View Full Forums : Soloing in Causeway for OOW Runes


Macnbaish
10-02-2004, 10:12 AM
I've decided to make public my knowledge about soloing in Causeway. I hope that we all will use the information responsibly. Good luck, and no complaints if you get killed. See my magelo for my gear, I have soloed all of thses.. do a good analysis to see if you think you have a chance at soloing these mobs before giving them a shot.. it's hard.

There are 4 definite named spawn locations that I know of. Two are at what I call the crossroads. This area is right about the middle of the zone and is the largest "landing" area. There is a small canyon on its east side, and that spot is the fighting location. A wandering dog paths through this canyon. The placeholder does not see invis and is called "An Ukun Deathhowler." The named is called "A Ukun Packhunter." It sees invis. All the named summon but this is the only see inviser. The closest set of mobs to the canyon are a snake and an aneuk. The aneuk is a PH for another named, "Pixxt Areand Bodybender. " This is the toughest solo.. he snares and dispells himself, as well as Cheals, and GATES. Must be careful with this one. So that is the crossroads camp.

The next named is west across the first bridge from Dranik's Scar. This one is easy to find as it paths right past Tarlang. The wanderer is the PH. The named hits mid 600s, snares, and poison dots.

Final named is in the northwest part of the zone. There is a long canyon that goes back to the Bazu Smasher and Beast tamer. There is also a level 70 named that spawns in this canyon every time named Alkron Wyrmsong or something of that nature. He does not see invis, hits for 700ish, and does NOT summon. He can be rooted and rotted easily, but has a lot of hitpoints. His respawn is something like 90 minutes. Personally I just leave him up as he doesn't drop anything. No idea what his purpose is. Anyway if you find him you know you're in the right spot. There is a wanderer that wanders past him and this is the PH for the final named. This named is exactly like the west named. In fact they both have Ridgerunner in their name.

Repop time is 20 minutes for PH/named except Alkron. Good luck.

Palarran
10-02-2004, 05:32 PM
Yup, this is where I've been getting my runes. I have two more to add...I found a static kyv somewhere near the wandering named near Tarlang. He didn't drop a rune but I assume he can like the other named mobs.

There's also a named in the southeast part of the zone where the opposite faction dragorns are. Most of them can't be attacked, but there are three that can. The center one is a placeholder for a named that summons every 5 seconds. I have to bring my enchanter to slow him to be able to kill him (or at least I've never tried without slow).

Tryon
10-05-2004, 01:31 PM
I'm probably not equiped enough to solo these. Only 6700 hps 6400 mana fully buffed and none of the defensive type AAs. So, could I duo these with a comparitively slightly better equiped Ranger?

Macnbaish
10-05-2004, 01:53 PM
I'm probably not equiped enough to solo these. Only 6700 hps 6400 mana fully buffed and none of the defensive type AAs. So, could I duo these with a comparitively slightly better equiped Ranger?

Self buffed I have about the same amount of HPs as you.. Arguably more mana but I never run OOM on them.. mana isn't really an issue. I think you can do it. Exodus is nice though :)

EDIT: When you say fully buffed you mean raid buffed? Hmm in that case get as many buffs as you can.. it might be more difficult but you should still have a good shot at doing it. Strategy is 90% of winning.

Avendesoral
10-05-2004, 02:01 PM
I have a full list and a map I made of PH/namers on this zone I'll post up in a week or two (thirteen total, possibly one or two missing). The zone has been excessively nerfed within the last week however. The names on 4 second summon timers are no longer soloable for me without raid buffs, before I did them self buffed. Rune drops have been cut down, max hit was raised, attack was raised a ton, and attack rate seems higher, that one could be my imagination though.

Macnbaish
10-05-2004, 07:21 PM
I haven't noticed anything different in terms of the actual mobs here... I admit rune drop rate and overall name spawn rate was nerfed shortly after release.. but it was admittedly far too high at first. Hope they don't nerf it even worse.

Avendesoral
10-05-2004, 09:51 PM
No, they brought NC down a few nights back, since then things are hitting much higher. You're only killing the easy named mobs. The ones with a 4 second summon timer are no longer soloable, not for me anyway. And I had zero problem with them until that point. A lot of people noticed it, the max hit was raised too and thats a very definite fact you can point to.

Tryon
10-08-2004, 03:41 PM
I have a full list and a map I made of PH/namers on this zone I'll post up in a week or two (thirteen total, possibly one or two missing). The zone has been excessively nerfed within the last week however. The names on 4 second summon timers are no longer soloable for me without raid buffs, before I did them self buffed. Rune drops have been cut down, max hit was raised, attack was raised a ton, and attack rate seems higher, that one could be my imagination though.
Bump...you'll have my appreciation if you go ahead and post it :)

Macnbaish
10-08-2004, 04:11 PM
As far as I can tell mobs are not hitting any harder here than they ever have.. named spawn rate is as high as it always has been. The only nerf I can say I ever saw was runes dropping less often. This was an expected change however, as early named seemed to drop a rune 90% of the time.

Palarran
10-08-2004, 08:14 PM
The tougher named mobs, ones I have to 2-box, still seem to drop a rune nearly every time. The easier ones don't drop runes as often as they used to, but they still do. (I just got a level 67 rune from a feran bull a few minutes ago.)

Mellen
10-16-2004, 06:34 AM
small addition so this isn't a completely shameless bump

P 563.5087, -117.4081, 318.5853, 0, 0, 0, 2, Pixt_Arreand_Bodybender
P -119.5448, 1067.2928, 319.3633, 0, 0, 0, 2, Pixt_Trent

Can just cut and paste that to your causeway map for reference in game.

Bodybender I'm 100% on the loc pixt trent not so sure since I think it did wander, it was a archer so would assume the ph is the same.

Himar
11-22-2004, 08:14 AM
Okay, shameless bump inc. I am still hoping for that map, Avendesoral :heart:

Himar

Avendesoral
11-22-2004, 01:13 PM
Sorry, been slacking, never got around to updating and posting it. Done now, finishing up the RCD one.

Actually theres a good map on mapfiend for RCD that already lists most of the spawns so I get to be lazy and not do it! :P

Scirocco
11-22-2004, 02:27 PM
How has your soloing experience been with RCoD mobs? I haven't found one yet on a slower than 4-second summon cycle.

Avendesoral
11-23-2004, 12:15 AM
Soloing in RCD is not for people who aren't Qvic+ geared. I've done all the blue mobs solo, and Stonetooth *once* solo...and I won't try it again, it was really ugly. I started botting a chanter and doing the yellows. Few 69s and one 70 and tons and tons of overfarmed loot. There are a few mobs that people on most servers don't know about though hehe. I can post a guide to the zone but it would be a 3+ person thing for most I think.

And no, they're all 4 second summons, you have to tank them dead. I've been soloing odd stuff for a long time so I've paid some attention to certain aspects of it. Having a high ds helps (normal ds for me self buffed is 118), having good spell haste is very important. There is a simple routine for soloing them. Root, snare, hand, illum, WS, SD, VoS, summoned, Immo, heal/nuke, heal/nuke etc. Many times you're simply healing repeatedly till it dies so a high ds can be very important. Get tribute burning affliction/haste etc. One set of those dots will knock a good 15-18k off of its health then you just fire away and refresh dots as allowed. They're still only 40k mobs but they hit faster and up to just under 1kmax. Have to keep yourself against a wall since you can't use a horse. It's pretty easy once you get used to it though.