View Full Forums : My great misconception of epics

10-03-2004, 08:43 PM
My great misconception of epic 1.5/2.0. When I heard the 1.5 epic was largely 1 group doable for most and a medium raid at the end, I was very happy. I thought to myself; this will be great, get a group of friends we'll work on each epic in turn as a group. After a few weekends we'll be very far along in progression or even done with 1.5. The druid epic however, involves solo activities. Foraging, this epic to anybody? Foraging, in Rathe Mtns, North Ro, EJ, etc. Is making a golblin disguis epic? Is chasing a goblin hider under the world epic? Is prentending to be a singing skeleton epic? Is this in your minds epic? Well, in my mind it is de-grading and insulting.

I find it insulting that at almost every turn of this quest I'm met with bottle necks, bugged events and a "take a number druid_9999999" for camping rare named spawns that rarely drop what is needed. (eastern waste for example).

So while my guild largely has their epic 1.5 done and the guild focus is on everybody finishing their anguish key. Then their focus will be on epic 2.0. Where will I be? Ya you guess it, foraging in North Ro.

This isn't epic. This isn't epic at all. It's sad.

So I'm sorry SOE that I misunderstood this epic quest. Perhaps better luck next time?

10-03-2004, 11:47 PM
*edit* Wow, second time today that I can't read. Disregard*

10-04-2004, 01:28 AM
hmm i really dont understand why you are so sad about that. i argree that the epics quest are too easy for other classes but í really like druids epics quest cause it take some time to do it. ofcause it sucks that we got bugs in it. but thats just like life in Everquest is.

and if you cant get you guild to help you with you epic. then maybe you should find a new guild.

just my 2 copper.

10-04-2004, 07:02 AM
and if you cant get you guild to help you with you epic. then maybe you should find a new guild.
This quote, in relation to Trevize, made me chuckle. I don't see him doing that Haillon :dance:

10-04-2004, 08:03 AM
His point was, there is no point in his guild helping with his epic...because it isn't epic, its mindless timesinks, like foraging, and camping rare spawns.

10-04-2004, 08:16 AM
For me, the best "epic" quest I went on had a great story and background to go with it. It involved investigating missing persons, creating items, doing tasks for various related NPCS that were connected via the story and, in each portion involved a raid (or mini raid as it would be in the EQ world). This quest wasn't in EQ, however.

The EQ epic never made any sense to me as to why I should do it or even how. It was mostly guesswork and tedium. I think that is the way of Sony games.

10-04-2004, 08:51 AM
I always like the DAoC epic armor concept. You started the quest at I think level 6 with mini quests every 2-4 levels each mini quest being soloable or small groupable. And each mini quest giving an item appropriate to your level. At level 50 (top level) you got the final quest which was a small raid event and were rewarded with a full set of level appropriate armor.

I know that once a few expansions came out the Epic Armor was no longer the best you could get but there were still pieces of the set that were pretty dang good. Not having played DAoC for quite awhile they may have changed the rewards since I played.

10-04-2004, 10:07 AM
haha i know:) buy I hope you can see my point. i am sure you guild will help him. but imo a guild should always be rdy to help a member, if the guild can find the time for it.

10-04-2004, 03:58 PM
Wether his guild will help him or not, really has little to do with the overall point.

The quest simply isn't epic.

10-04-2004, 08:34 PM
Yeah but who they HAVE to call it an epic quest!!

Who wants to wield a "mundane"?


10-05-2004, 04:40 AM
I can find only 2 reasons for actually getting this epic :

1 stats (but if I can get something else with roughly the same stats - then I will go for that. Although lower stats, I still want to get a shot at :D)
2 it looks pretty (which is subjective, and not important)

10-05-2004, 10:05 AM
You are lucky SoE even gives druids an epic. They wouldn't if at all possible just like in the old world there was no druid quest armor. I don't know who Soe put in charge of druids but obviously they never played one and probably still hate them from being either KS'd or trained by one when lv 10..

10-05-2004, 01:00 PM
No quest armor? We talking old, old world like vermaculated? Or "newly inserted old world" like uh.. leaf..something?

10-05-2004, 01:58 PM
I think he means sol ro quest armour.

harvey the dog
10-05-2004, 06:41 PM
no, he means that when class specific armor was first introduced, there was no druid specific armor. not talking about the sol ro quest junk.

10-06-2004, 10:03 AM
Actually, I have been a druid since release date. I meant prior to and including South Ro..

The only questable items we got were the tarnished scimitar (yippie), the halfling ring, Paw of Opalla, the tome, 2hb hammer and the 1hb with yaulp. About the time of S. Ro we got the Raiders Cap, shovel and belt for halflings.

It wasn't till PoF opened that we got class armor and then Vermiculated was heavy as heck with no wisdom on it. Took me close to two years to get my Verm BP.

SoE has a track record of not putting DRU on either leather or priest items and not having a lot of DRU class items. We are lucky they even included us in the Epics or that it has stats we can use. I was half expecting it to have have something like another 3 min dot or maybe a Root with a DD. Or maybe a focus of Reanimation Haste V.

10-06-2004, 10:33 PM
trevize well yea that kinda is epic or at least it is now =) soe has made epics alot more harder! and alot more challenging! and its going to take alot more time! they've added extra things also in there =) like baking and what not. get used to it. its not as easy as the old epic, OF COURSE ITS NOT! why would it be the same difficulty. they made it for the players who alrdy have the awesome gear and what not as a challenge and no i dont believe that anyone has solved the druid epic yet so if its to different for you, dont do it.

10-06-2004, 10:45 PM
I dont mean to come off as rude, but honestly... that just really doesnt apply to Trevize. He's been around since day one, just like Kulothar, myself, and many others here. These are people who did the original epic when it was hard and not the duo adventure it's become. We're talking about leaving a toon out in TD because stupid Faydedar spawned once a week and lasted about 20 minutes before being killed by the Iksar Master or depopping, and needing 30-ish people to kill him. (To this day I remember when my friends fayd-bot died, and my guild at the time stopped the raid in progress - killing WW dragons woot! - to boogie out there and kill the little sucker.)

So before telling some of these old vets who are still playing to "suck it up", take a second to do a little research, and realize that they already have - about a billion times in this game, and if they are complaining about something, it's with very good reason.

10-08-2004, 08:41 AM
Yes the Fay spawn was what stopped me. When they put in the mini-Fay my life changed and after getting 3 guilds together we were able to take her down and finally get our druids epics. The VS raid was always a nightmare also on par with the Ragefire part of the Clerics. You had to be quick to get the spawn and hope he dropped our item... Think I got lucky and got mine on my 4th raid.

Now it takes a person that 4 boxes a couple of weeks and they are Epic. It only takes that long because of the foraging.

I do appreciate SoE correcting what made getting our Epic almost impossible but then they are the ones that made the problems to begin with. I used to help friends get Bard and Rogue epics and there was nothing nearly as hard about them as ours. I don't mind ours requiring Uber incounters but then RvR states it should have Uber stats and abilities.

10-17-2004, 12:11 PM
I think that Haillon was right Trevize should realy ditched his guild since they don't help him with Epic.

Maybe madrone guild got room for druid :)

10-17-2004, 01:18 PM
Someone help me out here...

I keep seeing people state that Trevize's guild won't help him get his epic? I read his post to say that the "epic" quest was fraught with bugs and the steps to gather a lot of the parts were not what one would expect from any quest labeled "epic". I never saw him say his guild refused to help him. :/

adj 1: very imposing or impressive; surpassing the ordinary (especially in size or scale); "an epic voyage"; "of heroic proportions"; "heroic sculpture" [syn: heroic, larger-than-life] 2: constituting or having to do with or suggestive of a literary epic; "epic tradition" [syn: epical] n : a long narrative poem telling of a hero's deeds [syn: epic poem, heroic poem, epos]

10-17-2004, 03:30 PM
Guys, do you really think that Cats In Hats ( would have a problem getting his epic done if they thought it was worth doing?

You are solving the wrong problem here.

10-18-2004, 08:33 AM
No CiH would have had his epic faster just because of the challenge caused by the bugs.

Barain Melangell
10-25-2004, 02:12 AM
LOL...totally off subject but I love the name of Trevize's guild and their sense of humor.

I think its more a statement of the difference gear makes then how hard this is to do. Things I did duo I have seen others have to use 1 or 2 groups to do. Not sure about your server but here we only have 5 Time+ guilds(had 6 but FoH left for WoW beta). I just figured this would be the same for most of the other servers so if your in the top 5ish guilds that clear Time in one raid, Raiding GoD content(KT, Ikk, Uqua, Qvic, ect.), and Doing RS Raids, MPG Trials then you are right our epic is not very epic. But like I said it's more a statement of the difference Highend gear makes then anything else.

10-28-2004, 10:24 AM
If these are the same CiH people, many were around in beta and were one of the first, if not the first guild in EQ. I have met several and grouped with one or two. Good people that used to be very good at figuring things out. I still see the name around but never see them any more.

10-28-2004, 04:31 PM
You'd think +5% nuke damage from a raid would be worth it.

Lets say you have 20 - odd nukers, who do on average 500 DPS.

A +5% nuke mod (if it is straight 5%, and not 0% to 5%, or whatever it ends up being) is 500 more DPS over 1 minute. If it is 0%-5%, that's 15000 more damage over the minute.

Not bad. But only 1 druid can use it per minute per mob. Diminishing returns starts early.

In a group with 3 nukers doing 500 DPS -- well, the creature will die before the minute is up (that's 90 k damage). So, lets say a creature with 40 k hps, and 2/3 the damage is done by nuking. Then the clicky does 1300 or 650 damage, or 11 to 22 DPS while active, and 1 to 2 DPS sustained.

The clicky scales overly well. Outside of raids it is junk. On raids, the one or two druids with it are benefiting the raid alot, while any extra are ignoreable.

10-29-2004, 07:25 AM
Yakk that's nice and all, but with a resist modifier of -40 and -50 on epic 2.0, I ain't jumping for joy here. "Ooh I've got a 5% modifier, which is only really useful at raids !" - click - resist. "Ooh let's wait 10 minutes more ! Joy!". Druids are a priest class, I wished we've gotten some kind of healing focus or something else that's actually useful. Other epics tend to suck as well and hah, to no surprise: The cleric epic rocks. You think cleric owners have to cough up more monthly fee for their enjoyment? I think not :p It's not fair I tell you :(

10-31-2004, 06:12 AM
If they would make it reset if resisted at least that would help. But seriously, the first 15 -30 seconds is melee setting the agro usually... It is rare that casters start throwing nukes as soon as the mob is pulled. If the Epic also lowered agro on those nukes that it boosted then THAT would be more useful.

10-31-2004, 08:06 AM
If the Epic also lowered agro on those nukes that it boosted then THAT would be more useful.

No thanks

10-31-2004, 10:26 AM
Something that was discovered for the rogue epic effect which is similar to ours except for melee, for theirs the effect wears off when the mob is hit 50 times. Was poking around on lucy and saw:

numhits: 10

Looks liks after 10 nukes the effect is gone (that is if it worked at all).

10-31-2004, 06:01 PM
Looks liks after 10 nukes the effect is gone (that is if it worked at all).

Holy crap, you're right! Rofl... how pathetic is that... So much for any theoretical raid value to the effect. Now it has absolutely no value at all, working or not.

11-02-2004, 09:58 PM
well, as I said earlier probably , stats are nice if you still have a gimp primary (like I have -- epic 1.0) and the aggro reduction is ok'ish I guess :p Shame the effect is worth 2k dmg in raid, provided all 10 nukes are from a wizard's ancient spell , and the effect isn't resisted in the first place !

11-03-2004, 12:43 AM
well, as I said earlier probably , stats are nice if you still have a gimp primary (like I have -- epic 1.0) and the aggro reduction is ok'ish I guess :p Shame the effect is worth 2k dmg in raid, provided all 10 nukes are from a wizard's ancient spell , and the effect isn't resisted in the first place !

Also assuming the effect actually works. Which it doesn't.

Rogues got shafted on their epic click/proc too btw.

12-13-2004, 12:09 PM
I was holding back until I saw Epic 2.0 complete, and I'm not going to rain on the parade by complaining in the "Congrats" thread, but seeing that the effect is pretty much the same on the druid Epic 2.0 is very disappointing.

I know it's not right to compare, particuarly when my comparison is to something considered outrageously good by so many non-priest classes, but in contrast to the cleric epic 2.0 clicky (, the druid one ( is just rediculous.

/class envy off

12-13-2004, 01:39 PM
well, as I said earlier probably , stats are nice if you still have a gimp primary (like I have -- epic 1.0) and the aggro reduction is ok'ish I guess :p Shame the effect is worth 2k dmg in raid, provided all 10 nukes are from a wizard's ancient spell , and the effect isn't resisted in the first place !

That also assumes the 5% is fixed, and not random like all other improved nuke dmg effects.