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Blizzard announced today that World of Warcraft now has 9 million subscribing players (http://www.blizzard.com/press/070724.shtml).
In addition, the second annual BlizzCon (http://www.blizzard.com/blizzcon07/index.shtml) is just over a week away!
9 million is pretty crazy... though I wonder how many are in the U.S., and how many are in Europe/Asia.
07-27-2007, 10:42 AM
And to read all those posts saying WoW is going to die and such...seems to be growing a lot.
Can't wait for BlizzCon too. Always exciting news from there.
07-27-2007, 10:52 AM
9 million is pretty crazy... though I wonder how many are in the U.S., and how many are in Europe/Asia.In the 8M Press Release (http://www.blizzard.com/press/070111.shtml) (11-Jan-07, 5 days before BC was released). The percentages are listed:
45% China (3.5M) 25% NA (2M) 18% Europe (1.5M) 12% Other (1M)
Given that BC has NOT been released in China, I have to assume in the 9M PR, the percentages of NA, Europe and Other have increased. So, once BC is released in China, the total numbers should increase again.
What I'd like to know is how many of these "new" users are reactivations vs. truly new players.
07-27-2007, 01:18 PM
dont fool ya about BC not being released in china
after spending much time overseas in the asia areas i can tell you 100% that once it was released, they had it in mass.
07-27-2007, 01:27 PM
Understood, but I assume they won't have access to a localized version until it becomes officially released. Plus, the CD key is required, which I assume may have to match the localized version of your base WoW client.
07-30-2007, 02:08 PM
newp, i bought my first copy of WoW in Korea before i left there. got it and 6 2 month game cards for 40$
and there are alot of ways to re route connections to get them on the WoW servers just based on using proxy servers.
but the biggest thing is asia is the "private" wow servers. those private servers are locked at version 1.3 and can not run TBC, well not since the last time i talked to anyone in korea.
07-31-2007, 11:13 AM
I'm curious. I do the math every time a PR is released to gawk at the astronomical amount of money that Blizz is hauling in (9x10^6 X $15= $135x10^6 monthly :crazeye: ), but I can't imagine 4 million Chinese are paying the equivalent of $13-15 a month in their economy. Does anybody know what other continents pay for monthly fees?
If I remember (and I'm not sure about this, but it's true for other MMOGs), the popular MMOG subscription model in Asia is that people pay hourly while they play in Internet "cafes", with no monthly charges. They also don't pay for the boxed game, but just download it online.
07-31-2007, 01:41 PM
Thank goodness I dont have to pay by the hour or I'd be brooooooke.
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