View Full Forums : Old-school resto druid coming back to WoW


lumbergh
01-09-2010, 11:32 AM
Armory profile (http://www.wowarmory.com/character-sheet.xml?r=Eitrigg&cn=Lumbergh&gn=Altoholics+Anonymous)

Thanks to the random dungeon finder, I'm getting back to my 69 resto druid and doing pugs as main healer.

I'm totally out of touch when it comes to the new druid spells/abilities/talent tree.

If I'm doing primarily 5-man instances, what should my spell rotation be?

Any other general druid tips would be appreciated, as well as healing gear I should get. :cool:

Destinae
01-14-2010, 12:05 PM
Hiya Lum and welcome back =)

I would link you my armory but I logged out in bear gear and haven't upgraded any of my gear recently (despite having a ton of badges), so I'll link my husband's below.

I'm still not sure there's a specific rotation. As I've learned from badgering fellow druids here, there seems to be a lot of variation from one resto's preferences to the next as far as what they cast and when and I'm not sure I quite remember what abilities were available at level 69-70, but I'll do my best....

When I'm healing, I tend to cast rejuv first and keep it rolling on my tank nearly all the time.

When the tank starts taking heavy damage, I try to patch it up with regrowth or nourish (usually Nourish, since it's my flash heal of choice and I'm guilty of being a nourish spammer lol)...or a quick Swiftmend =)...Since I'm glyphed for Nourish, that makes it more yummy to me. My husband glyphed for Regrowth, so when the tank's HP bar drops, he throws Regrowth. Depends on your glyphs and preferences =)

I don't often use lifebloom since they changed it. I throw maybe 1x Lifebloom, but otherwise rely on my other HoTs and Nourish to keep everyone up. I picked up Wild Growth, which is also nice for when your group takes a little splash AoE damage. If I'm not having mana issues- I sometimes just throw WG to have another HoT on the tank...just because it's fun /shrug.

For gear, it's still basically the same as it used to be, although we've been having a debate here at the grove recently over the benefits of haste versus crit, spirit versus spellpower and the like.

This (http://www.wowarmory.com/character-sheet.xml?r=Durotan&cn=Balzeem) is my husband's armory link. He's logged out in his resto gear/spec as I write this. Perhaps it will help? I've never seen a problem with his healing at all when I've tanked for him =) and he seems to be a sought after healer when he's on.

(Except that we argue about which is more valuable for restos, haste or crit and spellpower versus regen...but I digress).

I hope that helps =\

Magellan19
01-14-2010, 03:51 PM
/agrees with everything Destinae posted :texla:

My "rotation" is as follows (on tanks):

Regrowth, Lifebloom x3, Rejeuve

That's sacred to me. And, you'll note that I'm still using the Lifebloom x3 stack. I'm tired of the Lifebloom being nerfed in one patch only to be rebuffed in a later one, so I just stick to the way it was always intended.

Now, when pugging a tank, it might be best to cast Rejeuve first for a quick Swiftmend fix. But, like Destinae said, each Tree is different and has their own healing comfort zone.

As for the age old Druid argument: Haste or Crit?

I was on Team Haste, but I've switched to Team Crit.
I was on Team Spellpower, but I've switched to Team Regen.

Again, that's just a personal preference. Once you get into raiding, you'll know what you're missing, and you'll aim to get it.

And don't be too concerned Gear Score. I've recently discovered (for example) that the set bonus from my T9 set has been far more beneficial to me in a raid than any of my Level 245 gear.

Destinae
01-20-2010, 11:33 AM
/Agree with Mag.

I'm currently still on team haste and an avid follower of team Regen...But like Magellan said...you tend to get a feel for what you like/dislike and what you want or need on your gear. (Admittedly, I'm not really on Team Haste on purpose...I'm not entirely sure how it happened, but it works for my healing style for now so I'm okay with it. =D)

I might try out Mag's rotation sometime. Let the tank take a few punches, throw Regrowth, then maybe rejuv and a nourish to patch things up if he loses another chunk of health...I bet that would be better for a paladin tank, since I'm told their in-combat mana regen is helped along by being healed. Hmm....yeah I think I'll give that a go and see if my pally friend notices a difference =D

Kheldar
01-21-2010, 03:51 AM
i'm still team haste and team spellpower.

although i dont heal much due to my atrocious fps for the past month i always preferred faster heals to the possiblility of a crit.

and i like raw spellpower for healing power.

i did not find i was oom much at all in heroics.

but then i dont raid ofc.

lumbergh
01-21-2010, 07:57 AM
I don't have Nourish yet, I guess it's a lvl 80 spell?

I'm experimenting with the Lifebloom x3 and Rejuve, it's a bit scary to see the tank's healthbar go down. So I usually panic and throw on a Regrowth. Then the Lifebloom procs, and I overheal.

Anybody use the Nature's Swiftness - Healing Touch combo?

Destinae
01-21-2010, 09:23 AM
I use Nature's Swiftness+Healing touch in panic moments. It's a really nice little "save the day" combo. I don't generally use it except in emergencies. I like to save the cooldown on it "just in case". =)

I NS+HT'd her and it healed her for about 12k non-crit, but it bought me enough time to refresh my rejuv and get a regrowth and a nourish on her and send her back on her way.

And yes, Nourish is a lvl 80 skill. It's so nice to have though. I'm a nourish addict. It's like a druid version of Flash of Light or Flash Heal. When you have hots rolling on the tank, Nourish can become a big juicy heal too =) We're talking 10-12k non-crit and higher if it crits for you...

Magellan19
01-21-2010, 03:07 PM
Anybody use the Nature's Swiftness - Healing Touch combo?

OMG yes. I hope you have it macroed.


I'm experimenting with the Lifebloom x3 and Rejuve, it's a bit scary to see the tank's healthbar go down. So I usually panic and throw on a Regrowth. Then the Lifebloom procs, and I overheal.

Overhealing with HoT's is kind of unavoidable. If you aren't running out of mana then don't sweat the overhealing meter. It's really nothing you can help. Especially if you are raid healing and keeping rejeuve up on 6-8 players at a time.

And, you will see some serious (and acceptable) overhealing when you get your T9 gear where the set bonus gives Rejeuvenation a chance to crit. It's like a constant explosion of large green numbers all over the screen, and you're not even pressing buttons.

It makes me giddy. :tongue:

Destinae
01-22-2010, 08:48 AM
<3 Mag. It takes a druid to understand that we are designed for overhealing...as most of our healing is preventative, not reactive.

I couldn't ever get my NS+HT macro to work. I always got errors when I tried using it (and usually lost my tank in the process >.>) What macro are you using Mag?

Magellan19
01-22-2010, 04:24 PM
I couldn't ever get my NS+HT macro to work. What macro are you using Mag?

From memory, I think it's

/cast Nature's Swiftness
/cast Healing Touch

Next time I log in, I'll check to make sure that's right.

I can never get my /target macros to work when dps'ing. And I hate tabbing to targets.

Poysonivy
01-26-2010, 12:07 PM
Old lurker here also..

I think I used the LB stack also first when I hit 80 and started to build up my kit. And then some regrowths.

But since I have the T9 4st bonus I tend to start off with a rejuv on the tank, then a regrowth. If there are a few melee dps in the party I do a Wild Growth (80 spell). Else a rejuv and one lifebloom that I will let bloom is mostly enough. Spike dmg usally a quick Nourish, and regrowth if the is constant dmg.

In raids I tend to use more regrowths and Nourish. And the my whole arsenal of spell is being used.

Magellan19
01-26-2010, 03:45 PM
I've noticed nobody uses Healing Touch.

hahahahahahahahahahahahahahahahahahahahahahahahaha haha

/ok done

Raging Epistaxis
01-27-2010, 09:07 AM
Now hold on a sec, I used Healing Touch last night in a raid.

Once.

cause I felt sorry for it.
:)

Kheldar
02-08-2010, 12:37 PM
Healing what ?

/runs off to check if its even in my spellbook


:o

Destinae
02-09-2010, 08:56 AM
Wait a minute...

Let me just say that I'm a pretty big fan of Nature's Swiftness + Healing touch to "save the day" during unexpected damage spikes...So healing touch still finds a home in my "omg!!!!!!!!" rotation...

Also...I have a pretty decent amount of haste (whether that's good or bad...I've yet to really determine) and so casting healing touch isn't too far fetched...

And the last reason I still love Healing Touch...The Annoyance Factor. Yeah. My husband thinks only "noobs" throw healing touch. So if he's watching me heal and I can safely throw it without someone dying...I do it just to hear, "Babe...WHY are you using healing touch??? WHY?" >=)

Kheldar
02-09-2010, 10:28 AM
you just like being called 'Babe' Des :)

Destinae
02-09-2010, 03:58 PM
Possibly. But it's really entertaining to watch him cringe when I use that spell. Drives'm batty!

Sytaera
02-11-2010, 05:02 PM
If you're just five man healing you can pretty much do whatever you want at this point. I'm fairly sure Blizzard just going to have us zone in and open chests of loot soon. ;)

Joking aside, there's nothing wrong with using LB in five mans. But mostly rejuve/lifebloom if you want/nourish to supplement. Regrowth on the tank works too but it's whatever you feel most comfortable with.

All the anti-lifebloom people are raiders because for raids, unless you're tank healing it's really inefficient to spend GCDs stacking lifebloom and the mana cost isn't efficient anymore. =(

Destinae
02-12-2010, 02:08 PM
I agree. I tend to be on raid heals most of the time (thanks to stupid amounts of haste and mana regen) and LB just isn't worth it in most cases. Generally, I'll throw rejuv+1 or 2 LB on the tanks and let it bloom, then reapply just to support the tank healers a little. Mana cost seems about the same provided you're letting it bloom, unless they changed it. It cost 2x as much to cast the spell, but you get 50% of the mana cost back when it blooms...at least that's how it was last I knew lol

Sytaera
02-12-2010, 09:01 PM
Yeah, but I think the issue is that you have to cast LB at least twice to get the efficiency of 1 rejuve which also lasts longer to boot. =/

(Before talents, because I'm too lazy to calculate in mana reducing talents)

Lifebloom x 2 = 1957 mana -> 978 mana back.

Rejuve x 1 = 629 mana (15 seconds)

It's only ~300 mana difference but it does add up after a while.

Destinae
02-15-2010, 09:04 AM
I agree =)

Not to drag this totally off topic, but my guild skipped my invite for one of our raids because I usually only do ~1.7k HPS...The guild wanted 2.5kHPS. I'm not even sure how to get such high HPS. Is mine just lower because I use Nourish so much?

I kind of figure as long as my assignments aren't dying then it shouldn't matter what my HPS is, but apparently this is something I need to focus on.

Kheldar
02-15-2010, 03:11 PM
woot zone and get loot ! :)

thats good for me on a strict wow timelimit :p

i find i like LB and rejuv/regrowth doing 5 mans.

regrowth is pretty quick to case with my haste and then i know its a small amount of healing over a longish period of time topped up with LB etc

Des, i have absolutely no idea what hps i do in heroics ! lol. as you say if people dont die then what the issue !

Destinae
02-16-2010, 12:05 PM
Well I get left out of raids now on account of "not enough HPS"...it's made me look into other guilds, tbh. We shall see.

Magellan19
02-16-2010, 01:09 PM
Well I get left out of raids now on account of "not enough HPS"

Can you link yourself Des? I'm both curious and nosy.

What are you currently raiding, and who are your fellow healers? I ask this, because there are some healing classes (Shamans, anyone?) who will always beat us on the HPS meters simply because they have certain advantages.

If your assignments are alive and well, then there is no reason to complain.

However, it's hard to argue with someone who won't listen to logic - only to numbers on a meter.

Sytaera
02-16-2010, 04:39 PM
HPS is a poor meter to judge a healer but it can be a useful tool. It really depends on your healing assignments. 1.7k can sound sort of low but I mean it depends on the fights. Long drawn out fights with phase changes are going to drop your HPS very fast.

However a raid leader that bases things solely on HPS is not one worth listening to. You can be pretty aggressive as a druid healer and win the meters fight but it's not something that makes you a better healer I feel. You're given assignments, you watch your assignments. If you're put on raid for fights like Festergut and do 1.7k, there's an issue but just saying 'your HPS is low' is not very helpful.

My best tip is that for 25 man raids, you want to stack your haste and spellpower as much as you can. The goal is really to get to 800-ish haste so your GCD is really low so you can just roll rejuves on the entire raid. Being able to cast hots as fast as possible enables you to watch more people and cast more spells. Since most of our casts are insta-cast, having a 1 second GCD really just enables you to unlock full tree powah.

@ Magellan: That's not entirely true. Druids are pretty OP on any fight with predictable raid damage, especially fights with AoE auras. Twin Val'kyr, Blood Queen Lana'thel, Sindragosa, Festergut, these are all fights where druids shine very well.

Destinae
02-17-2010, 12:47 PM
Here's My Armory Link: Destinae (http://www.wowarmory.com/character-sheet.xml?r=Durotan&n=Destinae)

@ Mag, I don't really have a "set group of healers" that I often run with. In order to raid anything, I'm having to pug =(. I tend to find myself with priests (mostly holy) and healadins though.

(And playing on a laptop I'm sure isn't helping, but I've adapted pretty well I think lol)

Also, if the other healers are keeping everyone at full health constantly, it makes it hard to crank out much HPS...or at least "effective" hps. I usually tend to shine on the "overhealing" meter =\

Magellan19
02-17-2010, 04:56 PM
@ Magellan: That's not entirely true. Druids are pretty OP on any fight with predictable raid damage

Your right Sytaera. Resto Druid's are pretty essential to a raid - we bring a lot to the table. Not to mention, we are practically impossible to kill on a battleground. :devil-lau

I guess at the time I posted that, I was speaking more of personal experience than anything else. I run with a Resto Shaman who is absolutely fierce. She effectively (and efficiently) outheals everyone she runs with.

@Des: Sytaera makes an excellent point re: haste. That's key.

In fact reading Sytaera's post made me realize I need a lot more of it.

Destinae
02-18-2010, 10:23 AM
I <3 haste. Nearly instant cast Nourish? Yes please.

I had been stacking haste, but then got pushed toward stacking more crit for awhile- Bigger heals > better than quick heals...and I don't like it, so I'm headed back toward haste/spellpower I think. I'm not even sure anymore. I'll have to try and puggle into a raid here soon and see if I can't weasel my way up higher on the healing meters =)

Kheldar
02-23-2010, 04:22 PM
yep i am a haste fiend for healing (and oomkin tbh).

i prefer to heal faster all the time than hope or rely on some crits.

i'll check my haste tomorrow as i finally solved my 2 month or so mega fps issue....try healing heroics with 5-7 fps :p

now i'm running with 30 or so and i'm rocking.

from memory it should be circa 600 in a heroic with buffs.

no idea at all on my hps. dont think it matters one jot if people live ! lol.

Kheldar
02-25-2010, 12:07 PM
well just healed heroic Halls for the first time ever as a random !

haste is a bit lower than i thought in healing gear.

with BoK and MotW I was running 747 mp5 and 538 haste (i did change a cloak recently and lost some haste).

never had a mana issue.

1726 HPS according to recount, if that means anything. main thing to me is no one died and we completed it.

Destinae
03-10-2010, 03:20 PM
Well, to update you on this - I can rock over 3k HPS when I put my mind to it. The officer who was leaving me out of the raids has since moved on to another server...which...in a way...was good. We're all convinced he hijacked the account he has now anyway...I mean, who willingly just "gives" an account with an amazingly well geared healer and tank at level 80...but that's just rumors and stuff anyway.

I just moved my druid to a new guild in hopes of better days for her. Hopefully I can perform well enough for them to keep me. I'm on my probationary period for the first two weeks...and I just joined Monday.

Kheldar
03-18-2010, 01:59 PM
go go go Des !

so you joined them primarily as a Tree ?

Destinae
03-22-2010, 12:38 PM
Only as a tree, at least for now. If we keep raiding, I'm hoping I can start to snag some tanking upgrades and maybe get back into that, but we shall see.

Kheldar
03-31-2010, 06:09 AM
i've done quite a bit more healing recently.

so easy to get grps etc if i heal :(

but still prefer dps.

did 4.3k dps in oomkin in Pit yesterday. first time (maybe 2nd) ever over 4k :)

ugannadi
08-15-2010, 02:39 PM
/tar
/cast natures swiftness
/cast healing touch

in the top line put either a tanks name or your own after /tar