lorath
04-19-2006, 12:20 PM
Ok, Ive read all the other million moonkin posts and have fooled around with the spec a few times but never really put any serious effort into making it a final build. Ive gathered every great piece of gear for my feral spec pre-MC/BWL and still havent gotten the effect I wanted. Sure, Im fighting tier 2 people but I cant ever really kill someone. (This is with 10k AC in bear, 1k AP/30% crit in cat) I can 2 shot casters but if I dont, they 1 shot me...really annoying. Im sure Ill try the spec out again once I get all epic gear but until then I want to try moonkin. /endofstory
Im looking at 2 different builds for Moonkin:
A. Spell damage gear w/ spell crit chance trying to maximize ranged dps.
B. Shaman, w/o rerolling shaman lol :shuffle:
A)
I havent ever farmed for dmg/heal gear nor do I know of any good leather +dmg gear in the game. I guess I could live with cloth gear for the extra +dmg and have the moonkin armor make up for the reduced armor per piece. Can a moonkin gather enough gear to break +300 dmg? I easily break +500 healing and 1k AP in feral cat but what about spell dmg?
B)
While fooling around, I had an idea about playing a moonkin more like a Shaman. I would obviously have an OOC build mixed with some feral for the thick hide bonus. I wouldnt be using as much mana so the 15% mana regen would be pointless, hence I wouldnt put any points in resto. I have a few pieces now that have nice +str, +sta, +int on them and figured if I could gather enough of those pieces to do decent dmg with a weapon. Im really interested in this build.
Some ideas I would need help with. I currently have The Unstoppable Force with a +25 agi enchant on it, was using it for feral cat. The weapon has a nice dmg range, 3.25% melee crit, and chance to stun the target. I was critting for about 500 with straight resto gear on. I also have Finkles Skinner which has nice dagger dps and quick speed. (Which would proc OCC more compared to the dmg output) Now, for the armor I would focus on str, sta, int and make sacrafices for melee/spell crit pieces where I could. I have most of the Feralheart set excluding the chest/head which has nice all around stats but no real crit bonuses so I was also thinking it may be better to play mix'n'match with my armor.
Some examples of equipment I would be using:
Weapons:
The Unstoppable Force - Mace 2h - 3.25% crit, Chance to Stun
Finkle's Skinner - 1h Dagger - 1.3 atk spd (for OOC/Maelstrom procs)
Trinkets:
Maelstrom - Chance on hit of doing 200-300 Nature Damage (this can crit for upwards of 600 dmg)
Blue Dragon - Chance on spellcast of regening mana at 100% during combat
Blackhands Breadth - 2% melee crit
Rings:
Band of Rumination: 1% spell crit, 5mana/5sec
Don Julios: 1% melee crit, +10 sta, +26 AP
Shoulders/Chest:
Blood Tiger Breastplate - +17 sta, +17 str, +16 int, +15 spr
Blood Tiger Shoulders - +16 sta, +16 str, +14 int, +13 spr
Set Bonus: 1% melee and spell crit
etc, etc......
I want to know if going the str, sta, int route combined with higher crit rates would be feasible as a moonkin. I would wait for OOC procs, Natures Grace, Blue Dragon procs to do most of my spell damage and rely on my weapon and Maelstrom procs to do decent melee dps. Id really appreciate serious comments and suggestions.
Im looking at 2 different builds for Moonkin:
A. Spell damage gear w/ spell crit chance trying to maximize ranged dps.
B. Shaman, w/o rerolling shaman lol :shuffle:
A)
I havent ever farmed for dmg/heal gear nor do I know of any good leather +dmg gear in the game. I guess I could live with cloth gear for the extra +dmg and have the moonkin armor make up for the reduced armor per piece. Can a moonkin gather enough gear to break +300 dmg? I easily break +500 healing and 1k AP in feral cat but what about spell dmg?
B)
While fooling around, I had an idea about playing a moonkin more like a Shaman. I would obviously have an OOC build mixed with some feral for the thick hide bonus. I wouldnt be using as much mana so the 15% mana regen would be pointless, hence I wouldnt put any points in resto. I have a few pieces now that have nice +str, +sta, +int on them and figured if I could gather enough of those pieces to do decent dmg with a weapon. Im really interested in this build.
Some ideas I would need help with. I currently have The Unstoppable Force with a +25 agi enchant on it, was using it for feral cat. The weapon has a nice dmg range, 3.25% melee crit, and chance to stun the target. I was critting for about 500 with straight resto gear on. I also have Finkles Skinner which has nice dagger dps and quick speed. (Which would proc OCC more compared to the dmg output) Now, for the armor I would focus on str, sta, int and make sacrafices for melee/spell crit pieces where I could. I have most of the Feralheart set excluding the chest/head which has nice all around stats but no real crit bonuses so I was also thinking it may be better to play mix'n'match with my armor.
Some examples of equipment I would be using:
Weapons:
The Unstoppable Force - Mace 2h - 3.25% crit, Chance to Stun
Finkle's Skinner - 1h Dagger - 1.3 atk spd (for OOC/Maelstrom procs)
Trinkets:
Maelstrom - Chance on hit of doing 200-300 Nature Damage (this can crit for upwards of 600 dmg)
Blue Dragon - Chance on spellcast of regening mana at 100% during combat
Blackhands Breadth - 2% melee crit
Rings:
Band of Rumination: 1% spell crit, 5mana/5sec
Don Julios: 1% melee crit, +10 sta, +26 AP
Shoulders/Chest:
Blood Tiger Breastplate - +17 sta, +17 str, +16 int, +15 spr
Blood Tiger Shoulders - +16 sta, +16 str, +14 int, +13 spr
Set Bonus: 1% melee and spell crit
etc, etc......
I want to know if going the str, sta, int route combined with higher crit rates would be feasible as a moonkin. I would wait for OOC procs, Natures Grace, Blue Dragon procs to do most of my spell damage and rely on my weapon and Maelstrom procs to do decent melee dps. Id really appreciate serious comments and suggestions.