View Full Forums : NS vs. LoTP


batoviking
02-28-2006, 02:56 PM
I was just wondering, LoTp is really nice but is it worth giving up NS. I mean, do enough druids out there have LoTP so that you wouldn't have to use it in a raid? Is it better than NS in PvP?
See, I am considering goin 0/30/21 or something else like x/31/x to help me in PvP or solo. Any help would be appreciated, rhe more the diverse the opinion the better.

Thank You.

Jimmay
02-28-2006, 03:33 PM
LotP is 3% crit to melee and ranged. I am not certain how much agility equals %1 crit for rogues/hunters/cat form but I seem to recall reading somewhere it was around 27agil for a rogue to get 1% crit increase. LotP is massive in terms of the overall effect depending on the group makeup on a raid.

NS is more like an "oh ****" button to me, but in PvP it can be invaluable.

I guess like anything else with druids it comes down to personal choice and playstyle. Personally I would not give up NS to get LotP because NS is worth more to me.

Annikk
03-01-2006, 08:08 AM
Rogues and cat form druids take 20 agility each to get 1% crit. It takes around 27 agility to give a rogue 1% dodge. I'm not certain what the stats for dodge in cat form is because frankly I don't care about surviving.

Only damage. :)


As to the original question, I'd say NS is better for pvp and soloing, but LotP is sweet for raiding. I guess it depends on how badly the crit aura is needed in your guild. If you'd be the only cat with it, then I'd say go for it, and make sure you get grouped with plenty of hunters.


-Annik

Rockwell
03-01-2006, 01:31 PM
Combine that with a 2 second cast time for our inefficient spell

I see this all the time... our most inefficient heal is an instant cast HoT that for some reason doesn't enjoy the same bad rap regrowth has.

Annikk
03-02-2006, 08:21 AM
Incidentally, hunters need a whopping 57 agility to gain 1% crit chance - and their ranged crits do 130% extra damage, which is a bigger increase than any other class (as far as I know). Thus, crit chance is _very_ important to a hunter. As I've said previously, a 3% crit aura is like a hunter's wet dream...

I heard a rumour that in the beta, you could stack several LotP auras on top of each other. I was looking forward to hiring 4 feral druids to wander round with me, for a nice 12% crit chance bonus..... but no. Denied again. kthx bliz. :P


Hunters are underpowered. Honest.


-Annik

Annikk
03-02-2006, 08:21 AM
hurray for double posts and a forum with no delete button :\

-Annik

batoviking
03-02-2006, 05:15 PM
So, If I am in a group, most chances are that nobody will have LoTP?

Also, If I have NS,will I be able to heal others well or is it just a big OH Crap! button?

Another thing, as I druid I know I will have to heal even if i sign on as DPS or OT,will NS really make a difference for when our MH runs out of mana?

Thanks \= }

Annikk
03-03-2006, 08:07 AM
NS isn't a mana-free cast, it's like an emergency heal that takes very little casting time. From my understanding, after using the nature's swiftness ability your next Nature spell (this includes healing spells) will be instant cast. That means you can potentially fire off a rank 10 Healing Touch in around 1 second. It still costs mana, but if time is a factor it really can save the day. A rank 10 healing touch will return almost any tank to full or nearly full health.

I think my main problem with Nature's Swiftness is that there isn't any overly fancy animation or anything associated with using it. I've watched my girlfriend playing her resto druid in instances before, and she has _literally_ saved the day with NS - the group would have wiped for sure if she hadn't stepped in. But after the fight was over, everyone was all like "Hey, nice healing priest!". Nobody was even aware that it was a druid that had bailed them out.
I like being appreciated. People see the LotP aura. Nobody sees Nature's Swiftness except the druid that casts it.


-Annik

Jarl
03-03-2006, 10:37 AM
I think my main problem with Nature's Swiftness is that there isn't any overly fancy animation or anything associated with using it.

I'm very thankful for that in PVP though. :)

Wuppy
03-04-2006, 08:42 AM
As i understand with 1.10 rebirth will also work with NS. So u get the possibility of an instant res; no idea how usefull or important that is though (not enough experience with that).

Phalanx_era
03-05-2006, 11:37 AM
Sorry for possibly threadjacking but I think it's wonderful that NS will work with rebirth! Sooth animal isn't something I'd blow an NS on, but rebirth, wow! It's probably not as critical in raids 'cause there are enough people/classs that if a tank goes down, a secondary tank can take over. Same for a group's healer, 'cause another healer can always fill in until the battle is over.

But with the instance numbers cap coming up (scholo, strat, brd - 5 man's only) and all the 5-man instances pre-55's often you'll only have one tank, and one healer. So if the MT or Healer goes down (and the fight is not close to being over), the less time it takes for you to bring them back up, the easier it will be for them to restablize the situation. Also, when one of them goes down, it usually means havoc follows.. and usually means you're getting pounded on, making rebirth a pain to cast. So Yay for NS!

Rayze
03-06-2006, 12:01 PM
Fire/Arcane suicide AoE mages can be kept alive, but it's grossly inefficient healing if you have to spam regrowth.

I use the hell out of regrowth ever since I started using the ManaSaver add-on, and I get way better results than a rejuve. Then again, I'll throw a rejuve on just about everyone around me who has less than full HP...

jonny2
03-07-2006, 01:45 PM
What about a build that has both NS and LOTP? Why does everyone stop at 30 on the feral tree and not take that one point from resto and still have NS. I'm newbish and maybe I'm missing something here. Can't you have both?

Jimmay
03-07-2006, 01:55 PM
What about a build that has both NS and LOTP?

Not possible. You would have to be lvl 61 to accomplish this. 31 in the feral tree(LotP), only leaves you with 20 for everything else. It takes 21 in resto to get NS.

Rainlight
03-07-2006, 01:57 PM
Nope, only 51 points to spend, you can either get Leader of the pack which is a 31 point talent, or natures swiftness which is 21, so it's either 30/21 or 31/20 which you might as well get NS if you're going that deep into the Resto tree.

jonny2
03-07-2006, 01:57 PM
ok thanks for the clarification...obviously I need to play around with the talent calc..

swearword
03-07-2006, 05:04 PM
No you can't it takes 31 points to get to LOTP and 21 to get to NS.

swearword
03-07-2006, 05:06 PM
sorry must have been posting at the same time. I was not try to repeat.