View Full Forums : Enchantment Help

10-17-2006, 11:43 PM
got this from MC drop but need help on picking the right Enchantment. Thinking +heal or +intel

Finkle's Lava Dredger
Binds when picked up
Two-Hand Mace
155 - 234 Damage Speed 2.90
(67.1 damage per second)
+25 Stamina
+24 Intellect
+15 Fire Resistance
Durability 120 / 120
Requires Level 60
Equip: Restores 9 mana per 5 sec.
"Property of Finkle Einhorn, Grandmaster Adventurer"

it is replacing this mace I have now too

Hammer of the Grand Crusader
Binds when picked up
Two-Hand Mace
116 - 175 Damage Speed 2.70
(53.9 damage per second)
+10 Stamina
+26 Intellect
+9 Spirit
Durability 100 / 100
Requires Level 58
Equip: Increases healing done by spells and effects by up to 22

What would you do. I'm a restro druid. I don't mind changing weapons for boss fights but would like to know what my fellow druids think is the best route.:)

10-18-2006, 03:06 AM
I'd just come here to ask the same question. I too just got Finkle's, and I'm trying to work out what enchant to put on it.

I'm thinking about the +55 to healing, but it's very expensive, so I need to be sure of sticking with Finkles in the long term to invest in that.


10-18-2006, 10:19 AM
If it's going to be your only weapon for a long time, I would throw the +heal chant on it. But if you see yourself getting something else soon and relegating this to fights where you need the extra fire resist, then save your money and don't bother with an enchant.

10-19-2006, 04:54 AM
Id say fire resist always comes in handy but the plus heal ain't bad either.

10-20-2006, 11:12 AM
have you considered the +30 spell enchant? Remember in the previous patch +30 spell is now +DMG & +Heal.

It's definitely something to consider. Sure, you lose +25 Healing; however, in the big picture of things +30 spell dmg might come in handy.

I am in the process of changing my aurastone hammer from +55 heal to +30 dmg/heal. On my priest I went from +22 int to the +30 spell/dmg, and on my shaman I went +30 spell

It is my opinion that the +30 dmg/heal enchant is now the best overall enchant in the game.

10-20-2006, 11:12 AM
=double post=

10-20-2006, 11:51 AM
I recently picked up the Shadow Wing Focus Staff in BWL, it is begging for a spell power enchant, but I am really wondering whether its worth spending that much when I can see 62-64 blues and greens that will replace it that I will likely have in a month or two.

Is spending several hundred gold on an enchant worth it now, or is it like putting an end-game enchant on leveling gear?

10-20-2006, 06:29 PM
the +55 enchant does have nasty mats, but it can be farmed. As druids, we have easy access to northern felwood. You can get essences of water, and living essences from the irontree woods. The toxic water elements give you essences of water and the treants give you living.

A rightous orb will drop 100% of he time off the archivist. They are easier to obtain than before.

The rest can be DE'd.

Mine took me about 2 weeks to farm/buy off the AH. I'd log on and check for cheap essences on the AH and bid on them. If I got them great, otherwise I'd farm.

10-24-2006, 04:49 PM
Anyone know a guide to lvl'ing up enchanting fast and inexpensively? I am a 300 miner/engineer on my druid and I've gotten what I need from this and I want to get the SHotM.
Any suggestions would be appreciated.

10-24-2006, 06:51 PM

Great guide at this site. Still active. What I used to level my enchanting to 300. Couldn't be happier about dropping herb for enchanting for my SHoTM.

Not too expensive to get to 265. the trip from 245 - 265 is the hardest IMO, but if you are patient it will be cheap. If you want to do it quickly, a hundred gold or so will get you there

10-25-2006, 10:17 AM
I have +55 heal as I only use it at fire encounters such as Raggy and Vael and healing, or when I need that extra mana.

JWK, ty for info, didnt know that, gives another perspective to it, I you are balance specced or thinking about becoming I sure would go for +30 spell.