g Your healing message [ %t ]
/cast n

...where 'n' is the number of the spell gem that contains your heal. The healing message might be /rs, or into a healing channel if your guild uses one.

This of course casts your spell, and then displays the healing message into the provided channel. The good part occurs in that if the first casting attempt fizzles, then it attempts a recast after the text message. This avoids that strange phenomenon whereby a healer is sending several healing messages into the channel, consecutively, because their first cast fizzled. ^_^

The chance of two heals fizzling is incredibly remote, and occurs with exceptional rarity in my experience. In those rarest of rare cases in which a double fizzle does occur, simply Alt+n to cast the spell without spamming your channel with incorrect healing messages.

I actually use that style of hotkey to cast Pot9, too, and echo the "Pot9 to %T" message to our guild druid channel, as do the other druids, so that we know who still needs rebuffing after deaths.


Toodlepip,

Rebecca
The Lucky Cabbage

TeriMoon
01-28-2003, 01:51 AM
Yes, all my hotkey that are casts have this arrangment. Its a nice time saver.

Seriena
02-01-2003, 02:20 PM
I was under the impression that healing focus items don't stack with healing adept

Fayne Dethe
02-01-2003, 08:58 PM
The confusion about healing adept and foci resulted when it was first introduced awhile back. I dunno if Lucy was even around at that time or well known so the exact nature of focus effects wasnt common knowledge. It was thought that the foci gave 20% more healing. However, some people reported getting more than 20% healing and had 0 Healing Adept. Meanwhile, those with healing adept werent getting larger numbers than the expected Healing adept amount + 20%. So there was some confusion if healing adept was doing anything since those with HA + foci werent getting any larger numbers than some of those who reported their crits without healing adept. I dunno if the people who had 0 HA just reported the wrong number or if the foci were initially coded higher than 20% then put back. Healing foci werent exactly common back then either - no one was in VT yet I believe and you only had 3 other choices that werent that common. Thus, it wasnt tested that much.

Calhar
02-02-2003, 02:11 AM
So does Improved Healing IV stack with Healing Adept? Haven't really heard a definitive answer yet =(

Lotusfly Stewnicely
02-02-2003, 03:00 AM
Yes, and with Advanced Healing Adept.


Toodlepip,

Rebecca
The Lucky Cabbage

Gwynet Woodsister
02-02-2003, 04:46 AM
It doesn't make sense... Clerics can make critical on CHs... Or did they fix it?

L1ndara
02-02-2003, 10:22 PM
Noticed Caster's Realm has Advanced Healing Gift at 2/4/6 AAs, pretty sure it's 2/3/4. *shrug*

Oldoaktree
02-03-2003, 12:27 AM
Would love someone to put together a good summary list of AA costs...

Hard to gauge sometimes since you make investment decisions based on the level 3 cost of a skill. They pretty well established the scaling in the original AA set (ie, 2,4,6), but the new ones seem to have little connection.

I have been putting of AHA since I have been looking at it as a 12aa investment and so am prioritizing other skills before I come back to it...

If it is really only 9aa, well I probably won't shift gears yet but still would be nice to have a handy list....an ACCURATE handy list ; )>

Sogaard Wildweed
02-03-2003, 08:17 AM
AHA and AHG are definitely 2/4/6.

EDIT - OOPS

As stated below, AHG seems to be 2/3/4. AHA is 2/4/6 though, or else I am going insane. I'm one point from AHG2, so if it's not 2/3/4, I'll edit this again.

~Sog
~LoD - Innoruuk

L1ndara
02-03-2003, 11:24 AM
<strong>AHA and AHG are definitely 2/4/6.</strong>

AHG2 is 3 points.

Oldoaktree
02-04-2003, 03:15 PM
I might feedback this.

There is no compelling gameplay reason I can think of that the AA window doesn't tell you the cost of each level.

We are not talking about asking for parse data or something. Just revealing clearly the information we should have to make intelligent AA investment decisions. It is not like it will be secret once you buy the first level...you will see then what the next level costs, and it will give you an indication of what the level after costs.

I think SOE"s first instinct is to withhold as much information as possible. I guess I can understand that as a general rule...but in this instance it is just a bit assinine, and adds absolutely no realism (what sense of gameplay realism is there in buying skills for points?), and certainly doesn't add any fun.